Flight

Elland: The Crystal Wars

After 20 years, experience the never-before-released Game Boy Advance game Elland: The Crystal Wars. As an ace raptor pilot, protect the Gatherers as they harvest the precious Crystal from the remote desert world of Elland from the vicious forces of the Trafford Corporation.

Action · FPS · Flight

As the Parrot Flies

A love letter to the wild parrots of San Francisco's Telegraph Hill. Take off and fly above a detailed 3D cityscape as a bird, soaring past skyscrapers and neighborhoods. Collect 10 farm to table foods and meet other likeminded parrots. See you in the skies. Sqak!

Flight · Simulation · Cozy

Exosky

Master the art of extreme flight in Exosky, a surreal, physics-based sim where risky stunts means higher scores and better data. Push the limits of airframe and pilot as you train an AI cat's revolutionary autopilot system.

Simulation · Realistic · Action

Halvard Strike

Six jets. Four missions. One valley to fight over. Take off into the Halvard valley and strike targets the way real pilots do: dive, put the bombing pipper on the target, release and pull out before the flak finds you. Every aircraft flies, fights and sounds different, from the nimble LF-1 Kestrel and the heavy-hauling SF-2 Gyrfalcon to the armoured CA-4 Warden with its 30 mm cannon and the stealthy XF-5 Revenant that slips past enemy radar. Drop a rail bridge, hunt mobile SAM batteries, stop a supply convoy and burn an enemy fuel farm Real flight-model data: thrust, weight, roll rate and g limits for six classes of jet Authentic bombing: unguided bombs, GPS bombs and laser-guided bombs, each with real ballistics and fuzes SAMs that lock on and launch: drop flares and turn hard to survive Chase, cockpit and cinematic fly-by cameras, six different cockpits A 40 km valley of mountains, rivers, towns and coast Smooth 120 fps on capable screens; plays on desktop, iPad and phones How to play / Controls: W/S or arrows: pitch (S pulls up) · A/D: roll · Q/E: rudder · R/F: throttle · B: afterburner · Space: drop bomb / fire · G: gun · 1/2: gun or bombs · X: flares · C: camera · Esc: pause. Gamepad supported. On phones and tablets hold the device sideways: left pad flies, slider is the throttle, buttons fire and drop flares.

3D · Flight

Halcyon Reach

A mining colony clings to the outer ring of Halcyon, a storm-banded gas giant that fills half the sky. Raiders are hitting its rigs, its ore ships and the station itself, and you fly its fighters. Launch from the station's bay with no loading screen, swing out through the ring's boulders and fight in short, cinematic sorties you can finish on a bus. Everything you see and hear is made in code as the game loads: the planet and its rings, the stars and the nebula, the asteroid field, every ship and the station, the explosions, the sound, the radio voices and the music. There are no image or sound files at all, and the game never goes online once it has loaded. THE CAMPAIGN Seven sorties in three acts: a first flight out of the bay, a patrol through the ring, escorting an ore dredger through a bombing run, a raider gunship, a last stand at the station, the assault on the Maul (a 900 m carrier: drop its shields, silence its hangar, break its core) and a duel with the raiders' best pilot. Medals for every sortie on your score: kills, objectives, speed, hull left and accuracy. MORE TO FLY Ring run: a time trial through sixteen gates threaded between the boulders. Last stand: endless waves on Halcyon Station, with bombers going for the hull. Free flight: no objective, just the ring and some practice drones. Hangar: three fighters (the balanced Kite, the fast Wren and the heavy Bulwark) and eight liveries. HOW IT FLIES Flight assist: the ship flies where its nose points, at the throttle's speed. Steer with the mouse: the nose follows the cursor. Boost for a burst of speed. Hold drift and the engines cut: you keep sliding while the nose swings free, the way to spin round on the raider behind you. Shoot at the diamond ahead of the target (the lead marker), not at the target. Hold a target in the ring until it locks, then send a missile. Shields soak up hits and recharge after a quiet moment; the hull does not. Torpedoes can be shot down before they reach what you are guarding. Wingmates fly with you, the station talks you through every sortie, and the raiders talk back. CONTROLS Mouse and keyboard: the mouse or the arrow keys steer, left click or Space fires, right click or F fires a missile, W / S throttle, Q / E roll, A / D slide sideways, Shift boost, X drift, Tab next target, C camera, Esc pause, M mute. Keyboard only works too: arrows to steer, Space to fire. Gamepad: left stick steers, right stick slides and sets the throttle, LB / RB roll, RT fires, LT fires a missile, A boost, B drift, Y next target, View camera. Phone and tablet: drag on the left half to steer; FIRE (or auto-fire), MISSILE, BOOST and DRIFT on the right; swipe sideways on the right half to roll out of the way. Play in landscape. COMFORT AND ACCESS Auto-levelling so "up" always means something, aim assist and auto-fire (on by default on touch screens), invert Y, mouse sensitivity, separate music, effects and voice volumes, radio subtitles, three text sizes, a high-contrast display, Reduce motion, and full keyboard and gamepad menus.

3D · Arcade · Flight

Pilot Journey

Take to the skies in Pilot Journey, a fun low-poly flight adventure with 20 levels, multiple aircraft, upgrades, and a relaxing Free Flight mode. Fly through golden rings to collect coins, unlock new planes, and upgrade your Engine, Wings, and Maneuver skills. Complete all 20 levels and reach your destinations, or explore freely in Free Flight mode. Switch between 1P cockpit view and 3P third-person view and enjoy your journey through colorful island environments.

3D · Flight · Simulation

Planet Pilot

Planet Pilot, a 3D space ship game with one level per planet: eight worlds, each with its own kind of trouble.

3D · Space · Flight

Blue Lightning

Originally released in 1989 as a launch title for the Atari Lynx handheld console, Blue Lightning saw players take control of a top-secret high-tech fighter jet. Gameplay Armed with an 81 mm cannon and guided missiles, penetrate enemy territory and fly nine crucial missions. The Blue Lightning is capable of barrel rolls to dodge enemy fire, and is equipped with powerful afterburners that give a 10 second speed boost.

1980s · Flight · Shooter

Flappy Turd

Avoid those pesky pipes to reach a highscore and put your name on the leaderboard!

Platformer · Arcade · Retro

Skyripper

Leap off cliffs, volcanoes and the edge of space in a wingsuit, and skim the terrain as close as you dare. Hold to run, release at the edge, and dive. Thread canyon slots, buzz sea stacks and lava flows, and chain flips, spins and style poses into combos while PULL UP and TURN warnings keep you just this side of a wipeout. Pop your canopy in the deploy zone, flare, and stick the landing for your score. 7 hand-built jumps: alpine ridges, a Norwegian fjord, a slot canyon, an erupting volcano, aurora-lit ice spires, a forested gully, and a freefall from 38 km that breaks the sound barrier Speed and proximity multipliers, a trick system with Über moves, medals and leaderboards Pick the time of day for any jump, from dawn to night Instant replays of every run and every spectacular wipeout Plays on desktop with keyboard or gamepad, and on phones with touch controls

Action · Sports · Flight

Squadron Zero: Aerial Roguelike Combat

SQUADRON ZERO Real World. Real Danger. Total Chaos. Drop into the cockpit and tear through the skies of the world's biggest cities. Squadron Zero is a high-speed aerial brawler inspired by Google Maps' Flight Simulator and Ace Combat. Fight through waves of enemies, scrap for upgrades, and try to survive the ultimate dogfight.

3D · 3D Fighter · Flight

Origami Wing

Origami Wing — a paper plane through a paper valley. Hold to climb and let go to fall: your craft is a sheet of paper folded into a Dart, a Glider or a Crane, each with its own weight, lift and trick, and the Fold Rings strung across the corridor refold it as you cross them. Thread the eye of a ring for a bonus, collect the Crease Blueprints, and keep clear of the red paper — spikes, pinwheels, stamp presses and scissors all end the flight, and the torn edge of the page is right behind you. Twenty designed levels across the five zones of the Paper Valley, three stars each, plus an endless procedural tunnel flown for distance.

2D · Arcade · Casual

Slip Stream

There are 9 Streams of the SlipStream which have been overtaken by an unknown alien race who have ridden the planet with various defense space craft. Each of these craft are powered by a crystal which lies at the end of each Stream. Mission: You must fly through each Stream destroying the power crystal at the end of each one in order to deactivate the defense craft - hence liberating the 9 Streams of the SlipStream. After disembarkment from your mothership, you must destroy as much of the landscape and as many of the defense craft as possible. Priority order- You must destroy the power crystal at the end of each Stream if your mission is to succeed. No two Streams are alike. Featured in the 9 streams are towers, tunnels, arches, H-Squares and even solid walls set to block your entrance unless you can blast them to smithereens!! The secret of success is learning the layout of each individual Stream and conquering the various obstacles. It’s not impossible, it can be done and you are considered to be brave and skillful enough to tackle the death defying task that lies within the SlipStream. Fast, solid 3D scrolling in a full screen display. Fast, solid 3D scrolling in a full screen display. Stunning backdrops that make full use of the NTSC or PAL displays. Convincing stereo sound effects. Weather conditions option. Sound on/off option. Random mission order option - designed to make the same screen new and exciting every time!! Full high-score table.

Flight · Military · Classic

MACH RUN

Fly a jet down a valley that never ends. The lower and faster you fly, the more you score. Skim the treetops, fly under bridges and rock arches, go through rings, and touch down on a moving aircraft carrier without stopping. Please leave a rating if you enjoyed! it really helps me out :) What's in it A new valley every run, built as you fly, with the day turning into night as you go Flying close to things scores. Near misses, rings, bridges and landings build your multiplier Radar sites and enemy jets. Climb too high and they lock on. You have missiles, a gun and flares Touch-and-go landings on carriers to rearm A world leaderboard. Every score is saved with its valley, so you can fly the exact valley the top player flew and try to beat them A daily valley that's the same for everyone Night vision after dark A tutorial if you're new Gamepad or joystick STRONGLY recommended. Feedback is very welcome in the comments.

3D · Flight · Arcade