BEACON 9
Starting BEACON 9…
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You came to switch off the last station in a dead sector. Then the beacon woke up, and a transport listed as evacuated called for help. Fourteen people are still out there, and nobody is coming for them.

BEACON 9 is a low-poly sci-fi rescue adventure: repair a station, investigate what went wrong, fight the machines still following an old shutdown order, and get everyone home.

• A complete story campaign: a prologue and nine sectors, about 60–90 minutes from first light to the final evacuation.
• Fight a shutdown order nobody cancelled: drones, crawlers, turrets, mortars and colossus walkers. Fly with the jetpack, dodge, fire your pulse and chain kills up to ×5 for overdrive.
• Drive and fly: a rover, two cargo trucks, an articulated mobile base, and orbital runs through asteroid fields, interceptor squadrons, boost rings and hyperspace jumps.
• Repair, investigate, rescue: carry parts, follow physical clues, route power through terminals and keep the survivors alive.
• Upgrade as you go: salvage from every fight funds five workshop upgrades. Hidden supply caches and per-sector medals reward a second run.
• Arena: endless survival under rising pressure, with a high score to beat.
• Narrated in English and Spanish (Spain), with subtitles and an original cinematic score.
• Keyboard, gamepad or touch. Progress saves automatically.

Controls
Keyboard: WASD move · J or left click fire · K or right click dodge · Space jetpack (brake in vehicles) · Q pulse · E interact · F vehicle · M map · Esc pause.
Gamepad: left stick move · X fire · A interact · B pulse · Y vehicle · RB jetpack · LB dodge · Menu pause.
Touch: on-screen joystick and buttons.

Turn the sound on: the story is narrated.

Credits: station kit KayKit Space Base Bits by Kay Lousberg (CC0). Interface font Space Grotesk by Florian Karsten (SIL OFL 1.1). Built with Babylon.js, Nuxt and Blender.

Game details

Last Updated
October 15, 2026
Languages
EnglishSpanish