Embervale has gone quiet. Its lamps are cold, its hearth is ash, and only Elder Maren remains to
remember the village it was.
Gather wood, stone, glowherbs and aether crystals in the Whisperwood, craft tools and materials,
and restore Embervale one building at a time. Every restoration brings someone home: Bram the
smith, Wren the herbalist and Sable the scout, each with their own requests.
Rebuild the old stone bridge to reach the Crystal Glade, raise the watchtower to find the Sunken
Ruins, open the rune-sealed gate, drive off the shades, light the rune pillars in the right order
and carry the Heart Ember home.
Everything (models, animation, textures, music and sound) is generated in code. Fonts: Fraunces,
Alegreya and Alegreya Sans (SIL Open Font License).
| Key | Action |
|---|---|
| WASD / arrows | Move |
| E (hold) | Gather, talk, build, use |
| Space / left click | Swing your staff |
| H | Healing Salve |
| Q / R, right-drag | Turn camera (wheel zooms) |
| I or Tab / C / B / J | Pack / Crafting / Construction / Journal |
| Esc | Pause menu (save, load, settings, restart) |