You start with three survivors and one road. Every gate is worth more the longer your squad shoots it — hold fire on a `+1` and watch it climb to `+20`. But gates come in pairs with a lethal pillar between them, so you have to pick a side: the `×3`, or the `+18`, and never the `÷5`. Break green crates to hit harder and blue ones to shoot faster, dodge everything solid, and kill what is coming down the lane. Every stage ends with a boss. Die, and it comes back weaker.
Merge Idle War is a hybrid-casual merge auto-battler. Tap to spawn recruits, drag matching units together to forge ever-stronger elemental fighters — from Living Droplet to the black-hole-wielding Cosmic Mass — and drop them into the arena, where they battle endless waves on their own. Chain kills into combos, ignite FEVER for double gold, unleash the Meteor Storm ultimate and buy permanent upgrades. Bosses enrage, the gate cracks, but the war never ends — how far can you push?
Tharsis: Martian Combat [gamedev.js 2026 Entry] Command. Conquer. Colonize Mars. Browser-based RTS inspired by classic C&C. Build, harvest, fight. No downloads. --- What Is It Base-building real-time strategy on Mars. Harvest crystals, build an army, destroy the enemy base. 12+ unit types — infantry, tanks, artillery, VTOL gunships. Fog of war. Support powers. All in the browser. Modes Skirmish — 1v1 vs AI (Easy / Normal / Hard / Brutal) Multiplayer — 1v1 online via Wavedash lobbies [In the works] AI vs AI — Spectator mode Map Editor Key Features Base building, resource harvesting, fog of war 12+ units: Riflemen, Snipers, Tanks, APCs, Rocket Artillery, Behemoth super-tank, Manticore gunship, and more Customizable matches — starting resources, map seed, starter units Multiplayer with lobby chat and invite links Sci-fi soundtrack and SFX Runs entirely in the browser — vanilla JS + HTML5 Canvas Controls LMB select · RMB move/attack · Drag box-select · A attack-move · WASD scroll · ESC cancel --- Cyberpunk 1644 Studios · gamedev.js 2026 · v0.1.5
Abyss (internally designated as System Abyss or Cyber Abyss) is a high-performance, top-down tactical survival simulation engineered natively for the web browser. The project merges sophisticated real-time 3D graphics compilation with modern, decoupled cloud-based platform services. Set within a hostile, claustrophobic industrial frontier, the user controls an isolated terrestrial operative tasked with a high-stakes operational mandate: defend a critical asset depot (the "Tent Structure"), harvest volatile power cores or cargo elements scattered dynamically across the environment, and neutralize escalating waves of autonomous mechanized threats ("Drones").