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🎴 Awestruck is a deckbuilding card game that synergizes words. ## How to Play Cards - The top-left number on the card is the cost, which decreases your energy - A modifier card enhances the payload card (and modifiers can be stacked) - The last card in the chain must be a payload for "Execute" to work Stats - Player stats can be found at the top-left of the screen - Enemy stats can be found at the top-right of the screen - Defeat the enemy and don't let your health go below 0 - Select rewards to upgrade your cards/stats ## Credits - AstreFone (Music): https://soundcloud.com/astrefone - Blue_Fox (Art): https://ko-fi.com/bluefox77551 - Mark (Programming): https://github.com/remarkablemark - Heal Up: https://pixabay.com/sound-effects/film-special-effects-heal-up-39285/ - Health Pickup: https://pixabay.com/sound-effects/film-special-effects-health-pickup-6860/ - Kenney Interface Sounds: https://kenney.nl/assets/interface-sounds - Punch Sound Effects: https://pixabay.com/sound-effects/film-special-effects-punch-sound-effects-28649/
Ask anyone who considered themselves a true gamer in 1987 and the chances are they will fondly remember California Games. Whatever platform you played it on, sun-drenched sports played by the tanned and beautiful were the order of the day. Enjoy the six radical and awesome events: - Half-pipe - Roller skating - Surfing - BMX - Footbag - Flying Disc Appearing in many website and magazine ‘top 100 games of all time’ lists, California Games appealed equally to male and female gamers, something considered rather unusual at the time. Easy to play but hard to master, the game often led to playground arguments about which event was the best… arguments that can (maybe) now be settled once and for all! So get ready to put your shades on, turn the stereo up nice and loud, and go gnarly to the max with a sweet 720 kick-flip backwards ollie. Or something like that, anyway... According to the original instructions... Introducing the gnarliest bunch of games under the sun! Games invented on the beaches by sun-baked beach bums with a fondness for ripping, grinding and shredding - with six radically thrilling events intended to bring you to the edge and blow your mind... and make adrenalin California’s most plentiful natural resource. Wish they all could be California Games Get ready to shred the face off an awesomely tubular wave. Turn a ‘berm’ on a BMX bike and spray up a wall of dirt. Launch a few feet off-the-lip with your skateboard tucked high. And while you’re up there, dance for the crowd. Or if you’re feeling like kicking back a bit, float a flying disk, juggle a foot bag with your heels, or just slalom the boardwalk on your skates. When the going gets weird, the weird turn pro. But this ain’t beach blanket bingo. In fact, before you even set foot on California turf, you’ll choose an on-screen sponsor from among the heaviest names on the circuit. Then, hit the competition route. Prizes include trophies for a single event and a top prize in overall competition. So get air. Go crazy. Welcome to a new state of intensity!
Originally launched in 1990 on the boundary-pushing 16-bit computers and consoles of the day, this bodacious sequel to the immensely popular California Games sees you competing in five awesome events: hang-gliding, jet-skiing, snowboarding, body-boarding and skateboarding!
A blind date between two faulty robots. Fumble through words to express your thoughts and feelings in this short dating sim! Controls: Left Mouse Press Drag - Pan the Camera / Scan Objects Right Mouse Press Drag - Connect Words Credits: Voices - @strawburriri (My bestie's instagram) Background Music - Nakazaki-cho by のる [https://dova-s.jp/bgm/detail/22795] Sound Effects - https://soundeffect-lab.info/
🔚 Deus Ex Machina is a puzzle-platformer where you play as the "god in the machine", drawing and manipulating arrows to guide a robot through treacherous industrial levels. Guide the machine. Become the god. The game features a robot/player character that auto-walks through levels, and you must strategically place directional arrows (with limited resources) to navigate spikes, gaps, and obstacles. The title plays on the Latin phrase deus ex machina—literally "god from the machine"—referencing both the player's omniscient role in manipulating the game world and the industrial/robotic theme. ## How to Play - Left-click to draw an arrow - Left-click an arrow to rotate it - Some levels limit the number of arrows you can place - Right-click to erase a block - Some blocks are permanent - Avoid the spikes - Reach the orb to win - Press "R" to restart the level ## Credits - Victor H (Music Composer): https://vhsm3.itch.io/ - Mark (Programmer): https://github.com/remarkablemark - 16x16 Industrial Tileset: https://0x72.itch.io/16x16-industrial-tileset - Kenney Interface Sounds: https://kenney.nl/assets/interface-sounds - Menu SFX Pack: https://hitrison.itch.io/menu-sfx-pack - Typewriter Machine: https://pixabay.com/sound-effects/film-special-effects-typewriter-machine-64191/
Platformer · Puzzle · 2D
Frot is a pixel-art bullet hell boss rush. You play as a cosmic wanderer seeking a place to call home, but the neighbors are anything but friendly. Face off against colossus-sized guardians in a galaxy that refuses to let you stay. Controls Move: WASD Shoot: Arrow Keys Menu Navigation: Arrow Keys Select Level: Enter Credits GialTona: Lead game logic programming and all original pixel art. extraLenin444: Technical deployment, metadata, and GUI architecture. Zyanya: Original soundtrack and audio design.
Jam Johnny Beagle is a little kid platform game using a well known cartoon dog from my old time. This is a retro remake using Fairchild Channel palette from a old Commodore 64 game from 1984, and in of course just using 64x64 pixels play area (for Lowres Jam, since a little bit wider after the jam release. Colors is from Fairchild F palette, so not random choosen. Currectly the game have 25 screens for the LowRes Jam version. Hope you like this little game, and this game was created totally for fun. Hence free. Controls for the browser version (if keyboard does not work, you may need to refresh the browser): Left, Q ,A or J is Left Right, D, L or W is Right Shift, W, I, Spacebar or Return for Jump Controllers: This game is playable with a controller. With touchscreen: Move left by touch the left side of screen. Move right by touch the right side of screen. Touch both side to jump. If you have a mouse, you can also right click to jump. A note about some tunes: Some of the covers tunes done by Suno. The C64 style tunes (heard on title screen and in the start of the game was done by me with SidTracker 64 on iPad. Suno did covers based on those tunes. No art wise is AI. - You can no longer change speed. - hiscore is now saved. - There is 4 loops (two days and two night). - Arrow Keys now works. - Controller is supported. - The Catch It level is moved to Level 13, where you now get exta live(s) to catch it. - Music change after when you catch it, and when its shift day.
⚠️ KnitBone is a story-driven psychological horror visual novel, where the therapist is more traumatized than the patient. You play as Eden Cross, who suffers from chronic insomnia, feeling disconnected from your life. One day, an old college acquaintance – Ryohei shows up pitching a miracle cure for your insomnia: an “experimental therapy.” But that sounds suspiciously more like ... a “guided ritual.” Features: - Endings: 2 main endings + 1 mini ending - Estimated playtime: (7k+ words) 30-50 minutes - Gameplay: Interactive therapy “sessions” with dialogue choices and minigames + personality test Warnings: - Jumpscares - Cult themes - Emotional manipulation, trauma, body horror, blood - Depictions of death and murder - Language Cast/Credits: - aespipu – Project Lead / Artist - remarkablemark – Developer / Programmer - Myka Valerio – Co-Writer / Proofreader - A. Villarroel – Co-Writer / Proofreader - seamus – Composer - Additional music – OST Jazz Lounge Scene by Chad1702 - WAGDIRE / *sternellita* – Russian Translator
Neonrush is an action-packed 2D platformer set in a vibrant synthwave and 8-bit pixel art universe. You play as Neon, a cube desperately trying to outrun the relentless Garbage Collector. Dodge deadly obstacles like Firewall lasers or Trackers and collect Bits to upgrade powerful abilities including the Magnet, Dash, and Shield. Run fast, survive, and don't get collected!
Direct coloured parcels to their similarly coloured bins. Click the arrows to change conveyor belt direction of travel. Easy, normal and hard tiers. 27 levels to challenge you!
You have to manipulate different shapes of sand blocks that fall from the top of the screen and arrange them in a way that they form complete horizontal rows at the bottom of the screen. The more rows you clear, the more points you get and the higher your level goes. Rotate and move the blocks to fit them better in the available space, but don't let them stack up too high or touch the top of the screen or you'll lose. This game is fun, challenging and relaxing at the same time. It tests your spatial skills, your reflexes and your creativity.
A Pixel Art Logic Puzzle Game Meet your new best friend: a tiny robot with a big job and two very specialized arms! ROBOPUZZLE is a grid-based, retro-inspired puzzle game where logic, spatial awareness, and careful planning are your best tools. Navigate your cute pixelated companion through hazardous industrial zones by pushing, pulling, and cutting your way to the exit portal. Will you find the optimal path, or will you end up blowing a gasket?
In this challenging motocross simulator, originally released in 1989, make your way through a series of hazardous motocross courses. Carefully control your speed, angle, and gearing. Perform tricky wheelies and other stunts. Originally released in 1989 by Mr Chip Software, this dirtbike simulator brought motocross to home computers. This Wavedash version is the ZX Spectrum release from Pixel Games UK.
Embark on a 2D pixel-art adventure as a brave knight navigating medieval landscapes and interacting with items discovered along the way.
The flood is coming, and the water is rising fast. One unicorn is determined to reach Noah's Ark. Guide it through a dangerous maze, avoid obstacles, collect power-ups, and find the fastest route to safety. The ark is waiting. Probably. ## Controls WASD, arrow keys, or swipe. ## Features Built with vanilla JavaScript and HTML Canvas, with procedural graphics, sound effects, multiple endings, achievements, and a hidden second quest, maybe.
2D · Pixel Graphics · Fantasy