Knock Knock is a horror game where you must find love on a dating app while moving out of your apartment. However, things start to go amiss when a bad connection from a previous date refuses to leave you alone
THE Yellow King The path behind you is gone. Trapped within the impossible city of Carcosa, you must search for a key and find a way out before the darkness consumes you. Explore abandoned streets, uncover forgotten secrets, manage your dwindling light, and survive the shadows that linger beneath the twin suns. Escape is possible. Leaving is not.
Abandon All Hope is a top-down 3D zombie survival shooter. Trapped in a cabin at the edge of a dark forest, you hold out against never ending waves of the undead.
Are you smarter than a zombie? As a sloth, you move at half the speed of the average zombie, which means you need to use the brains to outsmart them. Should not be hard, as zombies are not that smart, right? You have more than 130 levels to prove it!
You're a radio engineer breaking the dead's Bad Connection, an anti-poker roguelike where the horde builds the hand and you take it apart.
Gamedev.js 2026 submission [ CONFIDENTIAL - INTERNAL USE ONLY ] PROJECT CODE: ECHO_DECODER DATE: 2004/11/04 SUBJECT: MAIN NODE Debugging Protocol [ SYSTEM OVERVIEW ] Welcome to DataCorp. As a newly appointed operator, your primary directive is to maintain the stability of the ECHO_DECODER main node. Due to the permanent degradation of this terminal's graphical interface, you must rely entirely on the manual override protocol. Listen closely to the intercepted audio packets—consisting of short pulses and heavy low-frequency drones—and calibrate the frequency via physical switches within the allotted time. This is a rigid, unforgiving corporate procedure. Random guesswork is strictly prohibited. [ OPERATOR PROTOCOL ] Audio-Only Decryption: Discard visual dependency. You must learn to isolate [ ▬ LONG ] and [ ● SHORT ] signals amidst the static. Strict Execution Sequence: The system has zero tolerance for error. Do NOT press the [ EXECUTE ] button until all parameter switches are locked. Premature submission or mindless testing will trigger a severe system backfire. Operator Reference: If you cannot memorize the base frequencies, refer to cheat_sheet.txt on your virtual desktop. It is the only asset left by your predecessor. Escalating Interference: As you delve deeper into the nodes, audio corruption will spike exponentially. Maintain focus. [ SYSTEM DISCLAIMER ] DataCorp is not liable for auditory hallucinations, cognitive dissonance, or the feeling of "being watched" during calibration. If, during execution, you sense the system attempting a somatic handshake with your neural pathways... Disconnect the power immediately. You are expendable. The data is not. >>> AWAITING OPERATOR INPUT...
Your signal bar is your health, your map, and your only way home. You strip dead infrastructure for a living. Walk out into the yard, grab whatever valuable junk you can carry, and get back to the van before your connection gives out. Everything you rely on runs on reception. FOUR BARS everything works. THREE item readouts get unreliable. You're not sure what you just grabbed. TWO your compass starts drifting. Home is no longer where it says. ONE something else joins your comms channel. ZERO the world flips. The deeper you go, the better the loot and the worse the signal. Deploy boosters to claw bars back, and stack them into towers to punch a connection into the dead zone. Bank your haul, upgrade the van, go further out. THREE PLACES TO WORK, each breaking your signal a different way. THE YARD distance is the enemy. Containers, a burning horizon, ash instead of rain. THE SUB-LEVEL distance means nothing. Line of sight is everything, and there is concrete in the way. THE ANTENNA FIELD the good ground moves. Ride the sweeps or lose the link. Then FRENZY: endless waves, a clock that resets every wave, a quota to bank, and radars that are not all on your side. Spend what you scrape between waves, because it does not follow you home. TWO THINGS ARE HUNTING YOU, FROM OPPOSITE ENDS. One feeds on bad signal. It is dormant while you are connected, wakes as you lose bars, and at one bar it is the only thing on the channel coming through clean. The other is only awake while your signal is STRONG, and it moves only while you are not looking at it. There is no part of the meter that is safe. FEATURES - A signal ladder that drives everything: loot text, navigation, the monsters, the weather, and the audio mix itself - Deployable booster towers that physically extend your safe range, and critters that come out of the dark to eat them - Four places to work, each with its own weather, and its own way of failing you - A fully voiced operator: 300+ reactive lines, and she is not always the one talking - Hardcore mode where one hit ends the run and the store turns on you - Leaderboards, achievements, and cloud saves that follow you across devices - Full controller support - Comfort settings on by default: no screen shake, no camera roll, no blur No signal. No extraction.
Joe Must Drive is a nostalgic on-rails zombie shooter with a twist: you’re riding shotgun on a sidecar motorcycle through a ruined highway. Shoot the undead, survive the chaos, grab better weapons, and keep your reckless driver alive. Play solo or team up online as the Driver and Gunner in a fast, messy ride through the apocalypse.
👁️ “KnitBone: Rituals” is a roguelike deckbuilding card game where you battle entities. ## About “KnitBone: Rituals” is a standalone spinoff of the original visual novel, KnitBone. This time, Ryohei drags you into another of his “guided rituals”… and before you know it, you’re pulled straight into a TV, trapped in a surreal world of cards, combat, and strange symbols. ## How to Play - Drag the card to the player (bottom-left bar) or to the enemy (entity) - Hover over the enemy's name to see their next move - Press "End Turn" when out of Energy - Defeat all the enemies while staying alive! ## Features - 5 levels with 4 unique enemies - Cards have attack, heal, draw, energy, and/or other special effects - Reward and shop mechanics (buy, upgrade, and remove cards and stats) - Estimated playtime: 15-30 minutes ## Credits - remarkablemark (Development): https://github.com/remarkablemark - aespipu (Art): https://aespipu.itch.io - seamus (Music): https://seemvevo.itch.io
A long time ago, in ancient China, the dead rose from their graves... A small submission for the "Anomalous Entity" Jam, re-interpreting necromorphs/The Thing in a Wuxia/Xuanhuan setting. Gameplay inspired by "Punch-Out", "Dead Space" and "Fear & Hunger".
⚠️ KnitBone is a story-driven psychological horror visual novel, where the therapist is more traumatized than the patient. You play as Eden Cross, who suffers from chronic insomnia, feeling disconnected from your life. One day, an old college acquaintance – Ryohei shows up pitching a miracle cure for your insomnia: an “experimental therapy.” But that sounds suspiciously more like ... a “guided ritual.” Features: - Endings: 2 main endings + 1 mini ending - Estimated playtime: (7k+ words) 30-50 minutes - Gameplay: Interactive therapy “sessions” with dialogue choices and minigames + personality test Warnings: - Jumpscares - Cult themes - Emotional manipulation, trauma, body horror, blood - Depictions of death and murder - Language Cast/Credits: - aespipu – Project Lead / Artist - remarkablemark – Developer / Programmer - Myka Valerio – Co-Writer / Proofreader - A. Villarroel – Co-Writer / Proofreader - seamus – Composer - Additional music – OST Jazz Lounge Scene by Chad1702 - WAGDIRE / *sternellita* – Russian Translator
🏠 You receive an inheritance letter from a fallen house. As you arrive and meet the Lord, you realize something spooky is going on... ## Credits Art - DAX: https://lunarmoonstudios.itch.io/adventures-essentials - Free Game Assets: https://free-game-assets.itch.io/free-rpg-book-icons - Potat0Master: https://potat0master.itch.io/free-visual-novel-backgrounds-mansion-pack - Robert Books: https://gamedeveloperstudio.itch.io/ - Xiael: https://xiael.itch.io/ - eyeless_artist: https://eyeless-artist.itch.io/ghost-girl-vn-graphic Audio - Kenney Interface Sounds: https://kenney.nl/assets/interface-sounds - Text/Dialogue Bleeps Pack: https://dmochas-assets.itch.io/dmochas-bleeps-pack - Sound effects from Pixabay Music - VOiD1 Gaming: https://void1gaming.itch.io/free-horror-music-pack Voice - David Wamala (as the Lord): https://davidwamala.com/ - Rico Hatton (as the Ghost): https://www.voiceofjessricohatton.com/
The most intense game of "connect the dots" you'll ever play. Dodge waves of attacks while marking the points of "magic" runes to defeat 10 massive eldritch monstrosities.
Horror · Bullet Hell · Mechs
🧟 Bite the Living is a real-time-strategy game where you control zombies and attack humans. This game was made for Pixel Game Jam 2025, which the theme was "From the Dead". ## How to Play - Left-click and drag to select one or multiple zombies - Right-click to move the selected zombies - Defeat all the humans before the zombies expire ## Features - Strategic zombie control - Select individual zombies or groups with click-and-drag - Enemy variety - Face regular humans and armed gunmen - Upgrade system - Choose permanent upgrades between levels (speed, health, damage, healing, line of sight) - Progressive difficulty - 10 levels with increasing challenges - Smooth camera controls - Edge-of-screen camera scrolling for large levels ## Credits - Zombie Apocalypse AssetPack: https://pixelrogueknight.itch.io/zombie-apocalypse-assetpack - Free Horror Music Pack: https://void1gaming.itch.io/free-horror-music-pack - Sound effects from Pixabay
Pixel Graphics · Zombies · RTS
Everyone talks about unicorns. Rainbows never get the spotlight they deserve in stories. That is about to change. A top-down roguelite shooter where you play as the rainbow itself, armed with a shotgun, fighting off a horde of disgustingly cute unicorns. The Core Mechanic: --------------------- The hero's body is made of seven colored bands, and those seven bands are both your health bar and your seven power slots. - You start completely gray, with only one randomly selected band painted. - Every time you level up, one band is painted and gains a power, chosen from three randomly drawn abilities out of the four available for that color. - Taking a hit extinguishes the innermost band: you lose its power along with it, and your best card is always the first one to go. - Go four seconds without taking damage and the band is restored, together with its power. There are 28 powers, four for each color band, and seven tiers of unicorns, including a mother unicorn that splits into two when killed. At the end, you face a four-headed hydra whose mane is made of seven stolen rainbow locks. Each lock you tear away kills one head: its eyes turn into Xs and its neck collapses to the ground !
Gore · 1980s · Shoot 'Em Up
Guess the vampire from the clue and fire garlic at them to protect the innocent villagers from their evil vampirism
El investigador paranormal Edwin Costa está desencantado con su negocio, pues sólo atiende ridículos casos de supersticiosos. Todo eso termina al recibir la llamada de un millonario apasionado por la ciencia oculta.
Zombie Cropse Demo is a cozy gothic idle management game where you run a graveyard farm that grows zombies from zombie seeds. This free demo is the opening chapter of the campaign: plant, water, harvest, and sell your undead crops, or assemble a horde and fight your way to the Hamlet Square boss. How to play: -Left click on a grave plot to begin clearing debris and digging a hole. -Select zombie seed to plant. -Water it once per night. -Grow enough zombies. -Click on the Raid button to plan your zombie squad and begin raiding! -Upgrade tools with more automation options and buy more zombie plots. THE FULL GAME CONTINUES The full game adds nine zombie types across Common, Rare, and Legendary tiers, 15 raid locations across five territories, Heroes with veteran bonuses, graveyard structures, 12 branching world events, Infinite Ascent with permanent Soul Shards, Endless Grave Seasons, 15 Steam achievements, and Steam Cloud saves. Wishlist Zombie Cropse to be the first to know when the full game releases! https://store.steampowered.com/app/5032330/Zombie_Cropse/