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A Dark Room is a text-based RPG released in 2013 by Canadian indie studio Doublespeak Games. You start in a cold shack. There's a fireplace. There's a button that says "stoke the fire." You click it. Your wood counter ticks down. A short cooldown passes. You click it again. And then, the world expands. Every time you think you've found the edges, A Dark Room reveals that what you've been playing is actually nested inside something bigger and stranger than you expected. We won't spoil where it ends up, but the distance between "click to stoke the fire" and the final reveal is vast.
🕹️ Inspired by Jumping Flash! 2 (PS1, 1996) 🐸 A frog. A UFO. Stolen tadpoles. Jump insanely high and explore floating islands in a first-person 3D platformer playable in your browser. Explore a bright, surreal world inspired by the Frutiger Aero aesthetic — glossy skies, floating platforms, and a sense of calm before something unknown arrives. Jump higher with each leap, navigate vertical spaces, and rescue your tadpoles taken by an alien presence. What kind of frog will you be? Your behavior across the levels defines your ending. Destroy everything in your path — and you might become something closer to a machine than a frog. Or maybe not. The choice is yours, and it's made without a single menu. 🎮 Controls WASD — Move Space — Jump (hold for higher jump) Mouse — Look around ✨ Features - 2 levels + boss fight - Frutiger Aero visual style - Original AI-generated soundtrack - Collect all 4 tadpoles per level 🤖 Made with AI Code: Claude (Sonnet 4.6) Art: Gemini + Imagen 3 Music: Suno SFX: ElevenLabs Intro Video: Pippit --- Like the game? Takes less than 1 minute to try. It really helps shape what comes next.
Calico is a day-in-the-life community sim game where you are given an important and adorable task: rebuild the town’s cat café and fill it with cute and cuddly creatures! Build up your café by filling it with cute furniture, fun decorations, yummy pastries, and get it bustling with animals again! Calico is meant to make you feel all warm and fuzzy inside. The gameplay reflects that with a laid back, low stress creative environment to explore and play in. The Calico character creator will allow players to create their own magical person to experience the world through. There will also be plenty of clothing to choose from and collect throughout the game! The player will encounter many animals in the world of Calico. Once befriended, you can name them, add them to your party, or send them to their new home at the café. Animals in your party will follow you everywhere you go and listen to your commands. The animals in your café will relax and play with any customers that pop in for a visit. Your task in Calico is to bring the town's café back to life again. This isn’t just achieved by bringing in cats and animals alone, however – you can also decorate your café with furniture of different styles to create the perfect cozy home for you and your animals! Create a wonderful café by making yummy baked goods and drinks for the townspeople! Learn about your follow villagers to pick and choose their favorite foods to sell! We wanted there to be no limits to how you could find happiness in Calico. Magic potions are a system that allow us to break the rules of what is possible and to find what would be most fun. Example: the More-to-pet Potion allows the player to magically turn a single animal giant-sized! You can hang out with a giant animal, or even ride a giant cat!
Evan's Remains is a mystery-thriller puzzle adventure about finding a missing boy: Evan. The game combines logic-based platform puzzles with narrative inspired by Japanese graphic adventure games. Gameplay: Every time the player solves from two to three puzzles, the story goes forward and new mechanics are introduced. The challenge of the puzzles lies in the player’s ability to figure out what do rather than solve challenges based on skill. As the difficulty curve increases, the puzzles become more complex by combining two or more previously introduced mechanics. Story: Evan, the genius boy, has been missing for years. One day, a letter signed by him is received, claiming he’s on an uninhabited island somewhere in the Pacific Ocean. Nobody knows why, but he asked specifically for a girl named “Dysis” to go and look for him. The player will take control of this girl, who we don’t know much about. As we follow Dysis’s adventure, questions will start to be answered little by little. All of the little puzzle pieces which seemed unrelated in the beginning will now begin to slowly fit together as the truth is slowly revealed.
Controls Move : Arrow keys [ ← ↑ ↓ → ] Confirm : [ Enter ] Cancel : [ Esc ] Restart : [ R ] The imprisoned square units finally have a chance to earn their freedom! However, only one will survive! Credits MaJin SFX & BGM: Pixabay This is a prototype game created for the GMTK Game Jam 2026. An official release with added multiplayer features is being considered for the future.
Rogue Glitch Ultra is packed with unlockable items, characters, and cosmetics to make every run a worthwhile one. Worry less about aiming with auto-targeting and more about landing your jumps and building the best loadout - throwing sponges at your foes, using a minion pistol to summon little helpers, firing projectiles from another dimension, or any of the other 150+ weapon options to advance in this hostile universe! By using the currency known as Malbytes, you’ll be able to transform your existing characters into more powerful glitched evolutions as you proceed deeper into the unknown and meet an ominous being who wants to make a deal... FEATURES - Play solo or with up to 6 players online - Collect and evolve 150+ unique weapons and powerups that offer radically different playstyles - Embody 18 character variants, each with upgrading stats and skins - Auto-targeting lets you focus on platforming finesse and the perfect loadout - Complete events to unlock a narrative about a video game world that is starting to glitch - Experience the ultimate version of Rogue Glitch with Rogue Glitch Ultra, which features reworked graphics, all-new content, items, and boss fights
Are you smarter than a zombie? As a sloth, you move at half the speed of the average zombie, which means you need to use the brains to outsmart them. Should not be hard, as zombies are not that smart, right? You have more than 130 levels to prove it!
A neon twin-stick shooter with adaptive music, persistent drone upgrades, handcrafted level gimmicks, and escalating endless waves. Pilot an upgradeable vector drone through ten arcade arenas. Each level has its own twist, from rhythm-locked combat and gravity wells to sticky tar fields, portal gates, lightning storms, comet showers, and a final singularity core. Clear the 12 planned waves in each level, then choose whether to bank your credits or push into endless mode for reduced rewards and rapidly escalating danger. Features - Mobile-first twin-stick controls - Keyboard/mouse and controller support - Backbone/controller-friendly play - Ten themed arcade levels - 12 crafted waves per level - Optional endless mode after each level - Gauntlet mode - Persistent credits and hangar upgrades - EMP blast, shield upgrades, ricochet shots, beam weapons, and temporary powerups - Cosmetic unlocks in the Questionable Shop - Difficulty options - Pause menu with volume and gameplay settings - Particles, screen shake, synth SFX, neon bloom, and 3D-style arcade presentation - Adaptive music powered by the Pocket Chordsmith engine Pocket Chordsmith music engine Spin Vector uses a lightweight in-game music engine based on my browser music tool **Pocket Chordsmith**: https://samfa12.itch.io/pocket-chordsmith The first level, Pulse Reactor, is built around music running at 118 BPM. The combat language follows the beat: shots, enemy attacks, warning pulses, and level events lock to musical subdivisions. The other levels use Pocket Chordsmith song data played back live in the game, with each track written to suit that level’s mechanic and mood. Controls Mobile - Left stick: move - Right stick: aim and fire - Tap the ship when EMP is ready: EMP blast - Pause button: pause/settings Keyboard and mouse - WASD / arrow keys: move - Mouse: aim and fire - E or Q: EMP blast - Escape: pause Controller (preferred) - Left stick: move - Right stick: aim and fire - Right trigger: EMP blast - Start/Menu: pause - D-pad or sticks: navigate menus
Arcade · Space · Bullet Hell
Teacup is a short and wholesome narrative adventure game with a focus on exploration and non-linear progression. You play as the titular Teacup, a shy and introverted young frog who loves drinking tea and reading. The day before she is to host a tea party at her house, she realizes she is completely out of tea, and thus must venture into the woods around her to find the herbs she needs to restock her pantry. You are free to tackle the list of ingredients Teacup must gather in any order you wish. Find your own path through the world of Little Pond. During your adventure you will meet the charming inhabitants of the forest. Some are talkative, some are grumpy, but all of them will lend you an ear on your adventure. Most of the animals you meet will be glad to help Teacup… in exchange for a small favor or some help. Organize a (oddly shaped) market stall, win an underwater race and more!
Adventure · Cute · Exploration
Tokyo 42 is a hyper-stylish isometric open-world shooter. Framed for a murder you didn't commit, you'll delve into a world of assassins, deadly corporate intrigue and...tactical cats. Spin the camera to see every angle of this beautifully hand-crafted micro Tokyo, as you discover a huge range of weapons, secrets and stories. Skillful shooting, bullet physics, sneaky stealth and crowd simulation all play a role in this ultra-colourful kinetic frenzy. A single player open-world story mode and a host of multiplayer modes await in this unique and critically acclaimed action masterpiece. "Stunning...looks like Monument Valley and plays like Grand Theft Auto set in the world of Blade Runner" (Vice) "Gorgeous...Tokyo 42 is shaping up to be something pretty special" (Kotaku)