Tag

Space

3D Pinball Space Cadet

[ENTER] = start. [SPACE] = launch. [Z] and [/] = flippers.

Pinball · Space · Sci-fi

ALIEN DIEOUT

Your spaceship have been ambushed by aliens.. You have to defend your crew from the deadly aliens. No go and defend your crew! THE GAME IS OVER IF ANY ENEMY CROSSES YOUR LINE! Left Click : Shoot R : Reload W or SPACE or ARROW UP: Jump 1: Ability 1 2: Ability 2 3: Ability 3 4: Ability 4 5: Ability 5 U: Use your ultimate, when the bar is full ESC: Pause the game

Aliens · 2D · Space

Corefall

Corefall is a Phaser 4 vertical-slice arena shooter built with Vite and ES modules. You play a damaged cyborg core fighting through a geometric grid arena, rebuilding with modular arms, legs, and cores after each cleared level.

Sci-fi · Shooter · Top-Down

Crater Kings

Engage in turn-based artillery battles across destructible 2D terrain. Aim your trajectory, set your firing power, and launch missiles to eliminate rival opponents.

Action · Space · Sci-fi

DEAD SUN

Shelter from the red giant... Flee the firestorm... Just do your best to survive! For Wavedash Spring Jam with theme Shelter. Made with PixiJS, music made with Ableton live. Vector graphics created through code at runtime.

Survival · Arcade · Space

FORLORN REACH

Kinda a mess with long loading times but I wanted to submit something

Strategy · RTS · Space

Machina-Sphere

This game is a submission to Gamedevjs Jam 2026. Supports mobile browsers. Build the teleporter to win. W to thrust, A and D to turn. Space to shoot and E to open the build menu. You'll get teleported next to base if you die. Blow up asteroids and enemy ships to gather materials. You can build next to your base. You can see the costs under the buildings in the build menu. Battery will increase the energy capacity while solar panel increases current energy. Drone hangar is optional but drones make things easier and the drones are really cool. Left click the drone hangar you've built to make drones. Teleporter is there as a win condition. The blue arrow shows you where the base is. Also published on itch.io. Uses Virtual joystick asset from CF Studios in Godot asset library for mobile support.

Space · Shooter · 2D

Meteor Madness

Blast off into space with this all new free browser game. See how long you can survive with up to 4 players! Watch out and make sure to grab those power ups! Those meteors are mad!

Space · Shooter · Runner

Nexusorbiter

Single-finger orbital-defense arcade. Your drone orbits a fragile space station and auto-fires at incoming hazards — tap to flip the orbit direction, that's your only control. Each stage layers in new threats: glue bombs you must shoot at range, homing suicide drones you can't miss, EMP drones that silence your auto-fire on contact, healing orbiters that protect bosses. Six upgrade tracks shape your build. 30+ stages, multi-boss waves, plus a fresh daily challenge for bonus scrap every day.

Arcade · Space · Sci-fi

Orbital Cleaner

Orbital Cleaner Low orbit is a mess. Satellites are failing, debris is everywhere, and someone has to go up there and fix it. That someone is you. Fly tight orbital paths around Earth, line up with damaged satellites, and perform precise repairs while managing fuel, heat, and momentum. Every move matters. Overshoot your approach, stay too long in the atmosphere, or push your luck chasing debris and it will cost you. Burn down dangerous debris before it triggers cascading collisions. Let too much pile up and the Kessler Effect starts creeping in, turning a clean orbit into a chain reaction of chaos. You are not a hero. You are a contractor. Stack jobs, build momentum, and bring in credits… but corporate always takes their cut. Fees, penalties, and “operational costs” eat into every shift. The better you do, the more they expect. After each contract cycle, your performance is reviewed. Rankings, payouts, and upgrade access all depend on how well you handled the pressure. Simple controls. Tight systems. High stakes. Keep orbit stable. Or don’t.

Space · Arcade · Simulation

Orbitron Core

Protect the Core in this fast-paced orbital arcade game! Control your ship as it circles the center reactor, smashing incoming asteroids before they destroy Orbitron Core. Survive longer, react faster, and master the orbit!

Arcade · Space · Casual

Project: Moonbase

A small choreographed Irony infused moon exploration. Slip into the body of Ewall, an exploration and mining robot that is sent by Ekon Tusk to build the moonbase.

Exploration · Space · Sci-fi

Rocket Jam

A mobile-first arcade game where you assemble a modular rocket from nose, body, engine, wings, and fuel parts under a currency budget, then launch it up a vertical obstacle course. Dodge meteors, storm clouds, and black holes while collecting gears, fuel canisters, and boosts to push for a new altitude record. Gears spent between runs unlock better parts, so each crash feeds the next launch. Built with Phaser 4 + Matter.js physics, with Wavedash-backed achievements and four leaderboards (altitude, max speed, gears, time-to-moon). Made by Piotr Chuchla and Miłosz Zajonc for Gamedev.js Jam 2026

Arcade · Space · Physics

Ruta Astral

Finalmente, la NASA ha puesto en marcha su más ambicioso proyecto: El viaje en cohete tripulado por todo el sistema solar. ¡Y has sido elegido para tomar el control del cohete! Empezaras llendo a la Luna, y de ahí visitaras los planetas exteriores, desde Marte, hasta el olvidado Pluton. ¡Y más alla! Puede parecer un viaje que durará decadas, pero recientes estudios indican que la distancia de la Tierra con los demas cuerpos del Sistema Solar no es tan grande como se creia hasta hace poco, por lo que el viaje solo debería durar unos minutos. Este juego ha sido desarrollado para el Game Jam de Guinxu. Ya que la temática es "No es tan grande como parece", la idea de este juego es que resulte que la distancia de los planetas del Sistema Solar no estén tan lejos como parecería en un principio.

Adventure · Sci-fi · Space

Space Sector Zero (WIP)

*****WIP***** Space Survival Rougelike. This free, work-in-progress browser demo is a working developer build, that is early access. Comment and help build this space survival rouge like!

Survival · Space · Roguelike

Spin Vector

A neon twin-stick shooter with adaptive music, persistent drone upgrades, handcrafted level gimmicks, and escalating endless waves. Pilot an upgradeable vector drone through ten arcade arenas. Each level has its own twist, from rhythm-locked combat and gravity wells to sticky tar fields, portal gates, lightning storms, comet showers, and a final singularity core. Clear the 12 planned waves in each level, then choose whether to bank your credits or push into endless mode for reduced rewards and rapidly escalating danger. Features - Mobile-first twin-stick controls - Keyboard/mouse and controller support - Backbone/controller-friendly play - Ten themed arcade levels - 12 crafted waves per level - Optional endless mode after each level - Gauntlet mode - Persistent credits and hangar upgrades - EMP blast, shield upgrades, ricochet shots, beam weapons, and temporary powerups - Cosmetic unlocks in the Questionable Shop - Difficulty options - Pause menu with volume and gameplay settings - Particles, screen shake, synth SFX, neon bloom, and 3D-style arcade presentation - Adaptive music powered by the Pocket Chordsmith engine Pocket Chordsmith music engine Spin Vector uses a lightweight in-game music engine based on my browser music tool **Pocket Chordsmith**: https://samfa12.itch.io/pocket-chordsmith The first level, Pulse Reactor, is built around music running at 118 BPM. The combat language follows the beat: shots, enemy attacks, warning pulses, and level events lock to musical subdivisions. The other levels use Pocket Chordsmith song data played back live in the game, with each track written to suit that level’s mechanic and mood. Controls Mobile - Left stick: move - Right stick: aim and fire - Tap the ship when EMP is ready: EMP blast - Pause button: pause/settings Keyboard and mouse - WASD / arrow keys: move - Mouse: aim and fire - E or Q: EMP blast - Escape: pause Controller (preferred) - Left stick: move - Right stick: aim and fire - Right trigger: EMP blast - Start/Menu: pause - D-pad or sticks: navigate menus

Arcade · Space · Bullet Hell

STARFALL: LAST RUN

Pilot a spaceship in this minimalist space shooter, dodging hazards and firing at incoming enemy targets across combat waves.

Shooter · Space · Spaceships

Stella Pacemaker

Pilot a spaceship through space in this vertical arcade shooter. Steer past incoming asteroid fields, shoot space rocks, and protect your shields from impact.

Action · Sci-fi · Space

The Stellar Pacemaker

Pilot a spaceship through a hazardous asteroid field in deep space, steering and shooting to survive incoming obstacles.

Sci-fi · Space