Tiny dungeon puzzle game. One flare. Ten steps.
Somewhere below the camp, a forgotten dungeon is waiting in the dark. Draw your route through each room, press Go, and watch your explorer follow it, step by step. Your flare burns for exactly ten steps. Reach the exit, or a spare flare, before the light runs out.
Each quest adds a new danger: crumbling floors, flooded halls, hunting shades, skeletons, arrow traps, spreading lava and even echoes of yourself... Fight back with everything you find: spare flares, a sword, a shield, levers to throw and crates to push.