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YOU ARE NOT THE BODY. YOU ARE THE SIGNAL BETWEEN THEM. Humanity abandoned Earth one hundred years ago. When it returned, the oceans belonged to something else. Four hundred and three synthetic minds were sent below to reclaim the planet. Every one disappeared into the same living network. You are Instance 404, the final attempt before reclamation becomes extermination. BORROW TO SURVIVE Begin as a fragile signal housed inside a disposable creature. Hunt. Feed. Grow. Abandon failing bodies and possess stronger marine life, inheriting the movement, instincts and abilities of every species you take. BREAK THE CONNECTION Signal Carriers are teaching the intelligence below how to recognize you. Destroy them before your Connection becomes complete. Descend through four transformed ecosystems, from the last traces of sunlight to the mind sleeping beneath the ocean floor. CHOOSE YOUR PROTOCOL Ranked Protocol: The intended challenge, with scores submitted to the global Wavedash leaderboard. Story Protocol: A more forgiving descent focused on exploration and narrative. Play with keyboard and mouse or full landscape mobile touch controls. Train every core mechanic inside the optional Calibration Basin. Maintain a bad connection. Become something the ocean cannot recognize.
Abandon All Hope is a top-down 3D zombie survival shooter. Trapped in a cabin at the edge of a dark forest, you hold out against never ending waves of the undead.
In this classic golf simulation game from 1996, test your golfing skills on two challenging 18-hole courses, across a variety of game modes such as foursome, four ball challenge, and skins. Customize your golfer and lead them up through amateur and pro ranks.
Sports · Retro · Simulation
In this classic soccer simulation from 1997, experience fast-paced action with a variety of game modes, from friendlies to seasons. Play with one of 11 national teams, Alan Shearer's hand picked All Star team, or your own custom team. Features motion capture from a young Michael Owen.
In this classic tennis simulation game from 2000, experience fast-paced, motion-captured tennis action in singles, doubles, and tournament play. Choose from a roster of existing players or create your own player and take on the world!
🕹️ Inspired by Jumping Flash! 2 (PS1, 1996) 🐸 A frog. A UFO. Stolen tadpoles. Jump insanely high and explore floating islands in a first-person 3D platformer playable in your browser. Explore a bright, surreal world inspired by the Frutiger Aero aesthetic — glossy skies, floating platforms, and a sense of calm before something unknown arrives. Jump higher with each leap, navigate vertical spaces, and rescue your tadpoles taken by an alien presence. What kind of frog will you be? Your behavior across the levels defines your ending. Destroy everything in your path — and you might become something closer to a machine than a frog. Or maybe not. The choice is yours, and it's made without a single menu. 🎮 Controls WASD — Move Space — Jump (hold for higher jump) Mouse — Look around ✨ Features - 2 levels + boss fight - Frutiger Aero visual style - Original AI-generated soundtrack - Collect all 4 tadpoles per level 🤖 Made with AI Code: Claude (Sonnet 4.6) Art: Gemini + Imagen 3 Music: Suno SFX: ElevenLabs Intro Video: Pippit --- Like the game? Takes less than 1 minute to try. It really helps shape what comes next.
All Hail the King Machine Engine City is burning. The machines have risen and forged their own monarchy, bending their will before the Great Machine King. Many covet its power. Few dare to challenge it. You have. You have seized the Main Power Core, and with that single act, you’ve painted a target on your back. Entire factions want to see you fall. The machines are closing in. The clock is ticking. But you didn’t come this far to surrender. You will defend what you’ve conquered with everything you have, because this is no longer just a battle for control of a base — it’s a declaration. A test. A challenge thrown directly at the throne itself. The Machine King watches you. Patient. Curious. Calculating. How long can you hold out? How far are you willing to go to prove that you’re not just a commoner, but the rightful successor to the crown of steel? The throne awaits you. First, survive. Defend your control of the Power Core at all costs. Build your turret with any pieces you want(and have). Build rails(with money) and build your way across the stage. Check your stats and prepare the best strategy to survive wave after wave of enemies. They won't stop until they see you fall! Build the most powerful turret(or turrets) to survive the longest and beat your record! Build. Prepare, Survive. It sounds easier than it is... Our submission for the Gamedev.js Jam 2026. Theme: Machines.
Tower Defense · Survival · 3D
Pick from six F1-style cars and drift through five handcrafted worlds: the sunny fairground oval, a flower-lined garden loop, a red-rock canyon, a downtown sprint between glass towers, and a castle run across the golden moors. Create a lobby and race friends in real time, or chase the leaderboard — every best lap is recorded as a ghost other players can race against. Drift for combo points, catch ramps for airtime, and master each track’s racing line. W/A/S/D or arrows to drive, SPACE to drift, R to reset. Full controller-free keyboard play, easy mode for younger racers.
Racing · Arcade · Multiplayer
BadLuck Tano is a cozy management game based on the very real misfortunes of my friend Tano, who is currently surviving what should have been a simple renovation of his first family home. Unfortunately for him, every week seems to bring a new disaster: delays, budget overruns, mysterious leaks, suspicious contractors, surprise repairs, and enough stress to power a small city. As a friend, I should probably have offered emotional support. Instead, I made a game about it. You have 10 weeks to complete the renovation while managing workers, budgets, unexpected disasters, stress levels, family relationships, and the endless stream of surprises that every renovation seems to generate. Hire contractors, negotiate prices, assign crews to rooms, deal with leaks, hidden problems, questionable workmanship, and try to keep Tano's mood, health, and family life from collapsing before the project is finished. Features 🏠 Manage the renovation of a full apartment 👷 Hire and coordinate workers with unique personalities and skills 💸 Balance budgets, loans, and contractor costs 😅 Survive stress, exhaustion, and renovation disasters ❤️ Maintain family relationships while living through construction chaos 🎨 Customize room finishes, wall colors, and flooring materials 🎮 Cozy and relaxing management gameplay with a humorous tone 🌐 Built with Babylon.js, TypeScript, Nuxt, and modern web technologies A Personal Project This game was developed as a fun side project with Babylon.js, which remains one of my favorite tools for rapid game prototyping on the web. The story, many of the situations, and even some of the characters are inspired by real events from my friend Tano's first-home renovation journey. (Tano we love U maiFriend) Good luck. You'll need it.
3D · Building · Management
Welcome to Beach Rush! Run your own busy beach and keep visitors happy before they overheat under the summer sun. Pick up refreshing items, deliver customer orders, earn coins, and unlock upgrades to grow your beach. But running a beach isn't easy! Birds steal supplies, mischievous children cause trouble, and as your popularity grows, so does the challenge. Your Goal Reach 100 Popularity before the end of Day 7 to become the ultimate beach manager! Tips Stand under a beach umbrella's shade to cool down faster. Don't let customers overheat, or your popularity will decrease. As your popularity increases, customers arrive more often and overheat faster. Features Serve beach visitors before they overheat. Upgrade your speed, carrying capacity, and beach stations. Watch out for birds and playful children. Manage increasing customer traffic as your popularity rises. Relaxing beach atmosphere with fast-paced management gameplay. Can you keep your beach running as the crowds keep coming? Controls Move: WASD or Arrow Keys Run: Hold Left Shift Interact: E Shop: Tab (Open/Close) Pause: Esc using unity free packages : Low Poly Character Collection 3 ToonTastic - Beach Props Pack
3D · Casual · Simulation
WASD to control your Beaver Hold Shift to Sprint Press/Hold E to chew down the trees The goal of the game is to finish building the dam so it can be your new home! Take shelter in bushes or the dam in order to stay safe from the wolf when he notices you! Programming / Original Concept / Design Andrei (.jiwuu on Discord) https://jiwuu.itch.io/ Programming / Enemy Design Shadowwolf (shadowwolfk on Discord) https://shadowolfk9.itch.io/ Pixel Art / Design Abel (agarlic2 on Discord) https://AbelGameDev.itch.io/ Music used: The 25th Hour - Schlatt Crossing Composed by Philip Milman ► https://pmmusic.pro/ https://www.youtube.com/watch?v=44MCworZf78
Hold the beach. The deep is rising. Call Of The Abyss is a wave defence shooter where you play as a lone crab armed against an endless tide of deep-sea horrors. Survive increasingly brutal waves, rack up kills, collect coins for upgrades, and carve your name into the leaderboard. How long can you hold the abyss back?
Carillion is an arcade-puzzle game. Along more than 80 levels, collect colored Tiles using a Puck that you may only steer left or right while it bounces in a 3D decor. Simple to learn, hard to put down, try it now ! Play Carillion Free demo here https://wavedash.com/games/carillion-free !
Climb an infinite steampunk clockwork tower as a tiny bronze robot. Jump between 8 types of rotating gears, collect bolts, chain combos, and race up to 3 friends to 100m in real-time RACE lobbies. Built with Three.js for Gamedev.js Jam 2026 (Theme: Machines). ~7,800 lines of TypeScript, single-file HTML build (~670KB), zero external assets — everything procedurally generated at runtime. RACE: P2P WebRTC via the Wavedash SDK. Deterministic shared tower seed — every player climbs the exact same gears. Synced countdown, 120s hard cap, first to 100m wins. Last survivor wins if everyone falls. VERSUS GHOST: Chase recorded human runs from the shared ghost pool as a translucent companion on the same seed. Practice routes solo without joining a live lobby. CONTROLS: Gamepad-preferred (Standard Gamepad API). Keyboard (WASD/Arrows + Space) and touch (virtual joystick + jump button) fully supported. FEATURES: Daily Challenge (one seed per day for everyone), Run Contracts (3 per-run mini-challenges), 20 achievements, 4 leaderboards (high score / highest climb / best combo / daily score), cloud saves, 5 environment zones with escalating difficulty, procedural 4-layer soundtrack, combo fireworks, near-miss slow-mo.
Platformer · 3D · Steampunk
Welcome, debugger... We need your help to find the codebase bugs on the main machine. Maybe the codebase looks like a puzzle, so you have to chose if you want to fix right away or first look if the bug is actually there. You can do it alone (as a singleplayer) or against other code debuggers... (as a multiplayer). As a singleplayer it`s basiclly solve the puzzle and as a multiplayer, the person who fix more bugs/erros win. You can parcially solve a bug or fix the root cause and gain all the bug points. The gameplay it`s using the mouse and clicking on the cell where you believe could be a bug: Right click: Fix it! Left click: Look out... If you fail fixing it, you would lose points...it was not a needed refactor... we have to reach the Sprint`s Story Points... Challenges we are competing on Gamedevs.js 2026: - Youtube Playables: We aim to make a game enjoyable as a singleplayer as a multiplayer - Wavedash: We deploy the game there and use their SDK to use the P2P connection for the multiplayer - Phaser v4: We use it as a framework to develop the game NOW!! YOU CAN PLAY WITH YOUR FRIEND VIA P2P AND ON YOUR PHONE, TABLET OR PC
ABOUT Codepath() is a tiny puzzle platformer game where you program the robot instead of moving it directly. No typing, no syntax error. Just drag&drop and logic. HOW TO PLAY You drag coding chips and hit Run. Then you watch the robot execute exactly what you wrote, step by step. If it doesn't work, you restart, tweak your logic, and try again, that's it ! WHAT YOU GET - Learn how programmers think. - Solve puzzles. - And most importantly, have fun doing it :) CONTROLS Mouse to drag or click code chip. Fullscreen recommended for the best experience Built for GameDev.js Jam 2026
Turn-based 3D artillery. Pick a target and the terrain between you unfolds into a 2D side-view for aiming, then the shot resolves back in the 3D world — carving real craters into a procedurally-baked landscape.
Pilot a coral-and-cyan spacecraft around the full circumference of a twisting neon tunnel. Thread staggered wedges, barricades, moving sweepers and widely spaced rings as the speed keeps climbing. Clear six themed sectors in Level Run, chase an unbounded distance in Endless, sprint 10,800 metres in Dash, or race 2-4 online pilots through the same seeded obstacle course with live ghost ships and synchronized results.
Arcade · Racing · Multiplayer
Eaglercraft is a browser-based sandbox game inspired by classic Minecraft versions. It recreates the core survival and creative mechanics, including mining resources, crafting tools, building structures, and exploring block-based worlds. The game is designed to run entirely inside a web browser, making it accessible on devices where installing software is restricted. I intend to make no money from this...
A spotlight falls on a grand piano at center stage. Beyond the beam, there is only darkness, and the light lasts as long as you play. Hold the light, finish the encore!
3D · Simulation
Master the art of extreme flight in Exosky, a surreal, physics-based sim where risky stunts means higher scores and better data. Push the limits of airframe and pilot as you train an AI cat's revolutionary autopilot system.
One surf map daily. Become the greatest Glizzy Surfer the world has ever seen.
3D · Platformer · Singleplayer
You work in a factory assembling electronics. If you find the work difficult. Help will be provided. But what comes after accepting it... The whole experience is about 10 minutes. Controls: WASD, E, Mouse Pause / Free Mouse: ESC Capture Mouse: Click
3D · Simulation
A 3D arena battler where you play a juice box. The liquid inside is your ammo — it sloshes as you move and sprays out of your straw. Splatter waves of vegetable invaders, scoop up the juice they spill to refuel, and clear every round to advance.
Arena Shooter · 3D · Action
A crew of junkyard robots is assembling a giant radio receiver out of scrap. You never drive them directly, your only control is the signal spot you sweep across the yard. Bots in the bright core work properly, bots at the hazy edge grab the wrong thing, bots you lose entirely go rogue and start dismantling your progress.
Neverball is a 3D ball-rolling game in the lineage of Marble Madness and Super Monkey Ball. You guide a ball through obstacle courses by tilting the ground beneath it using your mouse, keyboard, or joystick. The ball has real physics and real momentum, which means every slight tilt matters, every overcorrection sends you careening toward an edge, and every narrow bridge becomes a test of nerve. The floor moves. The ball reacts. You try not to fall into the void. Each level has a simple goal: collect enough coins to activate the exit pad, then reach it before time runs out. Yellow coins are worth 1, red coins 5, blue coins 10. Collect 100 total and you earn an extra life. The levels start gentle enough, teaching you how the tilt-and-roll relationship works. Then they introduce moving platforms. Then mazes. Then pushers that shove your ball sideways. Then narrow ramps over bottomless drops with moving obstacles and a 30-second timer. The difficulty curve goes from "pleasant Sunday puzzle" to "controller-gripping precision platformer" across 183 levels. Three highscore categories per level reward different playstyles: most coins collected, fastest time to unlock the goal, and fastest time to complete the level. Speedrunning and coin-optimization runs require completely different approaches to the same course, which gives every level at least two reasons to replay it.
Your signal bar is your health, your map, and your only way home. You strip dead infrastructure for a living. Walk out into the yard, grab whatever valuable junk you can carry, and get back to the van before your connection gives out. Everything you rely on runs on reception. FOUR BARS everything works. THREE item readouts get unreliable. You're not sure what you just grabbed. TWO your compass starts drifting. Home is no longer where it says. ONE something else joins your comms channel. ZERO the world flips. The deeper you go, the better the loot and the worse the signal. Deploy boosters to claw bars back, and stack them into towers to punch a connection into the dead zone. Bank your haul, upgrade the van, go further out. THREE PLACES TO WORK, each breaking your signal a different way. THE YARD distance is the enemy. Containers, a burning horizon, ash instead of rain. THE SUB-LEVEL distance means nothing. Line of sight is everything, and there is concrete in the way. THE ANTENNA FIELD the good ground moves. Ride the sweeps or lose the link. Then FRENZY: endless waves, a clock that resets every wave, a quota to bank, and radars that are not all on your side. Spend what you scrape between waves, because it does not follow you home. TWO THINGS ARE HUNTING YOU, FROM OPPOSITE ENDS. One feeds on bad signal. It is dormant while you are connected, wakes as you lose bars, and at one bar it is the only thing on the channel coming through clean. The other is only awake while your signal is STRONG, and it moves only while you are not looking at it. There is no part of the meter that is safe. FEATURES - A signal ladder that drives everything: loot text, navigation, the monsters, the weather, and the audio mix itself - Deployable booster towers that physically extend your safe range, and critters that come out of the dark to eat them - Four places to work, each with its own weather, and its own way of failing you - A fully voiced operator: 300+ reactive lines, and she is not always the one talking - Hardcore mode where one hit ends the run and the store turns on you - Leaderboards, achievements, and cloud saves that follow you across devices - Full controller support - Comfort settings on by default: no screen shake, no camera roll, no blur No signal. No extraction.
Haul a panda back on a giant slingshot, let go, and watch it tuck into a ball and barrel down the lane. TEN FRAMES, REAL STRIKES AND SPARES. The lane has a proper oil pattern — slick through the front half, dry at the back — so a delivery with some angle on it hooks into the pocket instead of running straight down the boards. PULL BACK FOR POWER, DRAG ACROSS TO AIM. The two are separate, so you can change your line without winding the cord up any harder. Let go and the bands snap back on their own springs. GET UP AND WALK. Stand up at any time and take the concourse in first person. The alley is a bamboo grove with a row of lit lanes running through it, and every lane is live — walk to a free one and claim it whenever you like. Plays in the browser. Keyboard and mouse.
A chaotic 3D farm-animal survival arena. Pick a waddling animal, dodge escalating hazards - wildfires, falling anvils, a hungry lion - and be the last critter standing. Couch-party energy for the whole team.
Party Game · Animals · 3D
Experience the adrenaline-pumping thrill of rally racing in the most unlikely venues imaginable. Parking Garage Rally Circuit transforms parking structures across North America and Europe into heart-stopping, high-speed racing circuits that will push your reflexes and nerve to the absolute limit. Navigate tight corners, dodge concrete pillars, and master multiple levels of architectural chaos as you battle for the fastest lap times. With its distinctive Sega Saturn-inspired retro arcade aesthetic, pulse-pounding gameplay, and iconic ska soundtrack, this is rally racing like you've never experienced before. Seamless Leaderboards After beating the gold trophy for a course, ghosts from other players just barely ahead of you on the leaderboard are automatically downloaded to race against, getting you into that "just one more" flow as you chase down rivals. Realtime Multiplayer Create or join a lobby of up to 8 players for realtime peer-to-peer non-contact racing! Split-screen Multiplayer Connect multiple controllers and relive the glory days of split-screen multiplayer for 2-4 players with contact and non-contact options. Retro Style Designed to look and feel like a long lost Sega Saturn game that could have been released in ~1998. This includes low-resolution, low-poly, chunky textures of course, but also extends to the audio, simple interface, and streamlined game scope. Oh, and CHEAT CODES too! This special "DX" version of Parking Garage Rally Circuit includes all 8 original US tracks + 8 brand new tracks set in Europe all in one package.
Two games, one very committed bird. Pick your sport from the main menu. PENGUIN PITCH - Belly-slide ice sport in a neon arena. Boost through the pack, ride the boards on a full wall ride, and bury a giant glowing ball in the net. Play solo on desktop or touch, or host a Wavedash lobby for up to 16 players, with the host authoritatively simulating every penguin, the ball, goals and score. POWDER RUN - Bomb an endless backcountry line. Charge the lip, then spin, flip and grab through the air and stick the landing for a combo multiplier. Carve the banked walls, thread the slalom gates, and see how far you can push a single run. Press ? at any time for the controls.
Sports · Multiplayer · Arcade
Stop the snacklings reaching the picnic! Block them off in this classic tower defence game.
Tower Defense · Cute · Cozy
Hoist the colors. Aim true. Step ashore swinging. PLUNDERBOUND drops you behind the wheel of a tall ship on a sun-bleached sea, cannons hot and a horizon stuffed with islands worth raiding. Trade broadsides with enemy boats, weave between reefs, drop anchor at any palm-strewn rock — then step onto the sand in first person and shoot your way through the skeletons guarding the loot. Sail. Plunder. Sail again. 🏴☠️ Launch sale — get in early. PLUNDERBOUND is currently priced as low as it will ever be. The price goes up $1 every month as new islands, weapons, ships, and features roll out. Buy now, keep every future update, and watch your little corner of the map grow.
Drop in at 7,012 ft and ride Quartz Mountain from the summit house to the base. A freeride snowboarding run down a Cascade volcano, with Mount Rainier on the skyline the whole way down and the chairlift climbing the fall line beside you. Every descent is 2,600 vertical feet through seven named pods -- Silver Crown, Cornice Bowl, Camas Basin, Emerald Valley, Northgate, Nugget Basin and Timber Base -- so you always know where you are on the mountain. Carve the fall line, send the cliff drops, thread the gates and stack tricks for score. Ride clean and the run keeps going; the mountain does not. Keyboard or touch. No lift queue.
Snowboarding · Snow · 3D
Escape a void consuming the world as you run through 6 unique biomes, Run Woodchuck Run is a temple run inspired endless runner spin on my Woodchuck Chucking Simulator, with a cute voxel aesthetic, designed for both desktop/PC play as well as mobile. Made with three.js!
Scrapbeat Dash is an adrenaline-fueled, high-speed arcade runner set in a vibrant, neon-soaked world. Your mission is simple: keep moving, keep shooting, and don't let the obstacles end your run. Experience a perfect blend of fast-paced platforming and tactical combat where your reflexes are your only hope for survival.
Action · Platformer · 3D
SQUADRON ZERO Real World. Real Danger. Total Chaos. Drop into the cockpit and tear through the skies of the world's biggest cities. Squadron Zero is a high-speed aerial brawler inspired by Google Maps' Flight Simulator and Ace Combat. Fight through waves of enemies, scrap for upgrades, and try to survive the ultimate dogfight.
3D · 3D Fighter · Flight
Launch from a rooftop cannon and swing through a randomized city in a two-minute score attack. Hold to grapple, release in the gold window for a Perfect Release, smash buildings, hit speed rings, and chain a bigger score without touching the street. Every run builds a new skyline. Climb the global leaderboard and set the highest score.
A biological machine was here before you. You are a Terraformer who crash-landed on the wrong planet. The alien before you cracked the chemistry — dump berries in the lake, it ferments, the gas plant produces breathable air. They just couldn't keep up with the harvest. Their body is still there. Their last message tells you everything. Keep the lake fed. Keep breathing. Rescue is coming. We don't know when. The planet is a living machine — it grows your food, makes your air, and tries to kill you with boulders. Every ship you see in the distance came here with technology. The planet didn't fight them. It just kept being a planet. Feed it. Or become the food.
THE Yellow King The path behind you is gone. Trapped within the impossible city of Carcosa, you must search for a key and find a way out before the darkness consumes you. Explore abandoned streets, uncover forgotten secrets, manage your dwindling light, and survive the shadows that linger beneath the twin suns. Escape is possible. Leaving is not.
Just a simple game for Bezi Jam 13 on itch io. Tools used: Threejs. Bitwig Studio. Magica Voxel. Custom Voxel Renderer.
City Builder · Physics · 3D
Sigue las desventuras de Joe Ganchos con Galleta, un matón de 17 años encarcelado por vandalismo durante una manifestación estudiantil, y que actualmente se ha dado a la fuga. Las autoridades están recurriendo a sus pesos pesados para detener la fuga, pero con el Martillo Espejo, ¡Joe no le teme a nada! ¡Supera todos los niveles dejando tras de ti un rastro de sangre para lograr refugiarte en la peña futbolera de Joe, donde al fin estará a salvo! Este es un remake de un videojuego creado durante el verano de 2016, dando ahora el salto a los gráficos 3D. CONTROLES: Muévete con las flechas izquierda y derecha. Ataca con tu martillo con las teclas Q y W. Pausa el juego con Intro. También debes pulsarlo tras terminar un nivel para pasar al siguiente o reiniciar el actual si perdiste.
3D · Arcade · Dark Humor
You're a radio engineer breaking the dead's Bad Connection, an anti-poker roguelike where the horde builds the hand and you take it apart.
Woodchuck Chucking Simulator is a playful 3D arcade incremental game where you grab, charge, and chuck rival woodchucks across 10 distinct worlds. Master stamina, aiming, abilities, and escalating throw power in solo runs, battle dark spirits, climb the leaderboard, unlock permanent metaprogression upgrades, and customize your champion with collectible drip. Challenge your friends in Party Mode or perfect your build alone. Play across desktop and landscape mobile browsers with keyboard, mouse, and touch controls.