Anime

KnitBone

⚠️ KnitBone is a story-driven psychological horror visual novel, where the therapist is more traumatized than the patient. You play as Eden Cross, who suffers from chronic insomnia, feeling disconnected from your life. One day, an old college acquaintance – Ryohei shows up pitching a miracle cure for your insomnia: an “experimental therapy.” But that sounds suspiciously more like ... a “guided ritual.” Features: Endings: 2 main endings + 1 mini ending Estimated playtime: (7k+ words) 30-50 minutes Gameplay: Interactive therapy “sessions” with dialogue choices and minigames + personality test Warnings: Jumpscares Cult themes Emotional manipulation, trauma, body horror, blood Depictions of death and murder Language Cast/Credits: aespipu – Project Lead / Artist remarkablemark – Developer / Programmer Myka Valerio – Co-Writer / Proofreader A. Villarroel – Co-Writer / Proofreader seamus – Composer Additional music – OST Jazz Lounge Scene by Chad1702 WAGDIRE / sternellita – Russian Translator

Visual Novel · Horror · Psychological Horror

ACID REIGNS

ACID REIGNS is an anime-inspired aerial shooter set above a flooded city beneath a burning sunset. Take flight as Sera, a winged pilot armed with twin pistols, dodging enemy fire and confronting formidable bosses. Fast arcade combat meets a haunting atmosphere and a story of identity, duty, and the darkness behind your own reflection.

On-Rails Shooter · Anime · Action

Assembly City

⚖️ Roguelike deck-building card game about facilitating a Citizens' Assembly. How To Play Drag the card to the citizen. Hover over the citizen name to see his or her next move. Press End Turn when out of Moves. Reach the Consensus goal (on the bottom-left). Features Turn-based assemblies against citizens with deterministic action loops. Hover over a name to see the next move. Card play: build consensus, ration citizen energy, draw cards, gain extra moves/turns, or stun citizens. Roguelike run across 10 levels. Earn money and rewards. Shop between battles to buy, upgrade, or remove cards. Tight resources: reach the consensus goal before you run out of turns. Earn bonus cash for exceeding it. Tutorial with good and bad endings. Credits Art Sraye Tainara-P smashingstocks sutemo Audio Hizumi Tail Kenney Interface Sounds Sound effects from Pixabay

Deckbuilding · Roguelike Deckbuilder · Turn-Based Strategy

High-Speed Mahjong

Mahjong with no turns. Discard and the next tile arrives instantly — everyone plays at the same time, and the match is over in one minute. • SOLO: 1-on-1 against a CPU rival (Easy / Normal / Hard). • VERSUS: 2–4 players online. Quick match, or invite friends with a link. • Grab another player's latest discard with PON / CHI / KAN before they throw the next one. • Win by Tsumo. Scoring is automatic, so you can focus on speed. • Call Riichi and you auto-draw every second until your winning tile shows up. • Big hands get big cut-ins from the four seasonal girls — Haru, Natsu, Aki and Yuki: Mangan, Haneman, Baiman… and Yakuman. • Your best score goes on the leaderboard. Controls: mouse or touch (landscape). Keyboard shortcuts: Space = discard drawn tile, Enter = Tsumo, R = Riichi, P / C / K = Pon / Chi / Kan, Esc = menu. English / Japanese.

Mahjong · Multiplayer · Board Game

Junko Pose

The Junko posing trend as a rhythm game. Your webcam tracks your hands, circles show up around your face, and you have to get your hands into them, in the right shape, when the ring closes on the beat. Seven poses from the trend: cheek fists, wide fists, peace sign, face cover, low hands, claws up and bear ears. Three difficulties, combos, ranks and a leaderboard for each difficulty. If you don't know the poses yet, start with Learn the Poses. Runs in your browser with any webcam. Tracking happens on your device and no video is uploaded.

Rhythm · Music · Anime

Summer Cycle

A bike ride down a Japanese country road on a late-summer afternoon, drawn like a hand-painted anime background. Ride past flooded rice paddies, old wooden shops and sagging power lines, hop off and walk, or just keep pedaling while the sun goes down. No score and nothing to win. Every mesh, texture, shop sign and sound is generated in code. Made with Claude in Cursor. Best on a desktop GPU. W to pedal, F to hop off and walk, V for first person.

Relaxing · Exploration · Cycling

Bay Ride

A summer evening in a small painted seaside bay. Walk the timber pier and the beach, then take a wooden skiff out to the lighthouse island while the day runs from morning to a moonlit night. Nothing to win, just the ride. The sea, sky, town, trees, birds, every sound and the piano score are generated in code at load time, under an ink and paint filter. Made with Claude in Cursor. Needs a desktop GPU, and the first load can take up to a minute while shaders compile.

Exploration · Relaxing · Atmospheric

Idle Lore

Idle Lore is a fantasy idle clicker RPG that plays out on the pages of a living spellbook. Tap to strike, and your party keeps fighting while you are away. You start alone with a rusty blade and end up leading a party of seven. Every kill pays for the next upgrade, every boss guards the road to the next region, and the book turns its own page when you finally break through. 7 hand-painted regions, from a sunlit meadow to a demonic portal 7 timed boss fights, each one a wall you have to build past 7 allies who fight for you, each with a passive that changes how you play Loot in 5 rarities with random affixes, and 7 gear slots to hang it on A skill tree with 8 branches and 9 upgrade lines for damage, crit, gold and XP Offline earnings: your party grinds while the tab is closed No sign-up. Progress saves to your CrazyGames account and follows you between devices How to play Click or tap the enemy to attack, or hold Space. Spend gold on Upgrades and Allies, equip what drops, and spend skill points as you level up.

Idler · RPG · Anime

Brave Rounds [Web Demo]

Try Brave Rounds out directly on your browser! Full version coming soon on Wavedash! Controls: [Keyboard] Move = WASD / Arrow Keys Shoot = F Rapid = G Special = H Bomb = C Move (P2) = P;L' Shoot (P2) = Num 1 Rapid (P2) = Num 2 Bomb (P2) = Num 3 [Controller] Move = D-Pad / Left Analog Stick Shoot = X / ◻ Rapid = Y / △ Special = RT / R2 Bomb = A / X Move (P2) = (P2) D-Pad / Left Analog Stick (Dual) Right Analog Stick Shoot (P2) = (P2) X / ◻ Rapid (P2) = (P2) Y / △ Bomb (P2) = (P2) A / X How to Play: Specials and Bombs erase most bullets. You gain rank by doing just anything. Including using bombs. You will gain more medals by defeating enemies with Specials / Bombs. Medals on-screen can be absorbed by stop using Focus Shot. The demo contains Story Mode's tutorial stages, Stages M-1 through M-4, and the Score Attack.

Bullet Hell · Shoot 'Em Up · Action

Le Vent Souffle

A short and melancholic visual novel. Yuuto has been hospitalized for a long time. The days pass, all the same. Until he meets Rei. A strange promise. A lemon cake. And perhaps, a reason to keep going? Features: Available in French, English, Russian and Ukrainian. Developed with Ren'Py. Made by a single person (me). Can run on any computer (even a potato). Short narrative visual novel (30 to 50 minutes). Inspiration: Higurashi Narcissu WARNING: The game deals with sensitive topics. It is not a horror game.

Anime · Visual Novel · Short