Puzzle Platformer

Gravity Spin

An uncompromising, retro sci-fi Metroidvania where gravity itself is your primary tool - and greatest obstacle. When an impact damages a massive asteroid research facility, station collapse is imminent. Your suit is broken, you start without a weapon, and survival chances are minimal. To locate the repair drone and save the base, you must traverse hazardous caverns and rogue science sectors using the Gravity Spin module-shifting gravitational orientation on the fly to reveal new paths. Features: Unforgiving Exploration: Navigating the dense, interconnected asteroid base requires patience, mapping, and survival instinct. Gravity Spin Mechanic: Rotate gravity to alter your movement vectors. Shifting orientation changes traversal lines and enemy positioning in real time. Old-School Progression: Scavenge vital suit upgrades, weaponry, and hidden lore logs across an uncompromising world. Deep Lore: Uncover the dark history of the research station and the catastrophic events surrounding Earth. Modern Convenience: Classic retro visual style paired with an autosave system and accessible options to tailor the experience.

Metroidvania · Puzzle Platformer · Difficult

Impossible Mission II

Sequel to the equally-popular Impossible Mission, this classic 1980s action platformer sees you tasked with infiltrating a futuristic fortress, built to keep safe malicious mastermind Elvin Atombender. Now available on Wavedash for the first time, responsibility for saving the world rests with YOU!

Metroidvania · Puzzle Platformer · Side Scroller

Trilogy KING MAN

Experience three fictional retro classics in one hilarious retro collection, framed around an era of gaming history that never actually existed. Step into a alternate history of gaming with three comedy-filled platforming adventures. Built in the style of late 80s and early 90s releases, this collection brings together single-screen puzzles, sprawling open-map exploration, and over-the-top voice acting, alongside a tell-all mockumentary about the rise and fall of the franchise. Included Titles: KING MAN: A single-screen puzzle platformer built around clever level layouts, quick reflexes, and retro humor. Retro KING MAN: An exploration-focused platformer featuring large, interconnected maps, character upgrades, and early Metroidvania design choices. Super KING MAN: A 16-bit style platformer loaded with over-the-top voice samples, silly humor, and dynamic visual effects. Key Features: Three Games in One: Play through three distinct evolutionary eras of platformer mechanics, visuals, and audio design. Variety of Gameplay Mechanics: Switch between precise single-screen logic puzzles and broad, non-linear map exploration. In-Game Mockumentary: Uncover the absurd, fictional history of the series through a fully playable historical documentary feature. Chiptune & Voice Audio: Packed with retro chiptune tracks and cheesy, digitized voice lines.

2D Platformer · Puzzle Platformer · Comedy

Thrilling Triple Treat

Three complete, wonderfully bizarre indie games packed into one unapologetically silly collection. Born from a simple philosophy that finished games deserve to be played, this bundle brings together three distinct titles overflowing with absurd humor, retro platforming, and strategic gameplay. Included Games: TOWERS King Man: A challenging tower defense game where you build defenses to protect King Man's gold vault from the seductive Queen Woman and her relentless forces. Donion on Election Day: A satirical, Metroidvania-style platformer following Donald the orange onion as he explores a sprawling world to hunt down missing votes and crush opposing forces. Monkey Kong Island: A stage-based action platformer where you play as an island foreman searching for the ultimate location to construct a massive skyscraper. Key Features: Three Games in One: Experience three distinct genres in a single bundle, spanning tower defense, Metroidvania exploration, and classic platforming. Fully Realized Gameplay: Complete, standalone game experiences packed with detailed levels, mechanics, and retro visuals. Absurdist Voice Acting & Script: Features quirky voice lines and heavy doses of surreal, self-aware humor. Varied Level Design: From defensive castle layouts to interconnected platforming zones, each title brings a unique pacing and playstyle.

Metroidvania · 2D Platformer · Puzzle Platformer

Glyphicorn

A unicorn enters the rainbow to discover its destiny. Guide it through an abstract puzzle world leaping gracefully from platform to platform. But the physics in the rainbow is a little strange! A Keyboard (WASD / Arrows) can be used to control the unicorn if you have one.

2D Platformer · Puzzle Platformer · Horses

Nevertale

A map, five places, and his letters. When her father dies, Wren finds his unfinished map in a drawer he always said was full of string. Tucked inside is a note: he went back to five places on it this year, while he still could, and left her a letter at each one. Go in order. Don't skip to the end. Nevertale is a short, cinematic story game about grief, regret and the things people never quite manage to say. Walk the salt marsh where she was born, the library sinking under a lake, a mountain pass that still smells of smoke, and a frozen lake where the clocks stopped. At each place a letter is waiting, and something he never faced is waiting with it. Features A story told in letters: every word appears in his handwriting, written onto the world as you play. Ink what's missing: use his quill to draw bridges, steps and paths into the places he left unfinished. Five places, five confrontations: each one is a regret he never faced, from a road that coils like a serpent to a winter that wouldn't end. Hand-crafted look: layered silhouettes, painterly light and a map that inks itself in as you travel. An original orchestral score, with a piano theme that follows you all the way to the edge of the map. Around 30 minutes, made to be played in one sitting, with headphones. For everyone who was loved more than they were told.

Atmospheric · 2D · Platformer

Jump Jelly

🟣 Jump Jelly One button. One squishy jelly. 60+ levels of bouncy, brain-teasing platforming. Squash down, take aim, and let go. Jump Jelly is a charming one-button platformer where every jump is a tiny decision: how far do you want to fly? How to Play Press and hold to squash your jelly. Release to launch. The longer you hold, the higher and farther you jump. Short hops for precision, big charges for daring leaps. That's all you need to learn, and it takes a whole game to master. 🖱️ Mouse / Touch: press and hold, then release ⌨️ Keyboard: hold Space, ↑ or W, then release 🔁 Press R to restart a level, Esc to return to the menu Features 🎓 A gentle start The first 10 levels are practice runs. You begin with plain platforms to get a feel for your jelly, then meet one new kind of platform at a time. No surprises, no pressure. 🧩 60+ handcrafted and generated levels From easy hops to tricky platform chains, every level asks for a slightly different kind of timing and judgment. 🛝 A zoo of platforms Platform What it does 🟢 Regular Solid and dependable 🧊 Ice Slides you along on its own ➡️ Conveyor Carries you forward, whether you like it or not 🪵 Crumbling floor Stay too long and it falls apart 🔴 Trampoline Launches you sky-high 🟣 Vanishing Appears and disappears, so timing is everything 🟠 Movers Slide sideways or bob up and down 🔓 Earn your way forward Every level unlocks by finishing the one before it. Your progress is saved automatically, and cloud saves keep it safe when supported. 📱 Made for every screen Smooth touch controls on phones and tablets, plus full mouse and keyboard support on desktop. Play it in short bursts or settle in for a long session. Why You'll Love It Easy to learn, satisfying to master. One button, endless nuance. Squishy, expressive animation. Your jelly stretches, squashes and wobbles with every move. Fair and quick. Fall in the water, restart instantly, try again. Bright, friendly look. Soft colors and playful platforms make every level feel good to play. Hold. Aim. Release. Land it. How far will your jelly jump?

Arcade · Casual · Puzzle Platformer

Sloths vs Zombies

Are you smarter than a zombie? As a sloth, you move at half the speed of the average zombie, which means you need to use the brains to outsmart them. Should not be hard, as zombies are not that smart, right? You have more than 130 levels to prove it!

Puzzle · Puzzle Platformer · Logic

Rainwormhole

Rainwormhole is a 2D portal puzzler about a unicorn who paints holes in the sky. Her horn fires the cold portal. Her tail fires the warm one. Both stick to clouds like wet paint, and slide straight off stone. The catch is where she can aim. The horn covers a 130 degree arc in front of her, the tail 150 degrees behind. They do not overlap, and 79 degrees of the circle belongs to neither. To place both ends of a wormhole you almost always have to turn the horse around, and half the puzzles are really about which way she is facing. Momentum carries through. Drop into a floor portal and come out of a wall portal moving faster than you went in: every transit multiplies your speed by 1.12. Loop a pair and you build velocity until it caps, which is the only way across some rooms. 21 hand-built levels. Nothing is explained in words except the controls. Every rule is taught by the shape of the room instead: pools of black ink, patrolling shades that portals refuse to carry, anvils too heavy to lift but happy to fall, prisms that strip portals clean off, and lasers you can bend through your own wormhole. Colour is the treasure. Paint is the weapon. Colourlessness is the enemy. CONTROLS Desktop - A/D or arrows to move, Space to jump, E to grab, R to restart, M to mute. Left click fires the cold portal, right click the warm one. Mobile - on-screen controls, tap anywhere to aim. NOTES Built for js13kGames 2026, theme "Unicorns and Rainbows". The entire game - art, physics, 21 levels and all audio - fits in a 13 kilobyte zip. There are no image or sound files: every pixel is drawn in code and every sound is synthesised at runtime. Photosensitivity: the rainbow tube between portals flickers at 7.5 Hz. The flashing area stays under 0.5% of the screen, well inside the WCAG 2.3.1 area exception. Sound engine: ZzFX by Frank Force (MIT). Source: https://github.com/cuneytinann/Rainwormhole

Puzzle Platformer · 2D