Ten hostiles hold a container yard in Sector 7. You have three minutes to clear it. A compact first-person shooter: sprint between shipping containers, mantle crates, aim down sights, hold your breath for a steady shot and switch fire modes. Enemies take cover, flank and call each other in. Clear the sector as fast as you can and your time goes on the leaderboard. Controls: WASD to move, mouse to look, left click to fire, right click to aim, Shift to sprint or hold breath while aiming, Space to jump, double jump or mantle, Ctrl to crouch, 1 to 4 or mouse wheel for weapons, R to reload, V for fire mode, Esc to pause. Created with Claude. The yard, weapons, enemies, textures and audio are all generated in code at runtime; there are no image, audio or model files.
FPS · Shooter · First-Person
Entry for the Gamedev.js Jam 2026 This is a 2 player game, you'll be matched with the first person to press play, if you don't want to wait bring a friend. This is meant to be a 2 player multi-lane combat game. We only had a couple days so the balancing (and everything else) is still a bit wonky.
There are 9 Streams of the SlipStream which have been overtaken by an unknown alien race who have ridden the planet with various defense space craft. Each of these craft are powered by a crystal which lies at the end of each Stream. Mission: You must fly through each Stream destroying the power crystal at the end of each one in order to deactivate the defense craft - hence liberating the 9 Streams of the SlipStream. After disembarkment from your mothership, you must destroy as much of the landscape and as many of the defense craft as possible. Priority order- You must destroy the power crystal at the end of each Stream if your mission is to succeed. No two Streams are alike. Featured in the 9 streams are towers, tunnels, arches, H-Squares and even solid walls set to block your entrance unless you can blast them to smithereens!! The secret of success is learning the layout of each individual Stream and conquering the various obstacles. It’s not impossible, it can be done and you are considered to be brave and skillful enough to tackle the death defying task that lies within the SlipStream. Fast, solid 3D scrolling in a full screen display. Fast, solid 3D scrolling in a full screen display. Stunning backdrops that make full use of the NTSC or PAL displays. Convincing stereo sound effects. Weather conditions option. Sound on/off option. Random mission order option - designed to make the same screen new and exciting every time!! Full high-score table.
Fly a jet down a valley that never ends. The lower and faster you fly, the more you score. Skim the treetops, fly under bridges and rock arches, go through rings, and touch down on a moving aircraft carrier without stopping. Please leave a rating if you enjoyed! it really helps me out :) What's in it A new valley every run, built as you fly, with the day turning into night as you go Flying close to things scores. Near misses, rings, bridges and landings build your multiplier Radar sites and enemy jets. Climb too high and they lock on. You have missiles, a gun and flares Touch-and-go landings on carriers to rearm A world leaderboard. Every score is saved with its valley, so you can fly the exact valley the top player flew and try to beat them A daily valley that's the same for everyone Night vision after dark A tutorial if you're new Gamepad or joystick STRONGLY recommended. Feedback is very welcome in the comments.