An open world MMO rogue lite where you dig to the depths of the world, find gems, and return to the surface for massive upgrades and loot. But beware, the deeper you go, the less likely you will make it back.
Tokyo 42 is a hyper-stylish isometric open-world shooter. Framed for a murder you didn't commit, you'll delve into a world of assassins, deadly corporate intrigue and...tactical cats. Spin the camera to see every angle of this beautifully hand-crafted micro Tokyo, as you discover a huge range of weapons, secrets and stories. Skillful shooting, bullet physics, sneaky stealth and crowd simulation all play a role in this ultra-colourful kinetic frenzy. A single player open-world story mode and a host of multiplayer modes await in this unique and critically acclaimed action masterpiece. "Stunning...looks like Monument Valley and plays like Grand Theft Auto set in the world of Blade Runner" (Vice) "Gorgeous...Tokyo 42 is shaping up to be something pretty special" (Kotaku)
Wytchwood is a crafting adventure game set in an expressive land of gothic fables and fairytales. As the mysterious old witch of the woods, you will explore a strange countryside, collect magical ingredients, brew sorcerous enchantments, and pass your twisted judgement upon a capricious cast of characters and creatures. After all, how will they ever learn if you don’t teach them the moral of the story? Lovingly rendered storybook art style Gather, collect, grow and craft bizarre ingredients: Toxic toadstools, eye of newt and bottled fear. Research and concoct devious spells and sorceries. Turn the greedy into frogs! Trick the wicked with cunning curses! Explore an allegorical world of tall tales, uncovering colourful personas and fantastical narratives. Use your wit and guile to solve puzzles and best the strange monsters of the forest.
In the early 1980s, a computer game emerged that changed the world of fantasy gaming forever. Randomly generated rooms meant that each journey into the infamous Dungeons of Doom was unique. The potent combination of random generation with perma-death proved to be intoxicating, and the game was so influential it spawned an entire genre: "Rogue-likes". Now you too can experience the thrill of dungeon crawling for the fabled Amulet of Yendor in this pioneering game. The original Rogue had many different versions and variations, and was ported to a wide variety of computer platforms. This particular version is Epyx Rogue, one of the earliest versions designed for commercial distribution, ported to MSDOS on the IBM PC, and is v1.49 of that port. Battle dozens of unique and powerful enemies. Gather armor, weapons, food and other items to help you on your quest. Scour rooms for secret hidden doors and traps. Discover strange magical spells and potions, which have different wonderous effects every time you play the game. Survive through 26 randomly generated levels, each more tricky and dangerous than the last, to find the Amulet, then escape... if you can!
The classic brain-twisting grid-based puzzle game returns in this collection, including the original 1989 Atari Lynx version, three classic ports, and two brand new Sega Mega Drive and SNES ports. Help Chip impress Melinda the Mental Marvel by beating her 140+ tough challenges.
Create and customize your character's traits and core attributes to survive a dangerous wasteland in this 2D fantasy role-playing game.
Heroes vs Monsters: Idle RPG is a clicker where you assemble a team of heroes and send them into an endless battle against monsters. Level up your heroes, unlock artifacts, use powerful skills and push through hundreds of zones. Progress continues even while you're away - come back and collect your rewards! Click on monsters to deal damage. Hire heroes - they will fight for you automatically. Earn gold and level up your heroes to deal more damage. Use skills for powerful bonuses. Defeat bosses every 5 zones to push further. Unlock artifacts for permanent upgrades. The game continues even while you're offline!
Navigate through the dungeon fighting monsters, gathering loot and leveling your character as you try to make it to the Final Depth.
Cook the Dungeon is a first-person roguelike deckbuilder where monsters are more than enemies—they're ingredients for the deck you haven't cooked yet. Explore a shifting dungeon in first person, forage strange plants, and battle bizarre food-beasts in tactical card combat. Land exact finishing blows to harvest valuable monster parts; overkill ruins the meat. At campfires, pair harvested parts with plants to cook limited-serving Dish Cards. Add them to your deck, manage Hunger, and build each run around Precise Cuts, Leftovers, Rot, Broth, Braise, relics, and distinct playable chefs. This free, work-in-progress browser demo currently ends after the Pantry Depths. Balance, content, writing, and presentation are still being refined.
Defend the kingdom from invading enemy waves along winding forest paths in this classic tower defense strategy game. Position your defenses, call in reinforcements, and protect the realm.
Tower Defense · 2D · Cartoony
Ourhero never wanted to be a hero, but someone has to save the Kingdom. Explore vibrant worlds in a lighthearted and colourful action-adventure RPG full of swords, secrets and quirky characters. Game one of an epic trilogy.
Build a squad of pixel-art beasts and battle your way through the warp in this deck-building auto-battler roguelike. Draft beasts, equip abilities and items, collect relics, and destroy other players with broken builds.
Game Introduction After losing his guardian, Elias walked the ruins alone. On the verge of collapse, he reached a lone house standing in the waste. A small silhouette stood in its window. Inside lived three machines with hollow eyes, still repeating the duties of owners long gone. They gave Elias a bowl of warm soup. Game Description Hollow Friend is a short illustrated adventure written in observational prose. Emotions are not described. Only what Elias sees and hears remains. At the end, one choice leads to two endings. Headphones are recommended. Credits Godot Browser Play 한국어 / English Gamedev.js Jam 2026 Entry Writing & Art & Code: Otterscribe
A Dark Room is a text-based RPG released in 2013 by Canadian indie studio Doublespeak Games. You start in a cold shack. There's a fireplace. There's a button that says "stoke the fire." You click it. Your wood counter ticks down. A short cooldown passes. You click it again. And then, the world expands. Every time you think you've found the edges, A Dark Room reveals that what you've been playing is actually nested inside something bigger and stranger than you expected. We won't spoil where it ends up, but the distance between "click to stoke the fire" and the final reveal is vast.
Step into the ultimate digital arena in a cyberpunk card-battling RPG featuring deep deckbuilding and procedural challenges. Broadcast to billions, the Global VR Challenge has selected you to enter its lethal digital grid. Facing adaptive opponents in strategic, collectible card duels, you must construct powerful decks, navigate shifting combat zones, and climb the global leaderboards for a 25 million credit prize while unraveling the dark truth behind the Black Signal. Features: Tactical Card Battles: Deep, turn-based card combat with complex resource management, monster summoning, and spell interactions. Deckbuilding & Strategy: Collect cards, synergize abilities, and build specialized decks to outsmart adaptive AI opponents. Procedural Arenas: Navigate ever-shifting digital zones with randomized encounters, rewards, and hazards. Global Leaderboards: Perfect your deck strategy and compete for top ranks on the global stage. Cyberpunk RPG Narrative: Explore the corporate-run VR tournament and uncover what the Global AI Entertainment Consortium is truly testing.
Card Battler · RPG · Sci-fi
You play the part of ‘Airball’ as an evil wizard has turned you into a bouncing ball of air with a slow leak! The only way to break the spell is to find the various ingredients and the spell book to break the magic curse! Work your way through the hundreds of levels of isometric rooms on your quest. Remember on each level if you stay on an ‘inflating station’ for too long it will cause you to burst! You can monitor your air level with the onscreen gauge. Using the directional controls and the jump button, jump across gaps and weave through obstacles. Get points by gathering gems during your quest, and ascend stairs by jumping, but watch out for the spikes and other hazards which will burst you! For some levels you will need to obtain special items to proceed such as candles for dark rooms, but don’t forget you are always up against the clock as you are slowing deflating, so also keep a look out for the random pumps to inflate you and buy you more time but without over pressurising and bursting yourself! Will you find the ingredients and use the spell book to lift the curse and save yourself before time runs out! Good luck Airball! Originally released in 1987 across multiple formats including MS-DOS, Amiga, Atari and others. This version is the MS-DOS version.
G&G is a dark fantasy Tower Defense game where you must draw the enemy's path, collect wood and stone, build and upgrade towers, workers and guardians throughout increasingly difficult levels. Wishlist the full game on Steam: https://store.steampowered.com/app/3533690/Ghouls__Guardians/
Now or Later is a 3D Zelda inspired action adventure where you play as a frog name Arlo that has the ability to vaporize anything from existence. Any rock, tree, enemy or obstacle gone in the blink of an eye. However, you must be warned. Anything you delete will come back to haunt you. It is up to you to decide whether to deal with these challenges now... or later.
Creatura Obscura is an on-rails cryptid photography adventure with eerie atmosphere and nostalgic N64-inspired visuals. Travel through moonlit forests, search the shadows, and capture elusive creatures before they disappear from view. Keep your camera ready—you never know what’s waiting around the next bend.
ACID REIGNS is an anime-inspired aerial shooter set above a flooded city beneath a burning sunset. Take flight as Sera, a winged pilot armed with twin pistols, dodging enemy fire and confronting formidable bosses. Fast arcade combat meets a haunting atmosphere and a story of identity, duty, and the darkness behind your own reflection.
You are the hero who must fight his way through the one hundred floors of Dungeon of Astra to defeat the evil demon king Azrael. But you can't do it alone, build a team of a cleric, archer, knight, barbarian, mage and more. Journey with your team and level up! Fight goblins, orcs, trolls, spiders, mimicks and demons, to reach the demon king. Inspired by the old school Gauntlet, Telengard and RPG games. Be very careful this game has permadeath! WASD = Move J = Attack K = Fireball (ranged attack) L = Super Move (pushes enemies back) I = Party Stand or Fight (toggle party members standing in place or fight) Mouse Wheel = Zoom in on game
A first-person, grid-based dungeon crawler that replaces combat with pure exploration, alchemical experimentation, and maze-solving. You are an alchemist’s apprentice with only two weeks of training, accidentally trapped in the final test of your apprenticeship: The Maze of Madness. With no combat to rely on, your survival depends on exploring ever-shifting corridors, gathering ingredients, and brewing concoctions to solve puzzles before you lose your mind. Key Features: Grid-Based 3D Dungeon Crawling: Classic first-person, tile-by-tile movement designed for strategic navigation and exploration. Alchemy-Based Puzzles: Gather ingredients and experiment with concoctions to manipulate the labyrinth and bypass deadly traps. Procedurally Generated Mazes: Randomized layouts ensure unpredictable obstacles, shifting corridors, and fresh layouts on every run. Timed Sanity System: Navigate under pressure—a ticking clock tests your efficiency before the maze consumes your mind. Modern Accessibility: Quality-of-life enhancements including auto-mapping and tooltips, paired with full Mouse-Only or Keyboard-and-Mouse controls. Atmospheric Audio: Complete original soundtrack composed by Aron Ben Elal.
⚖️ Roguelike deck-building card game about facilitating a Citizens' Assembly. How To Play Drag the card to the citizen. Hover over the citizen name to see his or her next move. Press End Turn when out of Moves. Reach the Consensus goal (on the bottom-left). Features Turn-based assemblies against citizens with deterministic action loops. Hover over a name to see the next move. Card play: build consensus, ration citizen energy, draw cards, gain extra moves/turns, or stun citizens. Roguelike run across 10 levels. Earn money and rewards. Shop between battles to buy, upgrade, or remove cards. Tight resources: reach the consensus goal before you run out of turns. Earn bonus cash for exceeding it. Tutorial with good and bad endings. Credits Art Sraye Tainara-P smashingstocks sutemo Audio Hizumi Tail Kenney Interface Sounds Sound effects from Pixabay