
A first-person, grid-based dungeon crawler that replaces combat with pure exploration, alchemical experimentation, and maze-solving.
You are an alchemist’s apprentice with only two weeks of training, accidentally trapped in the final test of your apprenticeship: The Maze of Madness. With no combat to rely on, your survival depends on exploring ever-shifting corridors, gathering ingredients, and brewing concoctions to solve puzzles before you lose your mind.
Key Features: