Aground is a Mining/Crafting RPG, where there is an overarching goal, story and reason to craft and build. As you progress, you will meet new NPCs, unlock new technology, and maybe magic too. Will you be able to raise dragons? Launch into space? The sky is literally not the limit. Beneath its simple exterior, Aground hides a lot of depth and surprises that will keep you wondering “what’s next?” Survival is only the beginning. The only way for humanity to have a future is to return to the stars and confront them. But, it will require a lot of ingenuity and help to recover everything that was lost, and even that might not be enough... WHAT CAN YOU DO IN AGROUND? While it starts simple, Aground slowly evolves into a much larger game with tons of features and things to do. Here is an incomplete list: Mine Ores, Gems, and other Resources Build Structures Complete Quests Fight Enemies and Bosses Craft Tools Farm Crops Cook Foods Befriend NPCs (or not) Advance your Technology Discover Magic Ride Vehicles and Mounts Travel to other Islands and Planets Raise Dragons Capture Enemies Level up your Skills Go Fishing Explore Secrets WHO ARE WE? We’re Fancy Fish Games - a small indie team that has released 12 games since 2012. We follow our passion, making games that catch our fancy - our games tend to be quirky, surprising or thought-provoking.
Typewriter: Last Stand is a succesor to my gamejam winning game Typewriter Command, rebuilt in Phaser and designed from the ground up as a game for wavedash. Survive against oncoming enemy attacks from the air and ground with nothing but your typing skills.
A Backrooms-inspired, real-time 3D text adventure / interactive fiction horror game. You don’t control the character with WASD - you tell them what to do using text. Explore endless yellow corridors, investigate strange rooms, use items, hide, run, and survive a creature that reacts to sound, light, and movement. The world continues in real time while you type, making every command part of the tension. Features Natural-language text commands with a highly reactive custom parser Fully explorable 3D horror environment Real-time creature AI that reacts to sound, light, and movement Atmospheric story, environmental exploration, multiple endings, and no combat-focused gameplay Keep moving. Listen carefully. And whatever happens - don’t follow the voice.
Build your space farm by day, defend it by night. A co-op survival game where every seed you plant by day becomes a target by night, and every planet reminds you you're not welcome. YOUR FEEDBACK IS VITALLY IMPORTANT We want to develop our game along our community, join us at our discord: https://discord.gg/dJga6qmZ3V If you encounter any bug, have any change/feature or game balance suggestion you'd like to see, please let us know joining our discord above!
Island Escape is a cute and chill game about being stranded in a small island and figuring out a way to escape. How fast can you escape?
TRACE Grip the light cycle. Trust your reflexes. Never look back. You're dropped into a glowing neon arena where the only rule is simple: survive. Every cycle — yours and your rivals' — leaves a solid wall of light in its wake. One wrong turn, one careless swerve into your own trail or a rival's, and you're finished. There's no slowing down, no second chances — only the next split-second decision. Race solo against three ruthless AI rivals who won't hesitate to box you in, or jump online and go wheel-to-wheel with real players from around the world in intense multiplayer showdowns. Carve tighter turns, box in your opponents, and be the last cycle standing to claim the arena as your own. Climb the leaderboard, stack up trophies, and prove you've got the nerve and precision to outlast everyone else in the grid. Fast. Unforgiving. Addictive. One touch turns you left. One touch turns you right. Everything else is up to you.
Survive a gothic graveyard until the last bell falls silent. Choose a silver-round gunslinger, an occultist, a poison-brewing chirurgeon or an iron-clad penitent, then build a different arsenal from dozens of upgrades. Dodge the horde, claim sanctuary, and face the Bellkeeper across three escalating encounters. Weapons attack automatically; movement, timing and your chosen powers keep you alive.
Voxel World Survive in an endless, randomly generated voxel world. Break blocks, collect them, and place them wherever you like - build your own shelter, home, or even a small fortress with your own hands. Explore and gather resources during the day, then defend yourself against zombies that come out at night. With simple controls, a clean visual style, and a smooth build-and-survive loop, it plays comfortably on both PC and phone.
Drop into a 3D battle royale desert terrain, parachute safely from the plane, and scavenge for weapons to survive.
Survival Rougelike. This free, work-in-progress browser demo is a working developer build, that is early access. Comment and help build this space survival rouge like!
Nothing 2 Lose is a blocky co-op zombie shooter you play right in your browser. Free, no download, and you can jump in as a guest. 🧟 Survive the horde with your team. Go down and you get 30 seconds to be revived, or come back as a zombie. 🗺️ 11 maps, each with its own mode: objectives, survival, arena, capture the base and more. 🔫 81 guns plus attachments, armor, items, ranks and daily contracts. 🤖 Play solo with AI survivor bots, or online co-op with up to 25 players. 🎙️ Proximity voice chat. Updated almost daily. Feedback is very welcome!
Stretchicorn 🦄🌈 Stretch. Snap. Shatter the cornfield. Stretchicorn is a fast, rainbow-soaked arcade combat game where you control an elastic unicorn fighting through 13 escalating trials packed with hostile kernels, strange bosses, risky powerups, and increasingly ridiculous ways to turn a horn into a weapon. Aim your head, stretch your body, and release charged Rainbow Snaps to launch yourself across the arena. Dash through enemies, ricochet attacks, graze danger at the last possible moment, smash foes into walls, and keep the pressure on to build your Style multiplier all the way to x4. The basic controls are simple. Mastering them is not. Every run is built around the tension between survival, speed, and aggression. Playing cautiously might keep your hearts intact, but the biggest Style scores come from staying close to danger, chaining attacks, parrying projectiles, taking near misses, and refusing to let the battlefield breathe. Across the 13 trials you’ll encounter distinct enemy behaviors, boss fights, and five powerups that can radically change the shape of a run. Prism Cob can set up devastating Double Rainbows, defensive pickups can rescue a collapsing run, and rare combinations can turn the screen into a cascade of color and popcorn. Four difficulty modes let the game scale from approachable to absurd. Easy is a place to learn the movement. Normal asks you to use the full combat system. Hard rewards precision and consistency. Impossible is designed for players who already understand how to exploit Stretchicorn’s movement, combo system, parries, and aggression. And reaching the apparent end may not mean the run is actually over. Wavedash adds a second layer of competition around the same gameplay, with 39 achievements, persistent stats, cloud saves, replay-trace UGC, and 11 leaderboards tracking Style, clear times, zero-powerup challenge runs, and the biggest single-slash harvests. There are quick discoveries like landing your first Rainbow Snap or parry, mastery challenges like Corn Combine, Great Grazer, and Parry Party, and long-term goals including Maize Master, Corn Prix Champion, Rainbow Royalty, and the global World’s End challenge. For players who want extra constraints, zero-powerup runs lead through achievements such as Raw Rainbow, Powerless Pony, and eventually Pure Spectrum. The Silky Style leaderboards track how stylishly you can survive Hard and Impossible without relying on a single pickup. Every full campaign can compete on both Style and Clear Time, so there is no single definition of a great run. Chase a massive score, hunt a speed PB, optimize a no-powerup route, or simply survive long enough to discover what Impossible is hiding. Keyboard and mouse are both supported. Aim, stretch, and attack with fast momentum-driven controls where positioning matters just as much as timing. 13 trials. 4 difficulties. 39 achievements. 11 leaderboards. One extremely stretchable unicorn. How far can you push the rainbow?
You start with three survivors and one road. Every gate is worth more the longer your squad shoots it — hold fire on a +1 and watch it climb to +20. But gates come in pairs with a lethal pillar between them, so you have to pick a side: the ×3, or the +18, and never the ÷5. Break green crates to hit harder and blue ones to shoot faster, dodge everything solid, and kill what is coming down the lane. Every stage ends with a boss. Die, and it comes back weaker.
You are a hunter, and you must survive endless waves of unicorns seeking to pollute the forest and destroy you. Use your shotgun to eliminate the unicorns and your green decontaminator gun to cleanse the trees. CONTROLS Movement: touch the left side of the screen X: Fire shotgun or decontaminate Z: Switch item between weapon and decontaminator
YOU ARE NOT THE BODY. YOU ARE THE SIGNAL BETWEEN THEM. Humanity abandoned Earth one hundred years ago. When it returned, the oceans belonged to something else. Four hundred and three synthetic minds were sent below to reclaim the planet. Every one disappeared into the same living network. You are Instance 404, the final attempt before reclamation becomes extermination. BORROW TO SURVIVE Begin as a fragile signal housed inside a disposable creature. Hunt. Feed. Grow. Abandon failing bodies and possess stronger marine life, inheriting the movement, instincts and abilities of every species you take. BREAK THE CONNECTION Signal Carriers are teaching the intelligence below how to recognize you. Destroy them before your Connection becomes complete. Descend through four transformed ecosystems, from the last traces of sunlight to the mind sleeping beneath the ocean floor. CHOOSE YOUR PROTOCOL Ranked Protocol: The intended challenge, with scores submitted to the global Wavedash leaderboard. Story Protocol: A more forgiving descent focused on exploration and narrative. Play with keyboard and mouse or full landscape mobile touch controls. Train every core mechanic inside the optional Calibration Basin. Maintain a bad connection. Become something the ocean cannot recognize.
Build a tower out of the blocks you are dealt, then defend it. Between waves you get a hand of four shapes — walls, archers, cannons, mortars, tesla coils — and a short window to place them. Then the horde arrives: goblins, boar-beasts, burning hounds, bone knights and siege engines that out-range everything you own. Blocks that lose their support fall, and falling rubble crushes whatever is underneath. Spend wood, stone and gold, unlock the tech tree, and see how deep you can get.
Sprint through the jungle as a capybara, dodge hurdles, vault swings, and outrun the jaguar to reach the sanctuary. Endless chase, real stakes.
In Splinter King you start at the top — a single, godlike King. The twist: every time you attack, you splinter into smaller, faster, weaker units. Tear through neon waves of foes as a living swarm, scoop up soul shards, trigger powerful mutations, and merge your splinters back into mighty Champions and Kings. Spend souls between rounds to permanently upgrade your build, then claw through 50 escalating stages of bullet-hell chaos. Theme: OVERPOWERED — how long can you stay on top?
Bullet Hell · Survival · 2D
THE Yellow King The path behind you is gone. Trapped within the impossible city of Carcosa, you must search for a key and find a way out before the darkness consumes you. Explore abandoned streets, uncover forgotten secrets, manage your dwindling light, and survive the shadows that linger beneath the twin suns. Escape is possible. Leaving is not.