Experience the adrenaline-pumping thrill of rally racing in the most unlikely venues imaginable. Parking Garage Rally Circuit transforms parking structures across North America and Europe into heart-stopping, high-speed racing circuits that will push your reflexes and nerve to the absolute limit. Navigate tight corners, dodge concrete pillars, and master multiple levels of architectural chaos as you battle for the fastest lap times. With its distinctive Sega Saturn-inspired retro arcade aesthetic, pulse-pounding gameplay, and iconic ska soundtrack, this is rally racing like you've never experienced before. Seamless Leaderboards After beating the gold trophy for a course, ghosts from other players just barely ahead of you on the leaderboard are automatically downloaded to race against, getting you into that "just one more" flow as you chase down rivals. Realtime Multiplayer Create or join a lobby of up to 8 players for realtime peer-to-peer non-contact racing! Split-screen Multiplayer Connect multiple controllers and relive the glory days of split-screen multiplayer for 2-4 players with contact and non-contact options. Retro Style Designed to look and feel like a long lost Sega Saturn game that could have been released in ~1998. This includes low-resolution, low-poly, chunky textures of course, but also extends to the audio, simple interface, and streamlined game scope. Oh, and CHEAT CODES too! This special "DX" version of Parking Garage Rally Circuit includes all 8 original US tracks + 8 brand new tracks set in Europe all in one package.
REAL-WORLD SPOTS Surf Pipeline, Teahupo'o, J-Bay and Waikiki with up to 6 friends. Each has its own character: heavy barrels at Pipe and Teahupo'o, long fast walls at J-Bay, soft longboard waves at Waikiki. There are also four relaxed beaches just for hanging out with friends. REEF BREAKS Ten reef breaks, from easy Pantai Kuda to Ombak Raksasa, a 30 metre giant you tow into behind a jet ski. Every spot has its own leaderboard. COMPETE Surf contests for up to 6 players. Climb the world ranking, and pick your flag to score points for your country. BOARDS Shortboard, twin fin, fish, longboard, gun, alaia, bodyboard, or just bodysurf. Or design your own board. CONTROLS Phone: hold it sideways, steer with your right thumb, tap the buttons with your left. Computer: arrow keys to steer, Space to paddle and pump, Shift to stall.
Sports · First-Person · 3D
Bomb down a steep, fast dirt trail through pine forest and golden aspens, carving berms, pumping rollers and launching off jumps with snowy peaks all around. In the air, spin, flip, tuck, barspin and tailwhip however you like, then stomp it clean, ride it away backwards, or tumble down the mountain as a ragdoll. Everyone who drops in rides the same mountain together, each in their own kit, so you can follow friends down the line and watch their best tricks land.
In this classic soccer simulation from 1997, experience fast-paced action with a variety of game modes, from friendlies to seasons. Play with one of 11 national teams, Alan Shearer's hand picked All Star team, or your own custom team. Features motion capture from a young Michael Owen.
In this classic golf simulation game from 1996, test your golfing skills on two challenging 18-hole courses, across a variety of game modes such as foursome, four ball challenge, and skins. Customize your golfer and lead them up through amateur and pro ranks.
Sports · Retro · Simulation
One surf map daily. Surf to become the greatest Glizzy Surfer the world has ever seen.
3D · Platformer · Singleplayer
Blood Slayers — The Five Seals Five Wardens were bound to five seals, to hold the Hollow King beneath the world. They kept their watch until death made them hungry. Now the dead are rising, and someone has to put the Wardens down. Choose your slayer: a hulking Barbarian-Knight who wades into the horde on Fury, or a Sorcerer who bends fire, frost and lightning. Then descend. A campaign across a dying land Break the seals one region at a time. Fight down through ever-changing floors to each Warden's lair. When a Warden falls, the seal cracks, the story unfolds, and new roads open on the world map. Act I: The Forgotten Ossuary. Bone-choked crypts beneath the moor, and the Bone Warden on his throne. Act II: The Drowned Reach. A city of bells swallowed by the sea in a single night. Its drowned dead claw up from the flooded streets, its bell-priests hurl the tide itself, and the Drowned Warden waits beneath it with an anchor on a chain. Coming soon: Thornspire, the Ashen Foundry and the Abyss Gate. Dungeons that are never the same Every floor is carved fresh from crypts, skull-walled catacombs, desecrated cathedrals, flooded cisterns, lava-veined forges, glowing caverns and the sunken streets of a drowned city. Find the lever that raises the portcullis. Hunt down the Keywarden for the vault key. Break open chests heavy with loot. Loot worth killing for Four rarities, random affixes and legendary powers that change how you fight. Everything you wear shows on your hero. Slay together Up to four players. Start in your own world, invite your friends, or Quick Play into someone else's hunt. Your progress always comes with you: every region you reach and every Warden you help slay counts on your own map. Controls Input Action Left-click Move, attack, pick up loot Right-click Cleave (Barbarian) or Fireball (Sorcerer) 1, 2, 3 Skills Q Health potion I Inventory M World map Esc Menu Touch controls on phones and tablets. Needs a browser with WebGPU: current Chrome, Edge or Safari. Your first visit downloads the game's art and can take a minute.
Action RPG · 3D · Loot
Clear the jam, fill the cars, reopen Main Street. Carpool Jam is a relaxing car parking puzzle with a colorful twist. The lot is jammed bumper to bumper and a queue of passengers is waiting on the sidewalk. Every car can only drive the way its arrow points, so pick the right order: tap a car with a clear path and it rolls out to a waiting bay, where passengers of the same color hop in. A full car drives off and lights up one more window of the closed shop next door. Fill every car and the shop reopens. Finish all the shops on a street and the whole road opens up before you move on to the next one. Only five waiting bays, so think ahead. Stuck? Retry for free, or use Undo and +1 Slot to get out of a tight spot. Controls: click or tap a car to drive it out. Z = Undo.
You work in a factory assembling electronics. If you find the work difficult. Help will be provided. But what comes after accepting it... The whole experience is about 10 minutes. Controls: WASD, E, Mouse Pause / Free Mouse: ESC Capture Mouse: Click
3D · Simulation · Narrative
Stack blocks as high as you can, but the taller it gets, the more it sways. Tap to drop each sliding block onto the tower. Anything that hangs over the edge gets sliced off, so every miss makes the next drop harder. Land perfect drops in a row to grow your block back. Earn coins to unlock tower themes, maps and decorations, chase 20 achievements, and take on a new daily challenge with its own twist. Plays in the browser on desktop and mobile.
Carillion is an arcade-puzzle game. Along more than 80 levels, collect colored Tiles using a Puck that you may only steer left or right while it bounces in a 3D decor. Simple to learn, hard to put down, try it now ! Play Carillion Free demo here https://wavedash.com/games/carillion-free!
In this classic tennis simulation game from 2000, experience fast-paced, motion-captured tennis action in singles, doubles, and tournament play. Choose from a roster of existing players or create your own player and take on the world!
Abandon All Hope is a top-down 3D zombie survival shooter. Trapped in a cabin at the edge of a dark forest, you hold out against never ending waves of the undead.
Anti-gravity racing at over 700 km/h, straight in your browser: five circuits, five craft, live weapons and a 72-event career. Race seven CPU pilots, or up to eight friends online, across five handcrafted circuits, each with its own rhythm: Solstice Port: a sunlit ocean port and a sweeping elevated raceway. Nocturne Exchange: an after-dark city with a summit hairpin, an 18% drop and a spiral. Sirocco Oasis: a sunset desert with a 58° mesa wall, a glass tube and an aqueduct leap. Shackleton Rim: a base at the Moon's south pole, with a lava tube and a low-gravity leap. Meridian Grand Prix: a city Grand Prix over a hotel bridge, a vertiport helix and the Crown Line summit. Every circuit runs in reverse too. Speed is only half the battle. Fire rockets, lock on with homing missiles, drop mines or open up with the cannon. Hit Turbo, raise a Shield, or absorb a pickup to repair your hull. Carve every corner with independent airbrakes and quick side-shifts. Career: 72 events across four tiers, from Rookie to Phantom: races, speed laps, orb runs and five-race finale tournaments, with bronze, silver and gold to win. Online: 2–8 pilots in public or private rooms, with the Launch Bay lobby to gather in. Timed Lap: chase the perfect lap on the global leaderboards, forwards and reversed. 31 achievements across every mode, from your first finish to gold in every career event. Saved to your Wavedash account: your career, medals, best laps and settings follow you everywhere. Ship Garage: five craft with their own liveries, and an 18-track electronic soundtrack. Play with keyboard, controller or touch, on desktop, phone or tablet. Free to play.
Racing · Arcade · Multiplayer
Efficient Deforestation Simulator is a free first-person chainsaw and tree-felling game you play in your browser. You start as the new lumberjack at Camp 9, and you can cut down every one of the 13,000 trees in the valley. You fell a tree the way loggers do. Saw a notch on the side you want it to fall, cut the back cut from behind and leave a strip of hinge wood to steer it. If the tree sits back on the stump, drive a felling wedge in with the mallet. Pick your escape route before the last cut, because a split trunk or a falling crown can still catch you. The physics decide the rest. A tree lands where your cuts send it and can set off a chain reaction, so one spruce can flatten a log house or knock a boulder off its chocks at the top of a canyon. The WILL HIT readout shows what your tree is about to hit before you let it go. In the valley you can: Fell trees with a 36-inch chainsaw, then limb and buck the logs. Work through the jobs Management calls in on the radio, starting with a log house that is in the way. Drive the camp's trucks and skid steers up the logging roads. Raise the drawbridge over the South Fork from the tender's house. Walk the canyon rim and the old-growth grove, where the Douglas firs stand up to 68 meters tall. Look up in the trees now and then, since a few things besides you live in these woods. Earn 24 achievements and climb four leaderboards. The soundtrack, Efficient Deforestation Simulator: The Lumberjack Album, plays on the phone in your pocket. You can also hear it on YouTube: https://www.youtube.com/playlist?list=PLQAVUqO-Z5xc
3D · Simulation · First-Person
31st October, 11:47 pm. Your engine coughs, dies, and will not start again. No signal. Twenty miles from the nearest village. The only way out is through the grounds of Harrowmoor Hall, an abandoned Victorian manor on the hill, and its electric gate has been locked for the night, its three fuses hidden. In 1893 Lord Edmund Harrow brought his dead bride back with a forbidden rite. The churchyard came with her. Find the fuses. Restore the power. Survive while the gate opens. What waits for you The dead in the fields hunt by sight and sound. Your torch gives you away; sprinting is loud; crouching is quiet. Walls and closed doors muffle your footsteps. The ghosts of the Hall (the bride, the little girl, the widow at the organ) move when you are not looking. Hold a focused torch beam on them to banish them, if your battery lasts. The churchyard does not lie still. The last stand: three fuses in, the motor groans, the alarm bell rings, and every corpse on the estate hears it. Features A full first-person survival-horror escape, about 25–40 minutes for a first run. Six diary pages that piece together what happened at Harrowmoor in 1893. Photo-scanned materials, rain-soaked surfaces, volumetric torchlight, real-time shadows and lightning. Spatial 3D audio and an original score that reacts as the dead close in. Wear headphones. Road flares, a dying torch battery, checkpoints and a journal with a map. Keyboard and mouse, controllers (Xbox and PlayStation), and touch controls on phones and tablets. Settings for brightness, field of view, subtitles, graphics quality and reduced flashing. Controls WASD move · Mouse look · Shift sprint · C crouch · F torch · Right mouse focus the beam · G throw a flare · E use · J journal · Esc pause Content warning: horror themes, jump scares and flashing lights (reduce flashing in Settings). Code, plus the 3D models. The car and the main character were made with Higgsfield, which is AI.
You work nights at an afterlife telephone exchange. The living ring in wanting to speak to someone who died. They never say the name. They say "my late mother, the one I miss most at Christmas," and then they wait. Ten case files sit on your desk. Four of those ghosts are on the line tonight. One of them liked snowmen and family gatherings. Work out which caller wants which ghost, then get up out of your chair and carry the plug across the floor to their socket yourself. The lines can't cross on the floor. Anchor posts lift one over another. The wiring is old, and if you hold too many live lines at once the breaker goes and you're patching in the dark until you find the frequency again. Eight nights. Three strikes each. Nobody is in a hurry - the callers have all the time there is.
Big guns. Long tongue. No easy way out. GUNFROG is a fast third-person arena shooter starring a heavily armed frog in a sun-baked desert outpost. Blast through ten escalating rounds, dodge incoming fire, and use your tongue to grapple through the fight. Start with an SMG and unlock a shotgun, sniper rifle, and grenade launcher. Pick upgrades between rounds to shape your arsenal and abilities, then take on the commander waiting at the end of the run. Play solo. Choose High, Balanced, or Performance graphics in the pause menu to suit your device. Best played with keyboard and mouse in a browser with WebGPU support. Controls: WASD to move; left mouse to fire; right mouse to aim; E or Q for tongue grapple / kick; F to reel in; 1–4 or mouse wheel to switch weapons; R to reload; Space to jump / release; Ctrl or B to dodge roll; Esc or P to pause.
Minesweeper on a cube that floats over a little island. Numbers count the mines on every side, even around the edges, so turn the cube to see the whole picture. Every board can be solved by logic alone, with no guessing. Play five sizes, a new daily challenge for everyone, or share a board's code with a friend. Earn coins and fill your island with houses, windmills, birds, weather and more.
Neverball is a 3D ball-rolling game in the lineage of Marble Madness and Super Monkey Ball. You guide a ball through obstacle courses by tilting the ground beneath it using your mouse, keyboard, or joystick. The ball has real physics and real momentum, which means every slight tilt matters, every overcorrection sends you careening toward an edge, and every narrow bridge becomes a test of nerve. The floor moves. The ball reacts. You try not to fall into the void. Each level has a simple goal: collect enough coins to activate the exit pad, then reach it before time runs out. Yellow coins are worth 1, red coins 5, blue coins 10. Collect 100 total and you earn an extra life. The levels start gentle enough, teaching you how the tilt-and-roll relationship works. Then they introduce moving platforms. Then mazes. Then pushers that shove your ball sideways. Then narrow ramps over bottomless drops with moving obstacles and a 30-second timer. The difficulty curve goes from "pleasant Sunday puzzle" to "controller-gripping precision platformer" across 183 levels. Three highscore categories per level reward different playstyles: most coins collected, fastest time to unlock the goal, and fastest time to complete the level. Speedrunning and coin-optimization runs require completely different approaches to the same course, which gives every level at least two reasons to replay it.
Drive a lone steam tank at the head of an army of thousands. Halt, shell the towers that slaughter your troops, then send waves of fusiliers, sappers and shieldwalls to suppress the armoured towers and storm the castle. Neither tank nor troops can win alone. PC controls: Hold W / S (or Up / Down): drive forward / reverse. Let go to halt Left-click and drag the view: aim the cannon Space (or Enter, or click the FIRE lever): fire A / D, R / F: aim with the keyboard 1 / 2 / 3: pick troop type (or click the medallions) E: blow the whistle to send a wave Esc / P: pause Mobile controls Left lever: push up to advance, pull down to reverse, middle notch to halt Right stick: aim the turret and barrel Fire lever (centre): pull down or tap to fire Medallions: pick troop type. Whistle: send a wave The cannon only fires while the tank is halted.
Own the night. Drive the rain. The Story Every night, the city crowns a new owner: whoever runs its streets best. NYX, a fixer who used to hold the crown, has picked you to take it. She has a crew and a list of jobs, and the neon-soaked, rain-slick metro is yours to prove yourself in. POPS runs dispatch. He sends you on fares and cargo runs, pays on time, and hates scratches. LUX is a drift idol who streams the city's best slides to millions. RIO is the speed freak who runs the street races. FUSE is chaos. HEX is hunting for the Neon Sigils hidden across the city. Your phone buzzes with their texts, and every job, race and sigil brings you closer to one title: Owner of the Night. Features A rainy cyberpunk metro, 3.8 km across. Downtown blocks, elevated expressways, bridges, a harbor and hill hairpins. Wet pavement reflects the street lights, and rain falls on the open streets and not under rooftops. Driving with real weight. Tire grip, clutch, differential and turbo are all simulated. You can drift, use nitro and try a launch-control start. Driving aids (TCS, ABS, ESC) can be turned off for full control. 8 cars to unlock. Your garage grows as you finish missions, win races and collect sigils: Quadra, Tsurugi, Tachyon, Velora Turbo, Raijin, Katana GTR-88, Vanta and Chrysalis. Each has its own tuning, engine sound, turbo whistle and exhaust pops, and several have neon paint styles. Missions from the crew. Deliveries, drift runs, speed challenges and chaos jobs, plus a final run for NYX. 23 street races. Checkpoint runs against the clock, from the downtown streets to a coast-to-coast marathon. Winning all of them unlocks a secret car. 54 Neon Sigils to find. Follow HEX's tips to collect them. They unlock the sigil cars. NEON·FM. A synthwave radio with a retro CRT player. Pick a track while the city sleeps. Cutting-edge tech. It runs on WebGPU with Three.js and TSL shaders, with Rapier physics and rain-on-glass intro. Gamepad and touch are supported. Requires a browser with WebGPU support (recent Chrome or Edge).
Racing · 3D · Multiplayer
Grab the rival team's flag. Bonk anyone in your way. Race back to your fort! Backyard Rascals: Capture the Flag is a fast, family-friendly 3v3 backyard arena brawl where the Blue Critters (Fox, Otter, Badger) and Red Rascals (Raccoon, Opossum, Squirrel) scramble across a sunny garden yard to steal the enemy team's makeshift flag and haul it home. Use three slapstick backyard mischief tools to turn the tide: Wooden Melee Stick: Fast 120-degree knockback swing that sends rivals tumbling with a comic BONK! and pops any carried flag loose. Plunger Bow & Arrow: Ranged suction-cup skill shot that sticks to rivals, slowing them down and knocking the flag free. Suds Bomb (Soap Balloon): Lobbed water balloon that bursts into a slippery soap-suds puddle, sending anyone who steps in it into a cartoon SLIIIDE! spin. Play solo with AI bots or matchmake into a 3v3 Wavedash Lobby (matches auto-start with bots after 10 seconds, and late-joining players hot-swap into active bot slots mid-game). First team to 3 flag captures wins!