Foil and Fortune is a genre fusion where by day you run an illicit print shop and craft your own deck of cards and by night you take them to gamble with fate. Spend your winnings on crafting an even more formidable deck, and build your strongest combos because the house is rigged against you.
Step into the glamorous chaos of Cabaret Empire, a fast-paced nightlife management game where every table, customer, and staff assignment matters. Build a roster of talented hosts, match them with the right guests, manage stamina and satisfaction, respond to table requests, and trigger powerful boosts to keep the money flowing. Earn cash, grow your reputation, train and customize your staff, form business partnerships, and take on rival venues in high-stakes head-to-head competitions. As the club gets busier, you’ll need to juggle multiple tables at once, make split-second management decisions, and turn a modest lounge into the most successful cabaret in the city.
Build the world's highest tower and reach space! Unlock new facilities at every floor, produce resources and manage production chains
Build a coastal village in Tidewater, a cozy idle harbor sim. Send boats fishing, meet your neighbors, and grow your town through changing weather and gentle tides. Your harbor keeps earning while you’re away. Keep a light for the boats still out.
ChillGPT Empire – Build the Chillest AI! 🚀 Start in a humble garage in 2016 and build the most dominant, relaxed artificial intelligence in the world by 2026. ChillGPT Empire is an idle tycoon simulator where you manage the cutting-edge hardware, staff, and research required to build the ultimate AI. Hire engineers, purchase massive GPU clusters, design complex neural network architectures, and watch your revenue skyrocket as your AI models dominate the Global Rankings. 🌟 Features Idle Tycoon Gameplay: Generate cash and Compute Power ($TF) passively over time. Hardware Upgrades: Go from a single dusty desk computer to state-of-the-art Quantum Data Centers. AI Research Lab: Design your own AI models! Choose the architecture (Transformer, Diffusion, RNN), the parameter scale, and enhancement traits to get the highest Performance Score. Global Arena Rankings: Compete every year to see if your AI models can top the global charts.
Made for spring Jam How to play: 1. If you go to the big white boxes look at the Right side of you see a tab for "Property" you can see Houses bluprint. Each blueprint has their own requirements(Level of Engineer needed) 2. You can Hire more Engineers from Engineer tab on the Right side.
Manage resources, recruit workers and troops, and develop your settlement across day and night cycles in this top-down pixel-art strategy simulation game.
"Every scoop is magical." Run your own enchanted icecream shop where you take colorful swirls out of unicorns' asses! Customers just keep lining up craving those tasty rainbow swirls! And it's up to you to keep your unicorns humming, your staff darting about the shop, and your reputation sparkling! Grow your dream shop into the most magical dessert destination around! But beware — rent is due, supplies cost money, and one unhappy customer can sour your good name in a heartbeat. Game instructions Serve as many customers as possible without running out of funds or reputation. Customers arrive wanting ice creams with specific color/flavor combinations (blue, yellow, red). Their patience bar drains over time — serve them before it empties or they leave and your reputation drops. Slow service costs you reputation while fast services earn you tips. Grab a cone from the cone machine, scoop each requested flavor color, then deliver it to the right customer. A wrong order can be tossed in the bin. Reputation sets how much you can charge and how many customers show up. But watch out for how much you charge your customers. With bad reputation your customers aren't willing to pay high values for your ice creams. Management menus: Menu: Toggle active flavors, set max flavors per order and set your ice cream price. Unicorn Handling: Speed up each unicorn color's production. Staff: Hire ice cream workers, cashiers, and supply workers. Controls: Click/tap tiles and buttons to interact. pause button to help you manage the shop. Drag or swipe the board to move/reposition it. Zoom +/− and Reset Board Position to help the player adjust the game board. To mute the game, click on the Speaker icon. Game Over: Funds hit 0 or reputation hits 0.
Welcome to Beach Rush! Run your own busy beach and keep visitors happy before they overheat under the summer sun. Pick up refreshing items, deliver customer orders, earn coins, and unlock upgrades to grow your beach. But running a beach isn't easy! Birds steal supplies, mischievous children cause trouble, and as your popularity grows, so does the challenge. Your Goal Reach 100 Popularity before the end of Day 7 to become the ultimate beach manager! Tips Stand under a beach umbrella's shade to cool down faster. Don't let customers overheat, or your popularity will decrease. As your popularity increases, customers arrive more often and overheat faster. Features Serve beach visitors before they overheat. Upgrade your speed, carrying capacity, and beach stations. Watch out for birds and playful children. Manage increasing customer traffic as your popularity rises. Relaxing beach atmosphere with fast-paced management gameplay. Can you keep your beach running as the crowds keep coming? Controls Move: WASD or Arrow Keys Run: Hold Left Shift Interact: E Shop: Tab (Open/Close) Pause: Esc using unity free packages : Low Poly Character Collection 3 ToonTastic - Beach Props Pack
3D · Casual · Simulation
A machine-building sandbox where you must appease the most demanding client: Satan, Lord of Hell itself. Engineer machines to automate the processing of damned souls in this quirky, darkly humorous entry for Gamedev.js Jam 2026 developed in just two weeks. Damnation via automation!
Just a simple game for Bezi Jam 13 on itch io. Tools used: Threejs. Bitwig Studio. Magica Voxel. Custom Voxel Renderer.
City Builder · Physics · 3D
Core Mechanics Drag and connect gears to power up buildings from the Main Gear. Hero Move your hero to collect gold and fight off enemies. Navigation Tap and drag to move the camera. Shop Buy and sell gears in the Shop. You can play on itch.io https://nikabi-games.itch.io/in-the-hall-of-the-gear-machines Source code is on https://github.com/const346/gamedevjs-2026
Herd is a cozy-but-tense sheepdog game about guiding a growing flock into shelter before the storm rolls in. Each round shifts the pen, weather worsens, wolves test the edges of the field, and the flock remembers when things go badly. Calm herding turns into chaos management fast.
Management · Dogs · Cozy
6 minutes. 12 neighbors. A shelter that won't hold. A tornado is bearing down on your town, and you're the shelter commander — not a hero with super-strength, but a coordinator under a brutal countdown. You can't save everyone with your own two hands. Your real job is deciding who you rescue yourself, who you hand off to a helper, and how much precious time you steal from the rescue to reinforce the shelter before impact. This isn't a game about reflexes. It's a game about triage under the clock. Rescue — sound the siren, call neighbors to follow you, carry the wounded, calm the panicked. Delegate — recruit specialists (the Strong Neighbor, the Paramedic, the Mechanic) and give orders through a radial command wheel. A good assignment buys you time. A bad one is time you never get back. Reinforce — board the windows, brace the door, shore up the generator. But every second spent reinforcing is a second you're not rescuing. No enemies. No bullets. Just you, a six-minute clock, and the impossible math of who gets to live. 🌪️ Climb the global Storm Score leaderboard. Optimize your route. Decide who doesn't make it. Controls WASD — Move · Mouse — Look · Shift — Run E — Interact / hold for siren, reinforce, carry Q — Hold to open the order wheel, release on a target to command a helper LMB — Call a civilian to follow · F — Flashlight · Esc — Pause / release cursor A 2-day game jam build — Unity 6 · WebGL. Best played in Chrome or Firefox.
Assemble electronic devices step by step in this workshop management simulation. Combine components, mould casings, fasten screws, and package finished products to satisfy customer orders against the clock.
You're the last engineer on shift when the server room goes hot. Packet Loss is a top-down arcade survival game about triage under pressure. Twenty server racks fill the floor of your data center. A virus breaks out in one of them, and from there it's your Data Pool draining against the clock 10,000 TB and falling, every infected rack bleeding it out in real time. THE CORE LOOP Walk up to an infected rack and patch it. Patching takes a second, grants the rack a few seconds of immunity, and refunds Data Pool back into the pool infected racks are worth fixing first, not just idle ones. But the virus doesn't sit still: it jumps to adjacent racks over time, and every 10th successful patch triggers a duplication event that seeds two more infections somewhere on the floor. The longer you survive, the more fronts you're fighting on at once. TOOLS OF THE TRADE Patch (Space): your bread-and-butter fix. Quick, cheap, and the only way to actually clear an infection. Antivirus Tower (T): drop a tower at your position for 1,000 TB. It instantly cures every infected rack in its radius and shields the zone for 10 seconds your panic button when things spiral. Sprint (Shift): move faster when you need to close distance in a hurry, at the cost of a stamina meter that drains fast and refills slowly. Use it to reach a critical rack in time, not to explore leisurely. ESCALATION, NOT A TIMER There's no clock counting down to a scripted ending the pressure comes entirely from the virus's own math. Every 10 patches makes it worse. Every rack you save is one less drain on the pool, but every new duplication event is one more thing to track. Runs end when the Data Pool hits zero, and your score patches survived and time alive goes straight to a global leaderboard. 23 WAYS TO GET GOOD AT THIS From your First Patch to becoming a Century Club veteran with 100 lifetime patches, Packet Loss tracks real skill expression: Rapid Response and Lightning Reflexes for patching infected racks the instant they go down, Speed Demon for stringing five of those together in a row, Clutch Save for pulling a rack back from the brink with your Data Pool in the single digits, Area Denial for a tower placement that cures three-plus racks at once, and Chaos Contained for surviving a moment with eight or more racks infected simultaneously among many others. FEEL OF THE GAME Packet Loss leans into its "Bad Connection" jam theme with a server-room atmosphere: a buzzer that sounds every time a rack goes down, a low ambient hum running under everything, and a status screen that keeps your Data Pool, patch count, uptime, infected count, antivirus tower status, and stamina all in view without ever pulling you out of the top-down action. Dialogs from your ops assistant walk you through new tools and danger thresholds exactly when you need them, so the tutorial never front-loads more than you can use at once. No wave counter. No boss fight. Just a Data Pool draining a little faster every time you look away and a leaderboard that remembers exactly how long you lasted.
I Reincarnated as a Vending Machine is a 2048-inspired survival puzzle about keeping a vending machine alive from the inside. Slide drinks across a 5x5 grid, merge matching products, and manage the machine’s Ice Core before it overheats. Every valid move matters. Every merge can help, but every turn also pushes you closer to failure. The result is a fast, tense puzzle game where you are always balancing short-term gains against long-term survival. As the board fills up, product meters build toward powerful Freshen Up abilities. Water, juice, tea, cola, and coffee each play a different role in the machine’s internal ecosystem, creating a puzzle that is part strategy, part survival, and part controlled chaos. Features -2048-style sliding and merging gameplay -A 5x5 grid designed for quick, tactical decisions -Ice Core survival pressure that drains with each valid move -Product-specific meters and special Freshen Up effects -Strategic board control with escalating tension -Inspired by 2048, but focused on survival and resource management -A vending machine fantasy with an unusual and memorable premise How It Plays Move tiles using the arrow keys or on-screen touches. Merging same items to fill their charges, building score, and creating special effects. But the machine’s Ice Core is constantly under pressure, so you can’t just chase merges forever. You need to think ahead, preserve stability, and use the board efficiently if you want to last. Controls Arrow Keys On-screen touches
It’s a cozy time-management game about clearing obstacles, gathering resources, building things and helping your crew restore the kingdom.
Drop cogs into your factory to bounce off gears and generate income. Build conveyors, bumpers, and platforms to optimize your setup and purchase upgrades to maximize your earnings in this factory incremental game.
Idler · Automation · Building
Ohhh of course you want to be rich like us. Adorable. But first, you have to prove you have what it takes to run with the .000001%. Here's how this little financial fantasy works: The Basics You begin "Old Money Rich" with a $1,000,000 trust fund. You'll then have to answer 10 trivia questions -- each related to a life of wealth and leisure. Before each one, you'll be presented with the category (like "Fine Dining"), and based on your confidence, you'll place a bet in $10,000 increments — because we don't do small numbers. Get it right? Your bet gets added to your bank account, and you continue your ascent into the upper echelons of high society. Get it wrong? You lose the bet, and may very possibly plummet all the way down to just "Country Club Rich." Embarrassing. Betting Rules Minimum bet: $10,000 (anything less is basically pocket lint) Maximum bet: your entire bankroll (bold… reckless… very "new money") No borrowing allowed If you drop below $10K, it's game over (and you may return to browsing Zillow for "starter estates.") Tiers & Promotions As your bankroll grows, you'll climb through 12 wealth tiers, from: "Used To Be Rich" (tragic) all the way to "Bezos Energy Rich" (clinically unstoppable) Each time you reach a new tier, you'll pick a gold coin to reveal a luxury prize that gets added to your permanent vault. Because nothing says "I've arrived" like accumulating shiny objects you don't need. Millionaire Round After Question 10, you can cash out… or you can do what every ambitious little striver does: Try to impress people richer than you. You'll meet 3 millionaires. Each will present you with a "fact" that's common knowledge for the ultra-rich, but not for your everyday money-grubbing peon. One of the millionaires is lying. (Naturally.) And you have to guess who it is. Guess correctly → you double your bankroll Guess wrong → you lose half (and we'll still smile politely while you spiral inside.) The Vault Every prize you win during promotions is saved forever in your vault. Collect them all. Not because you need them… but because you want the satisfaction of owning things simply because you can. Which, honestly? Is the first sign you're learning.
Trivia · Satire · Capitalism
Food Truck Frenzy is a fast-paced cooking game, presenting 3 stages: 1- Grill: Place meat items on the grill, use spacebar to flip on the green zone of the gauge and deliver after cooking the other side up to green zone again. Add condiments in the correct order and serve the dishes as fast as possible. 2- Burritos: Prepare them as fast as you can. 3- Pizzas: Pick the proper dough, add toppings and send them to the oven.
Your high-performance data center is under an unprecedented strain, running relentless, massive computations for AI and simulation tasks. Every core is redlining, and a single moment of neglect can spell disaster. Welcome to the definitive thermal simulation of digital-thermal warfare. In OVERCLOCKED: SERVER ROOM, you aren't just an admin; you are the master of a critical, complex network of powerful air ventilation and advanced liquid (water) cooling loops. Your goal is the perfect, unsustainable core temperature. Over-aggressive cooling is equally deadly. Pump too much water, and the pipes will freeze, crack, and rupture, creating a massive flood, extensive water damage, and immediate system shutdown.
BadLuck Tano is a cozy management game based on the very real misfortunes of my friend Tano, who is currently surviving what should have been a simple renovation of his first family home. Unfortunately for him, every week seems to bring a new disaster: delays, budget overruns, mysterious leaks, suspicious contractors, surprise repairs, and enough stress to power a small city. As a friend, I should probably have offered emotional support. Instead, I made a game about it. You have 10 weeks to complete the renovation while managing workers, budgets, unexpected disasters, stress levels, family relationships, and the endless stream of surprises that every renovation seems to generate. Hire contractors, negotiate prices, assign crews to rooms, deal with leaks, hidden problems, questionable workmanship, and try to keep Tano's mood, health, and family life from collapsing before the project is finished. Features 🏠 Manage the renovation of a full apartment 👷 Hire and coordinate workers with unique personalities and skills 💸 Balance budgets, loans, and contractor costs 😅 Survive stress, exhaustion, and renovation disasters ❤️ Maintain family relationships while living through construction chaos 🎨 Customize room finishes, wall colors, and flooring materials 🎮 Cozy and relaxing management gameplay with a humorous tone 🌐 Built with Babylon.js, TypeScript, Nuxt, and modern web technologies A Personal Project This game was developed as a fun side project with Babylon.js, which remains one of my favorite tools for rapid game prototyping on the web. The story, many of the situations, and even some of the characters are inspired by real events from my friend Tano's first-home renovation journey. (Tano we love U maiFriend) Good luck. You'll need it.
3D · Building · Management