Wytchwood is a crafting adventure game set in an expressive land of gothic fables and fairytales. As the mysterious old witch of the woods, you will explore a strange countryside, collect magical ingredients, brew sorcerous enchantments, and pass your twisted judgement upon a capricious cast of characters and creatures. After all, how will they ever learn if you don’t teach them the moral of the story? Lovingly rendered storybook art style Gather, collect, grow and craft bizarre ingredients: Toxic toadstools, eye of newt and bottled fear. Research and concoct devious spells and sorceries. Turn the greedy into frogs! Trick the wicked with cunning curses! Explore an allegorical world of tall tales, uncovering colourful personas and fantastical narratives. Use your wit and guile to solve puzzles and best the strange monsters of the forest.
A dark gothic horror JRPG for mature audiences, serving as a sequel to the classic novel Carmilla. When a grieving father fails to rescue his daughter from Carmilla's castle, a group of heroes sets out one year later to confront the vampire. Experience a story of loss, betrayal, and sacrifice through an atmospheric narrative designed for adult players. Gameplay Features: Time-Based Combat System: Strategic active-time battles focusing on turn timing, magic management, and elemental weaknesses. Defined Character Roles: Command a roster of 6 distinct party members with set classes and abilities. High stakes mean not everyone survives to the end, narrowing your final party down to 4. Randomized Stage Layouts: Fixed narrative progression combined with stages selected from a pool of randomized map layouts for fresh exploration on every run. Gothic Audiovisual Presentation: Dark environments ranging from bone-filled catacombs to glittering crystal caverns, paired with a soundtrack featuring classic compositions by Bach. Content Warning: Mature Audiences Only: Contains non-explicit nudity, violence, and dark psychological themes. Intended strictly for adult players.
A dark, challenging 2D action-RPG inspired by classic arcade adventures and hard-as-nails modern combat design. Mirenia is an 18-year-old warrior on a desperate quest for redemption. Three years after accidentally unleashing a dark entity, she travels to Tirkin Fortress to execute an ancient ritual and seal the evil away. Armed with her Shield Blade, Mirenia must fight through ruined villages, help desperate survivors, and survive the terrifying forces guarding her past mistakes. Features: Methodical 2D Combat: A deliberate combat system built on patience and precise timing, rewarding careful positioning over button mashing. Area Exploration & Quests: Explore multi-screen dungeons, talk to townsfolk, complete side objectives, and unlock items to help manage the steep difficulty. RPG Character Progression: Level up Mirenia, manage resources at village shops, and unlock magic spells to customize your battle strategy. Retro-Inspired Presentation: Fluidly animated 2D pixel art paired with a modern, atmospheric soundtrack reminiscent of 32-bit classics. Unforgiving Boss Encounters: Battle massive, complex bosses and solve environmental riddles across more than a dozen distinct locations. Content Warning: Contains explicit violence, gore, mature themes, and dark magic. See the Manual for more details: http://www.void-comics.com/Manuals/TheSkyliaProphecyManual.pdf
Creatura Obscura is an on-rails cryptid photography adventure with eerie atmosphere and nostalgic N64-inspired visuals. Travel through moonlit forests, search the shadows, and capture elusive creatures before they disappear from view. Keep your camera ready—you never know what’s waiting around the next bend.
G&G is a dark fantasy Tower Defense game where you must draw the enemy's path, collect wood and stone, build and upgrade towers, workers and guardians throughout increasingly difficult levels. Wishlist the full game on Steam: https://store.steampowered.com/app/3533690/Ghouls__Guardians/
The conclusion to the trilogy: a dark fantasy action adventure with Metroidvania elements. Cursed after defeating the Succubus, Arion Dorleac has ten nights before the full moon claims his life. To break the curse, travel across a vast, interconnected open world to locate four sacred flames before making your final descent into Citadale castle. Features: Expansive World: Explore forests, dark caverns, bustling towns, and dangerous dungeons surrounding Citadale island. Dynamic Day/Night System: Towns offering safety and quests by day turn lethal at night as stronger monsters roam. Character Progression: Upgrade your stats and abilities through optional quests and hidden items. Multiple Endings: Your speed and choices over the ten-day time limit determine Arion's fate. Atmospheric Audio: Full retro synth soundtrack driving the dark fantasy mood.
Survive a gothic graveyard until the last bell falls silent. Choose a silver-round gunslinger, an occultist, a poison-brewing chirurgeon or an iron-clad penitent, then build a different arsenal from dozens of upgrades. Dodge the horde, claim sanctuary, and face the Bellkeeper across three escalating encounters. Weapons attack automatically; movement, timing and your chosen powers keep you alive.
🚪 Room Crawler is a roguelike RPG with turn-based combat. Features Roguelike turn-based combat — fight enemies in sequential encounters using energy-based actions. Exploration — move between rooms and the hall, each with randomized atmospheric descriptions. Progression — enemies and difficulty scale as you survive more encounters. Skills — unlock and upgrade abilities that change how you fight, heal, and manage energy. Economy — earn money from combat and exploration, then spend it in the shop or invest it for rewards. Replayability — randomized loot, encounters, and rewards make each run different. Credits Art: FantasyLandscapes: https://itch.io/c/3093764/pixel-art Liminal Games: https://liminal-space-dev.itch.io/free-horror-school-vn-backgrounds Sound: Heal Up: https://pixabay.com/sound-effects/heal-up-39285/ Health Pickup: https://pixabay.com/sound-effects/health-pickup-6860/ Heartbeat 01 - BRVHRTZ: https://pixabay.com/sound-effects/heartbeat-01-brvhrtz-225058/ Kenney Interface Sounds: https://kenney.nl/assets/interface-sounds Punch Sound Effects: https://pixabay.com/sound-effects/punch-sound-effects-28649/ superbrelaxation: https://pixabay.com/sound-effects/superbrelaxation-19606/
A spider is holding you, and he will tell you the truth if you can get it out of him. Move his mood, put two of his words together, and ask before dark. Controls Touch or mouse: tap only. No keyboard needed. Tap a glowing word while he speaks to keep it. The game waits until you do. Tap two kept words on the rail to form a question. Tap a card to say something, or ask when the moment is right. How it plays You have twenty-four turns before dark. Anansi’s mood is one of nine named states arranged in a ring, drawn as nine dots. Every card is something Athena could say, and it walks him one step toward the mood printed on it. Cards tell you whether that takes him closer, farther, or sideways from what your question needs. Ask at the wrong moment and he deflects. Ask when he is where you need him and he breaks, and one band of the rainbow overhead fills in. Five things are worth knowing. The ledger lists all five and the mood each one needs. Getting one is an ending. Getting all five is a different ending. Story Athena’s fall at the end of Sugarwind lands her in the web of an ancient spider named Anansi. He never lies. He also never tells you everything. The game is not about overcoming him. You can’t. You have no mobility, no leverage, and in the end you will agree to his task in exchange for your freedom. The game is all about what information you can manipulate him to unintentionally divulge from that position of seeming powerlessness. Third in Unicorn Sugarworld, after Sugarwind, but meant to stand alone. Text contrast meets WCAG AAA and colour is never the only signal: every mood dot is labelled. More at unicornsugarworld.com