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WIP: feel free to send me feedback The gods are watching how you fight, and they pay for what they like. Godsworn is a turn-based tactics game on an elevated grid. Two rival bands hunt the same quarry through the trials of the Calydonian boar hunt. Height decides your arrows, facing decides your back, and a body standing in a doorway decides the battle. Pick a patron and they keep score. Artemis pays for the shot that lands first and from furthest off. Ares pays for close work against the odds. Athena pays for the ground you take before the man you take. Hermes pays for movement and for theft, and considers them the same act. Fight the way your god admires and they interrupt the battle to offer you something. Take it and the other two offers are gone. Six jobs, a shop between battles, and a campaign that ends at a gate somebody has to hold.
You are a tiny Wizard who lives on a tiny island... But that island is secretly a Musickal Machine! Combine items with the environment to make unique looping sounds, whistle random notes, play an instrument, tap your toes... or just watch while nature reacts and birds sing along!
Defend your fortress against waves of invading green monsters in this 2D tower defense shooter. Aim your mounted turret, manage ammo, and eliminate advancing enemies before they reach your defenses.
Select your home province on the detailed map of Tamriel and embark on a classic retro fantasy role-playing adventure across vast territories.
The flood is coming, and the water is rising fast. One unicorn is determined to reach Noah's Ark. Guide it through a dangerous maze, avoid obstacles, collect power-ups, and find the fastest route to safety. The ark is waiting. Probably. ## Controls WASD, arrow keys, or swipe. ## Features Built with vanilla JavaScript and HTML Canvas, with procedural graphics, sound effects, multiple endings, achievements, and a hidden second quest, maybe.
2D · Pixel Graphics · Fantasy