Input method
Talk about simple. The computer picks a number between 1 and 3. You just have to guess which one. Guess right and you get the points. Guess wrong and the computer does. The twist? Every time a number is played, its value goes up one point. So it’s like Rock, Paper, Scissors with escalating stakes. Play Classic Mode, Genius Mode, or make it personal and take on a friend. Now at first, you’ll probably be like, “This game is so random! I’m just picking numbers.” But then you’ll start to notice that – like you -- both bots have tendencies that can be exploited, and each battle turns into a chess match. Whoever said “It’s as easy as 1-2-3” clearly never played this game. It’s psychological warfare in the palm of your hand! P.S. If the bot is trouncing you early on, do NOT give up! As you’ll see in How To Play, the game has a special comeback mechanism where no matter how crappy you’re playing, all you have to do is win the 10th round to force Overtime. You then get to keep playing until either: the bot beats you one more time, OR you pull off the comeback of the century (and in 1 million simulations those comebacks happened about 30% of the time!).
2048 is a free, open-source puzzle game created in 2014 by a 19-year-old Italian web developer named Gabriele Cirulli, who built it over a single weekend and published it on GitHub under the MIT License. It went on to consume roughly four million human lives in its first week. Not because it's complicated — it's the opposite of complicated — but because your brain will not let you stop. Here's the deal. You've got a 4×4 grid. Two tiles are sitting on it, each showing the number 2. You swipe in a direction — up, down, left, right — and every tile on the board slides that way until it hits a wall or another tile. If two tiles with the same number collide, they merge into one tile worth their sum. Two 2s become a 4. Two 4s become an 8. Two 8s become a 16. After every swipe, a new tile (usually a 2, occasionally a 4) pops up in a random empty space. Your goal is to keep combining tiles until you forge the mythical 2048 tile. The problem is that every move spawns a new tile, the grid is only 16 squares, and the moment you can't move — because every space is full and no neighbors match — you're dead. It's basically a territory war between you and entropy, and entropy is very patient. The strategy is deceptively deep for something with four inputs. Experienced players will tell you to pick a corner, keep your biggest tile parked there, and build a descending cascade along one edge — sort of like organizing a shelf where the heaviest books go on one end. The moment you let a big tile drift into the middle, your board starts to choke. You'll develop opinions about this. You'll start swiping left in your sleep. This is normal. It's free, it's open-source, it runs in any browser, and a round takes about ten minutes — or four hours, depending on how many times you whisper "one more try" to yourself. You should play it right now. You should also clear your afternoon.
Puzzle · Relaxing · Minimalist
Pool Merge Mania is a clever spin on classic pool where bouncing shots meet merging mayhem. Fire balls into the arena, watch them collide and combine into higher-level spheres, and strategize to keep your table under the 15-ball limit. Quick merges mean tighter control, so aim smart and stay in the game!
YOU ARE NOT THE BODY. YOU ARE THE SIGNAL BETWEEN THEM. Humanity abandoned Earth one hundred years ago. When it returned, the oceans belonged to something else. Four hundred and three synthetic minds were sent below to reclaim the planet. Every one disappeared into the same living network. You are Instance 404, the final attempt before reclamation becomes extermination. BORROW TO SURVIVE Begin as a fragile signal housed inside a disposable creature. Hunt. Feed. Grow. Abandon failing bodies and possess stronger marine life, inheriting the movement, instincts and abilities of every species you take. BREAK THE CONNECTION Signal Carriers are teaching the intelligence below how to recognize you. Destroy them before your Connection becomes complete. Descend through four transformed ecosystems, from the last traces of sunlight to the mind sleeping beneath the ocean floor. CHOOSE YOUR PROTOCOL Ranked Protocol: The intended challenge, with scores submitted to the global Wavedash leaderboard. Story Protocol: A more forgiving descent focused on exploration and narrative. Play with keyboard and mouse or full landscape mobile touch controls. Train every core mechanic inside the optional Calibration Basin. Maintain a bad connection. Become something the ocean cannot recognize.
A Dark Room is a text-based RPG released in 2013 by Canadian indie studio Doublespeak Games. You start in a cold shack. There's a fireplace. There's a button that says "stoke the fire." You click it. Your wood counter ticks down. A short cooldown passes. You click it again. And then, the world expands. Every time you think you've found the edges, A Dark Room reveals that what you've been playing is actually nested inside something bigger and stranger than you expected. We won't spoil where it ends up, but the distance between "click to stoke the fire" and the final reveal is vast.
Join our Discord - https://discord.com/invite/gaZ5XuPhz ALPHABREAK is a roguelike-inspired word puzzle game where you build massive words, trigger combos, and survive chaotic escalating boards in Tempest Mode. Inspired by classic word search games and combo-heavy puzzle games, every run becomes a fast-paced hunt for high scores and clever plays and big words. This is an early beta release, with active balancing, improvements, and new features planned based on player feedback. Beta Launch Includes 14 Modes (with roguelike Tempest Mode, Zen Mode, and quick 1 Minute Mode) Over 80 powerups Daily Challenges Lexicon of ALL words YOU found Achievements Planned for the Steam Release Boss-style board objectives and special challenges More powerups and Tempest Mode modifiers Art and UI polish Additional balancing and progression systems Expanded achievements and game modes Online local and global leaderboards A full Steam release and Steam page are coming soon. Feedback welcome: Alphabreak Quick Feedback Form - Google Forms - https://docs.google.com/forms/d/1YxcrOfm-bIEbMDTBhKlH39EqBVQs2yAkWpBUHJThcSQ/edit
Protect the anthill from the rain by building rickety shelters out of sticks and rocks! Controls: Click items on the hot bar to spawn them, then drag them around with the mouse or your finger. To glue them together click and drag (or drag your finger) from the glue you want to the place you want to glue. Mud dissolves in water over time. Grass lasts and is stronger. Wood floats. Rocks sink. When you are ready, bring on the rain! Try to get no flooding at all if you want a star on each level. ^_^ Known bug: saves only work on localStorage, not across devices. Performance might be rough on your device, this was maybe too ambitious for 3 days! Entry for wavedash jam 2026 <3 Note: There are only 8 levels! I didn't have time to remove the other 8 level buttons before the jam ended.
Ohhh of course you want to be rich like us. Adorable. But first, you have to prove you have what it takes to run with the .000001%. Here's how this little financial fantasy works: The Basics You begin "Old Money Rich" with a $1,000,000 trust fund. You'll then have to answer 10 trivia questions -- each related to a life of wealth and leisure. Before each one, you'll be presented with the category (like "Fine Dining"), and based on your confidence, you'll place a bet in $10,000 increments — because we don't do small numbers. Get it right? Your bet gets added to your bank account, and you continue your ascent into the upper echelons of high society. Get it wrong? You lose the bet, and may very possibly plummet all the way down to just "Country Club Rich." Embarrassing. Betting Rules Minimum bet: $10,000 (anything less is basically pocket lint) Maximum bet: your entire bankroll (bold… reckless… very "new money") No borrowing allowed If you drop below $10K, it's game over (and you may return to browsing Zillow for "starter estates.") Tiers & Promotions As your bankroll grows, you'll climb through 12 wealth tiers, from: "Used To Be Rich" (tragic) all the way to "Bezos Energy Rich" (clinically unstoppable) Each time you reach a new tier, you'll pick a gold coin to reveal a luxury prize that gets added to your permanent vault. Because nothing says "I've arrived" like accumulating shiny objects you don't need. Millionaire Round After Question 10, you can cash out… or you can do what every ambitious little striver does: Try to impress people richer than you. You'll meet 3 millionaires. Each will present you with a "fact" that's common knowledge for the ultra-rich, but not for your everyday money-grubbing peon. One of the millionaires is lying. (Naturally.) And you have to guess who it is. Guess correctly → you double your bankroll Guess wrong → you lose half (and we'll still smile politely while you spiral inside.) The Vault Every prize you win during promotions is saved forever in your vault. Collect them all. Not because you need them… but because you want the satisfaction of owning things simply because you can. Which, honestly? Is the first sign you're learning.
Trivia · Satire · Capitalism
A 3D isometric platforming adventure. “Eleven coins can wake the unicorn who paints the sky. Help Arre climb and find them all.” Guide Arre through 11 isometric levels to collect every coin and awaken the unicorn!
🎴 Awestruck is a deckbuilding card game that synergizes words. ## How to Play Cards - The top-left number on the card is the cost, which decreases your energy - A modifier card enhances the payload card (and modifiers can be stacked) - The last card in the chain must be a payload for "Execute" to work Stats - Player stats can be found at the top-left of the screen - Enemy stats can be found at the top-right of the screen - Defeat the enemy and don't let your health go below 0 - Select rewards to upgrade your cards/stats ## Credits - AstreFone (Music): https://soundcloud.com/astrefone - Blue_Fox (Art): https://ko-fi.com/bluefox77551 - Mark (Programming): https://github.com/remarkablemark - Heal Up: https://pixabay.com/sound-effects/film-special-effects-heal-up-39285/ - Health Pickup: https://pixabay.com/sound-effects/film-special-effects-health-pickup-6860/ - Kenney Interface Sounds: https://kenney.nl/assets/interface-sounds - Punch Sound Effects: https://pixabay.com/sound-effects/film-special-effects-punch-sound-effects-28649/
BadLuck Tano is a cozy management game based on the very real misfortunes of my friend Tano, who is currently surviving what should have been a simple renovation of his first family home. Unfortunately for him, every week seems to bring a new disaster: delays, budget overruns, mysterious leaks, suspicious contractors, surprise repairs, and enough stress to power a small city. As a friend, I should probably have offered emotional support. Instead, I made a game about it. You have 10 weeks to complete the renovation while managing workers, budgets, unexpected disasters, stress levels, family relationships, and the endless stream of surprises that every renovation seems to generate. Hire contractors, negotiate prices, assign crews to rooms, deal with leaks, hidden problems, questionable workmanship, and try to keep Tano's mood, health, and family life from collapsing before the project is finished. Features 🏠 Manage the renovation of a full apartment 👷 Hire and coordinate workers with unique personalities and skills 💸 Balance budgets, loans, and contractor costs 😅 Survive stress, exhaustion, and renovation disasters ❤️ Maintain family relationships while living through construction chaos 🎨 Customize room finishes, wall colors, and flooring materials 🎮 Cozy and relaxing management gameplay with a humorous tone 🌐 Built with Babylon.js, TypeScript, Nuxt, and modern web technologies A Personal Project This game was developed as a fun side project with Babylon.js, which remains one of my favorite tools for rapid game prototyping on the web. The story, many of the situations, and even some of the characters are inspired by real events from my friend Tano's first-home renovation journey. (Tano we love U maiFriend) Good luck. You'll need it.
3D · Building · Management
BLINK is The Ultimate Bluffing Championship — a deceptively simple battle of nerve, strategy, and just enough greed. Take on 10 rivals, conquer the 5-Duel Challenge, chase a $100,000 Tournament prize, or — for a real test of your bluffing game — play a friend face-to-face. In BLINK, the higher bid wins. Until it doesn’t. Your goal is to outbid your opponent without getting lured into OVERbidding them: any bid 10 or more higher than theirs instantly turns a W into an L. Each Duel is a Best-of-5. The first player to win 3 rounds takes the match — and the bragging rights. Good luck! Pro Tip: If you want a challenge right off the bat, the opponent known as "The Machine" has (ironically) the most human-like ability to adapt to your playing style AS you're bidding against it. Taking it down in competition is a real flex.
Bloomer is a one-thumb arcade game about a caterpillar circling four flowers with a snake on the same track. You never steer. You flip which way you are travelling, and you hop to a flower that is touching yours — that is the whole control scheme, and it is enough to be constantly, narrowly wrong. Petals bloom on the rims and wilt if you are slow. Every four of a colour completes a butterfly, and six butterflies empty the strip and change what grows there: white, gold, silver, then metallic, with the snake faster after every one. One bite ends it, whatever you had collected. The petals you banked are your score — and they go on the leaderboard. Controls: tap the arrows button (or any arrow key) to reverse direction. Tap the swap button (or space) to hop to a touching flower when one is highlighted.
The rules are simple: connect two words to each other using a bridge of your own words. Easy to learn, but hard to master. Compete with friends to see who gets the highest score! (or, just discover who uses the weirdest words...) A new puzzle releases each day.
Hold the beach. The deep is rising. Call Of The Abyss is a wave defence shooter where you play as a lone crab armed against an endless tide of deep-sea horrors. Survive increasingly brutal waves, rack up kills, collect coins for upgrades, and carve your name into the leaderboard. How long can you hold the abyss back?
Merge colorful sweets and candies on a grid to complete customer quests in this vibrant, sweet-shop puzzle game.
An original top-down twin-tank Capture the Flag battle. Drive two tanks at once with dual on-screen joysticks — a Warrior for combat and cover, and a Retriever to grab the Core — and coordinate both to seize the enemy Core and carry it home. Every visual is procedurally generated.
Capybara Suika - Watermelon Game is a fun and relaxing food merge puzzle game starring adorable capybaras! Inspired by the viral Suika Game, drop and merge food to grow bigger and score higher. With colorful visuals, cozy vibes, and a tiny game size, it’s the perfect lite game to enjoy anytime!
Carillion is an arcade-puzzle game. Along more than 80 levels, collect colored Tiles using a Puck that you may only steer left or right while it bounces in a 3D decor. Simple to learn, hard to put down, try it now ! Play Carillion Free demo here https://wavedash.com/games/carillion-free !
You is being as R-Hero. a one-man rescue team. Miners working in a Mount Cave are trapped, and now it's up to Roderick to reach them in this little retro adventure game. This version is based directly on the 2009 remake of the same game, but has redone in a another language than that remake was in (from BlitzMax to Glbasic). Howover all background and foreground tiles graphics have been completly redone, but still reuses the sprites from the 2009 remake. Thanks Lobo. This version contains has 35 original levels created by me (Game A and B), as well 20 levels from the original game (Game C). There is a extra start level, when you start on Game A or B Pro. Computer does not play those start level throught. The demostration in this game is now done and he should have practiced quite well on all the game levels, include the new one. Hopefully he dont got stuck some where in the levels, so he dont complete the levels.
Your objective: design routing systems to sort, filter, and transform incoming data to meet strict terminal requirements.
Puzzle · Programming · Logic
**Pull. Launch. CHAOS.** Fling your spinner into the arena with one simple swipe and watch the mayhem unfold! Smash into enemies, bounce off walls, and knock out every opponent to claim victory. - 100+ campaign stages with boss fights that get wilder the further you go — ghosts that split in two, healers that won't stay down, thunder bosses that zap everything nearby, and way more - 7 unique arenas including lava, ice, forest, and thunder — each one changes how the battle plays out - 45+ skins with special effects like rainbow trails, sandstorms, and forest dragons breathing color across the arena - Mix and match parts — pick your top blade, bottom base, and skin to build the perfect spinner, then level them up to hit harder, move faster, or tank more hits - PvP multiplayer — share a link and battle your friends in real time - Powerups drop mid-fight to boost your attack, defense, or speed right when you need it - Battle Pass, daily rewards, treasure chests, and a prize roulette keep the loot coming - Meteor showers and 3-2-1-GO countdowns kick off matches with style Easy to pick up, impossible to put down. Jump in, start flinging, and let the chaos begin.
Action · 2D · Arena Shooter
Congratulations, Subject. You have been selected for an experimental test of memory. All you have to do is listen to a short list of answers, then recall them seconds later when we ask you the questions – in the same order, no less. Easy, right? Each time you’re successful (i.e. you don’t miss more than 3), we’ll increase the memory load by one answer -- until you inevitably crack under the pressure. Play with the full auditory experience—including heckles from a crusty old British professor—or choose Visual Mode for silent play. Win or lose, do try to remain humble. After all, we DID just give you the answers.
Play chess vs the computer - four bots from beginner to expert - or pass-and-play and online multiplayer. Full rules (castling, en passant, promotion, all draws), drag-and-drop input, sound, procedurally drawn pieces, and three board themes.
ChillGPT Empire – Build the Chillest AI! 🚀 Start in a humble garage in 2016 and build the most dominant, relaxed artificial intelligence in the world by 2026. ChillGPT Empire is an idle tycoon simulator where you manage the cutting-edge hardware, staff, and research required to build the ultimate AI. Hire engineers, purchase massive GPU clusters, design complex neural network architectures, and watch your revenue skyrocket as your AI models dominate the Global Rankings. 🌟 Features Idle Tycoon Gameplay: Generate cash and Compute Power ($TF) passively over time. Hardware Upgrades: Go from a single dusty desk computer to state-of-the-art Quantum Data Centers. AI Research Lab: Design your own AI models! Choose the architecture (Transformer, Diffusion, RNN), the parameter scale, and enhancement traits to get the highest Performance Score. Global Arena Rankings: Compete every year to see if your AI models can top the global charts.
Climb an infinite steampunk clockwork tower as a tiny bronze robot. Jump between 8 types of rotating gears, collect bolts, chain combos, and race up to 3 friends to 100m in real-time RACE lobbies. Built with Three.js for Gamedev.js Jam 2026 (Theme: Machines). ~7,800 lines of TypeScript, single-file HTML build (~670KB), zero external assets — everything procedurally generated at runtime. RACE: P2P WebRTC via the Wavedash SDK. Deterministic shared tower seed — every player climbs the exact same gears. Synced countdown, 120s hard cap, first to 100m wins. Last survivor wins if everyone falls. VERSUS GHOST: Chase recorded human runs from the shared ghost pool as a translucent companion on the same seed. Practice routes solo without joining a live lobby. CONTROLS: Gamepad-preferred (Standard Gamepad API). Keyboard (WASD/Arrows + Space) and touch (virtual joystick + jump button) fully supported. FEATURES: Daily Challenge (one seed per day for everyone), Run Contracts (3 per-run mini-challenges), 20 achievements, 4 leaderboards (high score / highest climb / best combo / daily score), cloud saves, 5 environment zones with escalating difficulty, procedural 4-layer soundtrack, combo fireworks, near-miss slow-mo.
Platformer · 3D · Steampunk
Welcome, debugger... We need your help to find the codebase bugs on the main machine. Maybe the codebase looks like a puzzle, so you have to chose if you want to fix right away or first look if the bug is actually there. You can do it alone (as a singleplayer) or against other code debuggers... (as a multiplayer). As a singleplayer it`s basiclly solve the puzzle and as a multiplayer, the person who fix more bugs/erros win. You can parcially solve a bug or fix the root cause and gain all the bug points. The gameplay it`s using the mouse and clicking on the cell where you believe could be a bug: Right click: Fix it! Left click: Look out... If you fail fixing it, you would lose points...it was not a needed refactor... we have to reach the Sprint`s Story Points... Challenges we are competing on Gamedevs.js 2026: - Youtube Playables: We aim to make a game enjoyable as a singleplayer as a multiplayer - Wavedash: We deploy the game there and use their SDK to use the P2P connection for the multiplayer - Phaser v4: We use it as a framework to develop the game NOW!! YOU CAN PLAY WITH YOUR FRIEND VIA P2P AND ON YOUR PHONE, TABLET OR PC
Cogs Up! is a puzzle adventure where your goal is to get all cogs spinning by placing them into a working chain. This is more of a tech demo with incomplete mechanics and levels. Made for the Gamedev.js 2026 Jam
Puzzle · Logic · Experimental
Color Rope Stitching is a satisfying ASMR puzzle game where you connect dots with colorful ropes to create shapes and reveal hidden images. Carefully stitch each rope at the correct points and watch as colors and patterns come together to complete the puzzle. With simple mechanics and relaxing gameplay, every completed design brings a rewarding sense of accomplishment. Enjoy a calming puzzle-solving experience as you progress through a variety of cheerful and creative challenges. Whether you're looking to relax or test your logic skills, Color Rope Stitching offers a fun and satisfying journey from the first stitch to the final reveal. Features >Relaxing ASMR-inspired puzzle gameplay >Connect dots to create colorful shapes and images >Reveal hidden puzzles as you progress >Simple and intuitive controls >Satisfying visual and gameplay feedback >Increasingly challenging levels >Cheerful and relaxing atmosphere >Perfect for casual puzzle fans and relaxation seekers How to Play >Touch a dot and drag the rope. >Connect the dots to each other. >The required number of connections for each dot is shown on the screen. >Complete all connections to finish the drawing and reveal the puzzle.
Puzzle · Colorful · Hand-drawn
Cook the Dungeon is a first-person roguelike deckbuilder where monsters are more than enemies—they're ingredients for the deck you haven't cooked yet. Explore a shifting dungeon in first person, forage strange plants, and battle bizarre food-beasts in tactical card combat. Land exact finishing blows to harvest valuable monster parts; overkill ruins the meat. At campfires, pair harvested parts with plants to cook limited-serving Dish Cards. Add them to your deck, manage Hunger, and build each run around Precise Cuts, Leftovers, Rot, Broth, Braise, relics, and distinct playable chefs. This free, work-in-progress browser demo currently ends after the Pantry Depths. Balance, content, writing, and presentation are still being refined.
About This Game CosmoPirates takes the card battling, deck building genre to the final frontier of cartoonish comedy in the endless, colorful space! Explore the galaxy, chose your battles, grow your forces and build your ultimate deck to take on the dreaded CosmoPirates overlord... and take their place! EXPLORE THE GALAXY! With each run, the game presents you with a new, procedurally-generated galaxy full of bounty, danger, oddball characters, and high adventure. You will explore it freely taking on the challenges and quests in the order you think is best. Be cautious or daring - your crew looks up to you for the winning strategy! BUILD YOUR DECK! Gadgets, weapons, gambits, and strategems - each card can change the tide of battle. Find them while exploring, buy them, win them in combat, and make sure you figure out the best combos and synergies. Will you lick a battery to gain extra power, or read comic books for extra action points? In CosmoPirates your destiny takes you on a quest to rise to power and put an end to the great pirate overlord's reign of terror. The overlord must die! Die! DIE! As soon as they do, you take their place, effectively ending your run. The next time you play, you'll be up against your previous character, with all the power they acquired in the previous run. HELP US MAKE COSMOPIRATES GREAT! This game was crafted by two passionate developers. We invite you to share your thoughts, ideas, and any issues you encounter. Your feedback is invaluable to us, and we are dedicated to making CosmoPirates the best it can possibly be!
Cozy Tiny Farm is a small, cozy farming game where everything grows at your pace. Harvest crops, collect goods from animals, and slowly upgrade your farm into something wonderful. Each upgrade brings visible progress, and each world unlocks exciting new possibilities. Sit back, relax, and watch your tiny farm flourish.
Farming Sim · 2D · Cute
🔗 Cross-Link is a puzzle game about connections — drawing lines between matching stars to form constellations, then crossing those lines to make them vanish. Each level is a star map waiting to be untangled: pair up the dots, weave your lines across each other, and watch the night sky clear one crossing at a time. # How to Play - Connect the dots – Tap a colored star, then tap another star of the same color to draw a line between them. - Cross to clear – When two or more lines cross, all connected pairs disappear. The goal is to clear all stars from the board. - Plan your moves – The order in which you connect pairs matters. Think ahead to create crossings that clear multiple pairs at once. - Deselect – Tap a selected star again to cancel, or tap anywhere else on the screen. # Credits - Sci-Fi Music by alkakrab: https://alkakrab.itch.io/free-sci-fi-music-2 - Pixel Combat by Helton Yan & Beto Bezerra: https://heltonyan.itch.io/pixelcombat - Sound Effects by Shapeforms: https://shapeforms.itch.io/shapeforms-audio-free-sfx
Puzzle · 2D · Singleplayer
A blind date between two faulty robots. Fumble through words to express your thoughts and feelings in this short dating sim! Controls: Left Mouse Press Drag - Pan the Camera / Scan Objects Right Mouse Press Drag - Connect Words Credits: Voices - @strawburriri (My bestie's instagram) Background Music - Nakazaki-cho by のる [https://dova-s.jp/bgm/detail/22795] Sound Effects - https://soundeffect-lab.info/
Draw your way to victory in this turn-based doodle strategy game! 🖊️ DRAW TO BUILD • Horizontal line → Shield (blocks enemy attacks) • Triangle → Fighter (deploy and attack) • Circle → Cannon (one-shot piercing blast) ⚔️ DRAW TO ATTACK Draw a line FROM your Fighter toward the enemy. The first thing it hits takes the damage! 🎯 GOAL Cross out all 4 letters of the enemy's B-A-S-E before they do the same to yours! 👥 CREDITS Game Design & Development: Gary Ng Art & Graphics: Arno Yan Sound Effects: Free assets & original recordings by Gary Ng Made for Gamedev.js Jam 2026
How often do you get a musical cardgame? Draft Punks is a hybrid of a deckbuilder, a rhythm game and a music production/DJing app, where players attempt to live build the sickest set they can within a 4 minute window. Keep the crowd entertained with variety and creativity, bore them too much and they won't vibe with your set. Played entirely with the mouse or touch. Solo devved for Gamedev JS jam 2026 in 4 and a bit days with Phaser 4 and toneJS. All audio samples/loops I made myself in FL studio, art with Affinity. Entering the Build It With Phaser and Deploy To Wavedash Categories. Itch.io link: https://fatalexit.itch.io/draft-punks
Pilot a coral-and-cyan spacecraft around the full circumference of a twisting neon tunnel. Thread staggered wedges, barricades, moving sweepers and widely spaced rings as the speed keeps climbing. Clear six themed sectors in Level Run, chase an unbounded distance in Endless, sprint 10,800 metres in Dash, or race 2-4 online pilots through the same seeded obstacle course with live ghost ships and synchronized results.
Arcade · Racing · Multiplayer
The Swee-tea Kingdom has always been peaceful and wonderful… until one day, a dark chocolate wizard named Coco Choco kidnaps Princess Lolie! Fortunately, a young traveler named R'eo, searching for gold, discovers the bounty placed on Coco Choco and his henchmen. With his amazing card-playing skills, he embarks on an adventure to Fudge Falls. May the best cardsman win! How to Play Each card has a suit and a number. Damage is determined by the card's number and the character's stats. Suit Advantages - Sword Beats Staff - Staff beats Shield - Shield beats Sword Be mindful of which card you play, as choosing poorly may cause you to take damage. Break System Playing two cards of the same suit has incoming damage. This is called a Break . Example: - Sword + Sword = Break Heal Cards The player also has access to Heal cards. Heal cards can: - Be used on your turn to restore health - Be broken to completely negate damage Be careful though — enemies can also break your Heal cards! This is my first time making a card game and a turn-based RPG, so I hope you all have fun Credits Fonts were downloaded from Dafont and are listed as public domain. The game and all assets were made by Unhinged Gekko Studios
Decode the words. Beat the clock. In Emojitopia, you decode the word puzzles by replacing each emoji with the first letter in its name. For example, Cat/Apple/Key/Ear gives you “C,” “A,” “K,” and “E.” Piece of “CAKE,” right? The faster you solve each puzzle, the more points you get. But it gradually gets harder, because the puzzles grow longer as you go. When you rack up 1000 lifetime points (just 4-5 games worth), you'll unlock the Boss Emoji Set, and all-new emojis will start popping up randomly throughout your future games. So crack the emojis, decode the words, and rule that leaderboard!
Energy Duel is a neon, simultaneous turn-based strategy game where two machines compete for control of a living grid. You queue your moves. Your rival does the same. Then both execute at the same time. Every round, you lock in a sequence of 8 actions and watch them play out step by step. There’s no reacting mid-turn, only planning, prediction, and commitment. Score by collecting energy nodes, outmaneuver your opponent, and adapt as the arena evolves with new blockers each round. When paths cross, collisions are resolved by priority, turning every encounter into a calculated risk. Simple to learn, difficult to master. ⸻ Features * Simultaneous turns Both players move at once, creating unpredictable outcomes * Queue-based strategy Plan ahead and commit to your decisions * Dynamic grid New blockers reshape the board as the match progresses * Energy node control Score points while denying your opponent * Collision system Direct clashes can disrupt movement and change the outcome
Epicrolla is a one-tap isometric roller. Your ball climbs a diamond grid hopping corner to corner — every tap flips its heading left or right, and it bounces off the edges. Survive the gaps, lava, boxes and spinning portals long enough to hit each stage's tile goal. Snatch item boxes for Invincibility, Coin Magnet, Slow-Mo, Dodge and Push power-ups, bank coins, and spend them on permanent upgrades, ball skins and a repeatable Second Chance. Easy to pick up, hard to master.
Factory Reset is an incremental clicker game with a dystopian sci-fi narrative twist. You wake up in Factory 73, guided by an AI named Lira. She tells you that machines have taken over the outside world, and you are the last human. Your mission: build the Ultimate Core — a device that could be your only way out. Click to generate energy. Buy machines to automate production. Upgrade your factory across 5 floors. Your dialogue choices shape the story . Features Incremental Gameplay: Click to earn energy, purchase 4 types of machines, and build the Ultimate Core 9 Permanent Upgrades: Choose 3 perks per floor — from overclocking to self-repair Dynamic Events: Random factory events keep gameplay unpredictable — power surges, short circuits, overheating Meme Quiz Minigame: Answer pop culture trivia for temporary buffs — or suffer penalties Machine Durability: Machines degrade over time and require repairs, adding a management layer Bilingual Support: Full English and Chinese localization(Machine translation)
FAIL GAMES is a collection of brutally hard but simple minigames. Beat each game to unlock the next. Earn coins when you fail and spend them on outfits and effects. So easy to learn your grandma could play it, but so hard to master you'll throw your PC out the window. And your grandma. WARNING: THIS GAME CONTAINS SEAGULLS Every game takes 5 seconds. Mastering it might take 500 attempts. FAIL GAMES is a collection of brutally difficult one-button physics games where every tiny mistake ends with your face on a rock — or worse. Those poor rocks. Leap off towering cliffs. Launch yourself down impossible ski jumps. Dodge seagulls, survive spinning saws, fight unpredictable winds, and somehow stick the perfect landing. Discover and beat 50+ games to become the Champion! Anyone can press one button. But can you master it? Features 🎯 50+ handcrafted games 🕹️ Simple one-button controls 💀 Brutally difficult physics-based gameplay 🖥️ Retro C64-inspired pixel art aesthetics ⚡ Instant restarts 🏆 Online leaderboards & achievements 🎭 Unlockable outfits, skins & effects 🎉 Spectacular ragdoll failures 🔥 Endless "one more try" gameplay Failure happens every five seconds. Success is rare. Welcome to FAIL GAMES.
1980s · 2D · 2D Platformer
Fast Lane is a one-touch 3D racer about threading a supercar through 24 lanes of oncoming barricades. There is exactly one control: move over. No steering, no brakes, no accelerator. Every lane you gain is a gap you spotted and committed to before the traffic closed it. The race runs three rounds of eight lanes, each one entered through a tunnel that resets you to a higher speed. Each round climbs harder than the last, so the gap that felt generous in round one is gone by round three — which runs through rain, into the night. Clip a single barricade and the run is over, whatever lane you reached. The clock never stops. Finish all 24 lanes and your time is your record — and goes on the leaderboard. Then beat it.
The great war of Kurukshetra will not be won on the battlefield alone. Beyond the world of men lie the Patal Lokas and in Talatala, realm of the Asura King Maya, a hidden power waits that could tip the balance. Play as the five Pandava brothers — Saha, Nakul, Arjun, Bheem and Yudhi — each with his own weapon, fighting style and special attack. Descend through ten realms and fifty levels, from the Illusionary Forest to the Throne of Darkness, and face the legends of the Kaurava host: Shakuni, Bhishma, Karna, Duryodhana and more. ⚔ Fast best-of-three duels — parry, counter, chain combos ⚔ Charge your special and finish dazed enemies with a cinematic KO ⚔ Bosses enrage below 40% health — endure the storm ⚔ Five playable heroes, ten arenas, fifty levels ⚔ An original story starring the legendary heroes of the Mahabharata ⚔ Plays your way: keyboard, gamepad or touch — prompts adapt automatically Free to play. No download. The realm awaits.
Fighting · 3D Fighter · Action
Time your jumps along a moving conveyor belt to leap over incoming obstacles and hazards in this 2D pixel-art arcade runner.
Puzzle · Simulation · Logic
Connect the dots to fill the grid. Make sure to fill every cell and don't overlap the lines!
Puzzle · Logic · Board Game
Unique competitive tile based number memory game.
Puzzle · Logic · Multiplayer
GEARBOX SYMPHONY Build machines that make music Somewhere in a brass-plated factory, a collection of musical blueprints has gone missing. The machines are silent. The gears have stopped turning. Somebody needs to rebuild them — and that somebody is you. Your job? Listen to each blueprint, figure out what goes where, and piece together a mechanical orchestra from scratch. No sheet music. No instructions. Just your ears and a box full of tools. ━━━ HOW IT WORKS ━━━ 🎵 STEP 1: Listen to the Blueprint — that's your target melody 🛠️ STEP 2: Place tools onto the grid and try to match the pattern ⚡ STEP 3: Hit POWER ON — the playhead sweeps and strikes your tools ⭐ STEP 4: Earn at least 2 stars to clear. 3 stars if you're that good. ━━━ YOUR TOOLBOX ━━━ 🔨 Hammer: A sharp metallic clang — your main percussion. 🪗 Bellows: A warm breathy "whoosh" — like a pipe organ breathing. 🌀 Spring: A bright bouncy "boing!" — playful and fun. ⚙️ Gear: A mechanical click-clack. Perfect for filling gaps. 🔱 Tuning Fork: A clean, sustained tone. The closest to a real note. ━━━ THE FACTORY ━━━ Floor 1 — The Brass Workshop: 5 levels to teach you the ropes. Small grids, simple patterns. Floor 2 — Steam Powered: Bigger grids, trickier melodies. You'll start second-guessing yourself. Floor 3 — Crystal Harmonic: The final floor. All 5 tools, complex patterns. ━━━ FREE PLAY ━━━ Beat Floor 2 and you unlock Free Play — same puzzle, your rules. Crank up the grid width, limit your toolbox, or go all-out. Blueprints get randomly generated every time, so no two rounds play the same. * Pro tip: turn off "Live Star Score" in settings for a blind challenge! ━━━ CONTROLS ━━━ 🖱️ / 📱 Click or Tap. That's it. Click a tool, click the grid to place. Click the eraser to remove. Works on computers, phones, and tablets. ━━━ QUICK TIPS ━━━ 💡 Use [Test Run] to preview without submitting — retry as much as you want. 💡 Hit [Run Blueprint] to re-listen to the target anytime. 💡 [Undo] is your best friend. 💡 Pay attention to which column a sound lands on — timing matters!
You are a mouse, a very, very hungry mouse, living in a large underground world. Luckily, your world is filled with the delightful cheeses that you so desire. If only you could just reach out and eat to your hearts content. Unfortunately, the life of a mouse is not quite so simple. The cheese is not easy to obtain and many traps and puzzles will hamper your endeavours. Using all your cunning mouse skills, like all crafty mice can, you must find your way to the cleverly located cheeses. Can you eat all the cheeses ‘Greedy Mouse’? The game plays through a variety of themed levels, encompassing both ingenious puzzles, and amusing diversions. Each level is played a move at a time, giving the player time to plan ahead and oversee the result, step by step. Play as fast or as careful as suits.
This is a simulated Gomoku game that allows you to play against the computer, play two-player matches, compete online, display player stats in real-time, chat in real-time, and share player score cards. It's a fully-featured casual mini-game.
2.5D · 2D · 2D Platformer
Wake Up! A monkey was running, full of joy, until they slipped on a banana peel. When they opened their eyes, they were in the prehistoric era. And they were a banana now. The monkeys are coming to eat them. Stand. Fight back. Wake up. This game is designed to be beatable as long as you don't give up. Submitted for Mini Jame Gam #54 Themes: Time Travel & Banana Credits Game Design, Art, Music — Otterscribe Sound Effects — freesound.org AI was used for coding only.