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Evan's Remains is a mystery-thriller puzzle adventure about finding a missing boy: Evan. The game combines logic-based platform puzzles with narrative inspired by Japanese graphic adventure games. Gameplay: Every time the player solves from two to three puzzles, the story goes forward and new mechanics are introduced. The challenge of the puzzles lies in the player’s ability to figure out what do rather than solve challenges based on skill. As the difficulty curve increases, the puzzles become more complex by combining two or more previously introduced mechanics. Story: Evan, the genius boy, has been missing for years. One day, a letter signed by him is received, claiming he’s on an uninhabited island somewhere in the Pacific Ocean. Nobody knows why, but he asked specifically for a girl named “Dysis” to go and look for him. The player will take control of this girl, who we don’t know much about. As we follow Dysis’s adventure, questions will start to be answered little by little. All of the little puzzle pieces which seemed unrelated in the beginning will now begin to slowly fit together as the truth is slowly revealed.
Game Introduction After losing his guardian, Elias walked the ruins alone. On the verge of collapse, he reached a lone house standing in the waste. A small silhouette stood in its window. Inside lived three machines with hollow eyes, still repeating the duties of owners long gone. They gave Elias a bowl of warm soup. --- Game Description Hollow Friend is a short illustrated adventure written in observational prose. Emotions are not described. Only what Elias sees and hears remains. At the end, one choice leads to two endings. Headphones are recommended. --- Credits Godot Browser Play 한국어 / English Gamedev.js Jam 2026 Entry Writing & Art & Code: Otterscribe
⚠️ KnitBone is a story-driven psychological horror visual novel, where the therapist is more traumatized than the patient. You play as Eden Cross, who suffers from chronic insomnia, feeling disconnected from your life. One day, an old college acquaintance – Ryohei shows up pitching a miracle cure for your insomnia: an “experimental therapy.” But that sounds suspiciously more like ... a “guided ritual.” Features: - Endings: 2 main endings + 1 mini ending - Estimated playtime: (7k+ words) 30-50 minutes - Gameplay: Interactive therapy “sessions” with dialogue choices and minigames + personality test Warnings: - Jumpscares - Cult themes - Emotional manipulation, trauma, body horror, blood - Depictions of death and murder - Language Cast/Credits: - aespipu – Project Lead / Artist - remarkablemark – Developer / Programmer - Myka Valerio – Co-Writer / Proofreader - A. Villarroel – Co-Writer / Proofreader - seamus – Composer - Additional music – OST Jazz Lounge Scene by Chad1702 - WAGDIRE / *sternellita* – Russian Translator
A short and melancholic visual novel. Yuuto has been hospitalized for a long time. The days pass, all the same. Until he meets Rei. A strange promise. A lemon cake. And perhaps, a reason to keep going? Features: Available in French, English, Russian and Ukrainian. Developed with Ren'Py. Made by a single person (me). Can run on any computer (even a potato). Short narrative visual novel (30 to 50 minutes). Inspiration: Higurashi Narcissu WARNING: The game deals with sensitive topics. It is not a horror game.
Anime · Visual Novel · Short
Homage to Hong Kong Noir cinema. In 2014 Hong Kong, a former assassin known as the "Flower of the Underworld" takes up her gun to avenge her husband. Six routes, six truths. This hardboiled VN is scored by Yasunori Shiono (Lufia series). Offirial Website https://www.rpgdl.org/rslr/en.html - Gunsmoke, Neon, and Betrayal. A Hardboiled Revenge Story Dedicated to Classic Hong Kong Cinema. Hong Kong, 2014—a city teeming with passion and conspiracy. The protagonist, Yvet, is a former assassin and now the wife of the Triad leader of the "Red Flower Society" organization in Kowloon. After her husband is suddenly attacked, the lone avenger finds herself isolated within the organization. Armed only with her old "killing skills" and a few trusted companions, she embarks on a solitary war against the ruthless culprits. - A Solo-Developed Passion Project This game is a cinematic vision brought to life by a single developer, combining 3D modeling with digital artistry to push the boundaries of the visual novel genre. -Key Features *Unraveling the Truth from Multiple Perspectives The story branches based on the partner you choose. A character whose true intentions were initially elusive may be revealed in another route as someone driven by a profound, hidden motive. Only by completing all six routes will the true "full picture" of the incident be unveiled. *A Hong Kong Noir Film You Can "Read" Fully voiced, with over 530 CGs, and an estimated total playtime of 7-8 hours (approx. 1 hour per route). Homages to classic Hong Kong films and characters based on real-life famous actors immerse you in a deep, cinematic drama. The "Cyclopedia" included in the game provides detailed explanations of which scenes reference which films, and which characters are inspired by which actors. *Music by a Legendary Composer The main theme and BGM are handled by Yasunori Shiono, known for the "Lufia" (Estpolis Denki) series. His melancholic melodies illuminate the nights of Kowloon. A total of 19 cast members participated, with a total voice recording time of 4.1 hours (in Japanese). The game has been changed from a standing image format to a still image format, with a total of over 530 still images.