Psychological Horror

Harrowmoor

31st October, 11:47 pm. Your engine coughs, dies, and will not start again. No signal. Twenty miles from the nearest village. The only way out is through the grounds of Harrowmoor Hall, an abandoned Victorian manor on the hill, and its electric gate has been locked for the night, its three fuses hidden. In 1893 Lord Edmund Harrow brought his dead bride back with a forbidden rite. The churchyard came with her. Find the fuses. Restore the power. Survive while the gate opens. What waits for you The dead in the fields hunt by sight and sound. Your torch gives you away; sprinting is loud; crouching is quiet. Walls and closed doors muffle your footsteps. The ghosts of the Hall (the bride, the little girl, the widow at the organ) move when you are not looking. Hold a focused torch beam on them to banish them, if your battery lasts. The churchyard does not lie still. The last stand: three fuses in, the motor groans, the alarm bell rings, and every corpse on the estate hears it. Features A full first-person survival-horror escape, about 25–40 minutes for a first run. Six diary pages that piece together what happened at Harrowmoor in 1893. Photo-scanned materials, rain-soaked surfaces, volumetric torchlight, real-time shadows and lightning. Spatial 3D audio and an original score that reacts as the dead close in. Wear headphones. Road flares, a dying torch battery, checkpoints and a journal with a map. Keyboard and mouse, controllers (Xbox and PlayStation), and touch controls on phones and tablets. Settings for brightness, field of view, subtitles, graphics quality and reduced flashing. Controls WASD move · Mouse look · Shift sprint · C crouch · F torch · Right mouse focus the beam · G throw a flare · E use · J journal · Esc pause Content warning: horror themes, jump scares and flashing lights (reduce flashing in Settings). Code, plus the 3D models. The car and the main character were made with Higgsfield, which is AI.

Psychological Horror · Survival Horror · 3D

Knock Knock

Knock Knock is a horror game where you must find love on a dating app while moving out of your apartment. However, things start to go amiss when a bad connection from a previous date refuses to leave you alone

Horror · Dating Sim · Psychological Horror

KnitBone

⚠️ KnitBone is a story-driven psychological horror visual novel, where the therapist is more traumatized than the patient. You play as Eden Cross, who suffers from chronic insomnia, feeling disconnected from your life. One day, an old college acquaintance – Ryohei shows up pitching a miracle cure for your insomnia: an “experimental therapy.” But that sounds suspiciously more like ... a “guided ritual.” Features: Endings: 2 main endings + 1 mini ending Estimated playtime: (7k+ words) 30-50 minutes Gameplay: Interactive therapy “sessions” with dialogue choices and minigames + personality test Warnings: Jumpscares Cult themes Emotional manipulation, trauma, body horror, blood Depictions of death and murder Language Cast/Credits: aespipu – Project Lead / Artist remarkablemark – Developer / Programmer Myka Valerio – Co-Writer / Proofreader A. Villarroel – Co-Writer / Proofreader seamus – Composer Additional music – OST Jazz Lounge Scene by Chad1702 WAGDIRE / sternellita – Russian Translator

Visual Novel · Horror · Psychological Horror