(NoteIn active developmemt) Neon Rancid is a urban 2D action beat-em up inspired by classic arcade games from the 90's and early 2000's. It takes place in the fictional city of Los Abasto, a Bolivian punk themed city under martial law, and a rival street gang named Rancid that distrupts the streets. You play as En as you move your way through the city clearing Rancid and uncover the truth behind the government of Los Abasto. Controls are in game but ill added a few things here. Double tap direction for a dash/dodge and a charge attack breaks through heavy enemies attacks. For local co-op player 2 presses enter. Movement controls are I J K L with P [ ] for attack jump and back attack respectively Both players Now Have Full Controller Support! If you like the soundtrack I have the OST for the whole demo https://unhingedgekkostudios.bandcamp.com/album/neon-rancid-demo-ost Please Note. Too keep an authentic Bolivian feel, in game does have a mix of English and Spanish.
Beat 'em up · 2D · Arcade
A chaotic multiplayer arena with realistic combat inspired by Overgrowth! Includes a roguelike singleplayer arena mode.
A third-person sword-action game set inside one castle that remembers itself twice — and your blood can force it from one memory to the other, mid-fight. You are the Uncrowned, the last unbound heir of House Vaelor. Beneath Caer Veyr lies the Crownheart, the ancient engine that tore the keep into two memories when its last king tried to hold it forever. Call on it and the ruin around you becomes the living castle it was: walls rise, torches burn, the old guard wakes. A door sealed in the Past lies broken open in the Present; a stair that collapsed centuries ago still stands in the other memory. • Fast, weighty sword combat — five-cut chains, a Great Sword route, guard and parry, ripostes, executions and cinematic finishers. • Fight to earn Resonance, then spend it to shift between the Past and the Present right where you stand. • Three floors: the lower keep, the Royal Floor and the descent to the Crownheart — Echoes, monsters, mini-bosses and the Last Crown waiting at the bottom. • Unlock two hold techniques: the Crownbreaker and the Whirlwind. • A narrated, illustrated chronicle of the fall of Veyr, 26 achievements, and cloud saves at every Blood Sigil. • Play with keyboard and mouse, or on your phone held sideways.
A little ninja cat. A rescue mission with a dark twist. The Cheese Gang has kidnapped Fezco. Play as Bumi, a small ninja cat determined to bring his human home. Fight your way through back alleys, the night market and the sewers, all the way to the cheese factory. Face animal foes, boss fights and small puzzles. Combine claws, weapons and Chi, train at the dojo and stock up at Freddy’s shop. But the deeper Bumi goes, the darker his journey becomes. One enemy is not what he seems—and this rescue mission is about to become much more personal. Play in English or German with a keyboard, touch controls or a controller. Your progress is saved locally in your browser; Continue returns you to the start of your saved chapter. Bumi is my real cat and the inspiration for my first game, a world drawn from my cat, my friends and my own life. I used AI during development and want to be open about that. The game is still in development. Content and balancing may change.
Pick a side. Bonk the other side. Try not to end up in the fountain. RIOT SIMULATOR is a multiplayer brawler and political simulation, running instantly in your browser. RIOT SIMULATOR is satire. Join the Police with shields, batons, pepper spray, water-cannon Humvees and a very enthusiastic K9 unit. OR join the Resistance with bats, garden rakes, trash can lids, rocks, molotovs and enough friends to literally flip a Humvee. Every knockout sends you to a timeout that grows longer each time. Your side loses the moment everyone on it is down at once. Chant together for a morale surge, throw the shoes the fallen leave behind, and never anger Hal, the neutral hot dog vendor, who is just trying his best and keeping both sides fed and fueled. Both sides get roasted equally, and so do the media, the corporate fat cats, our sponsors, and especially Mayor Ambiguo. When the dust settles, two rival news networks spin the same riot, and everyone lines up for hot dogs. Lopsided lobbies welcome. Bots fill the gaps (just like in real life.) Also, if you get bonked in RIOT SIMULATOR you get bonked in real life.
Windmill Defense is a short 2D browser game where you have to protect your wind-powered water mill through the night. Enemies attack from both sides, trying to stop the windmill before morning. You must move, fight, repair the windmill, and choose upgrades at the right time to survive. The game includes selectable match lengths, time-based enemy waves, melee combat, windmill repair, and player upgrades. Keep your windmill spinning until morning to win.
Nothing 2 Lose is a blocky co-op zombie shooter you play right in your browser. Free, no download, and you can jump in as a guest. 🧟 Survive the horde with your team. Go down and you get 30 seconds to be revived, or come back as a zombie. 🗺️ 11 maps, each with its own mode: objectives, survival, arena, capture the base and more. 🔫 81 guns plus attachments, armor, items, ranks and daily contracts. 🤖 Play solo with AI survivor bots, or online co-op with up to 25 players. 🎙️ Proximity voice chat. Updated almost daily. Feedback is very welcome!
SQUADRON ZERO Real World. Real Danger. Total Chaos. Drop into the cockpit and tear through the skies of the world's biggest cities. Squadron Zero is a high-speed aerial brawler inspired by Google Maps' Flight Simulator and Ace Combat. Fight through waves of enemies, scrap for upgrades, and try to survive the ultimate dogfight.
3D · 3D Fighter · Flight
NANQUIM is a free online kung fu fighting game painted entirely in black ink and cinnabar red. Six fighting styles: Master, Brute, Ninja, Monk, Drunkard and Lancer, each with its own specials and techniques. Ranked duels, custom rooms with friends, team modes and a top-down arena called Crane's View. A 45-stage story campaign across 5 worlds, with bosses and a tutorial that teaches you to fight. Authoritative servers with anti-cheat, so every ranked win is earned. Plays on PC and mobile (landscape). 31 languages. Free to play, no pay-to-win. Cosmetics only.
Merge Legions is an auto-battler roguelite built on one verb: drag a unit onto its twin. Buy elementals from the shop, merge identical ones into 50 ever-stranger forms across eight families, and arrange a five-slot battle line. Then watch it fight another commander's army. Pair families for traits, collect relics, topple bosses, and claim the crown with ten wins. Your best legion keeps defending your Garrison while you're away.
The great war of Kurukshetra will not be won on the battlefield alone. Beyond the world of men lie the Patal Lokas and in Talatala, realm of the Asura King Maya, a hidden power waits that could tip the balance. Play as the five Pandava brothers — Saha, Nakul, Arjun, Bheem and Yudhi — each with his own weapon, fighting style and special attack. Descend through ten realms and fifty levels, from the Illusionary Forest to the Throne of Darkness, and face the legends of the Kaurava host: Shakuni, Bhishma, Karna, Duryodhana and more. ⚔ Fast best-of-three duels — parry, counter, chain combos ⚔ Charge your special and finish dazed enemies with a cinematic KO ⚔ Bosses enrage below 40% health — endure the storm ⚔ Five playable heroes, ten arenas, fifty levels ⚔ An original story starring the legendary heroes of the Mahabharata ⚔ Plays your way: keyboard, gamepad or touch — prompts adapt automatically Free to play. No download. The realm awaits.
Fighting · 3D Fighter · Action
A beat-em-up where a unicorn cleans the city: it punches wolves and turns trash cans into flowers with a rainbow beam fired from its horn. Move with the arrows, WASD or ZQSD, or with the virtual stick that appears under your finger on the left half of the screen. Hit with space, J, K, X or the pad in the bottom right corner. M mutes the music, R restarts. Three hits in a row make a smash with a big knockback. Holding the hit button charges the rainbow beam. Released at full charge, it crosses the street, hurts every wolf in its path and makes the trash cans bloom. Wolves pick up trash cans and throw them. A wolf carrying a can does not lose a hit point: the blow only knocks its burden loose. A thrown can can be volleyed back with a well-timed hit. To move on to the next street: no wolf standing and every can in bloom. Each street adds a wolf, a can, 5 % of wolf speed and 3 BPM to the music. Street 1 is a tutorial the first time you play in a session. After a death it is played normally.
1980s · Beat 'em up · Retro
|Winged Autos Mech arena fighter Basic- Analog to move ⏹️ square; for rifle, 🔺 triangle for rockets, ❌ x to jump, ⭕ circle for special controls- Double tap x to fly and double tapping in air to land. Pd button to counter MH button for super ability Dg button to dodge SR button for missiles. shld button for shield 3p button to enter first person and 1p to switch back to third person view. Visuals- Yellow bar for flight duration. Blue bar for shield.
3D · 3D Fighter · Action
Stretchicorn 🦄🌈 Stretch. Snap. Shatter the cornfield. Stretchicorn is a fast, rainbow-soaked arcade combat game where you control an elastic unicorn fighting through 13 escalating trials packed with hostile kernels, strange bosses, risky powerups, and increasingly ridiculous ways to turn a horn into a weapon. Aim your head, stretch your body, and release charged Rainbow Snaps to launch yourself across the arena. Dash through enemies, ricochet attacks, graze danger at the last possible moment, smash foes into walls, and keep the pressure on to build your Style multiplier all the way to x4. The basic controls are simple. Mastering them is not. Every run is built around the tension between survival, speed, and aggression. Playing cautiously might keep your hearts intact, but the biggest Style scores come from staying close to danger, chaining attacks, parrying projectiles, taking near misses, and refusing to let the battlefield breathe. Across the 13 trials you’ll encounter distinct enemy behaviors, boss fights, and five powerups that can radically change the shape of a run. Prism Cob can set up devastating Double Rainbows, defensive pickups can rescue a collapsing run, and rare combinations can turn the screen into a cascade of color and popcorn. Four difficulty modes let the game scale from approachable to absurd. Easy is a place to learn the movement. Normal asks you to use the full combat system. Hard rewards precision and consistency. Impossible is designed for players who already understand how to exploit Stretchicorn’s movement, combo system, parries, and aggression. And reaching the apparent end may not mean the run is actually over. Wavedash adds a second layer of competition around the same gameplay, with 39 achievements, persistent stats, cloud saves, replay-trace UGC, and 11 leaderboards tracking Style, clear times, zero-powerup challenge runs, and the biggest single-slash harvests. There are quick discoveries like landing your first Rainbow Snap or parry, mastery challenges like Corn Combine, Great Grazer, and Parry Party, and long-term goals including Maize Master, Corn Prix Champion, Rainbow Royalty, and the global World’s End challenge. For players who want extra constraints, zero-powerup runs lead through achievements such as Raw Rainbow, Powerless Pony, and eventually Pure Spectrum. The Silky Style leaderboards track how stylishly you can survive Hard and Impossible without relying on a single pickup. Every full campaign can compete on both Style and Clear Time, so there is no single definition of a great run. Chase a massive score, hunt a speed PB, optimize a no-powerup route, or simply survive long enough to discover what Impossible is hiding. Keyboard and mouse are both supported. Aim, stretch, and attack with fast momentum-driven controls where positioning matters just as much as timing. 13 trials. 4 difficulties. 39 achievements. 11 leaderboards. One extremely stretchable unicorn. How far can you push the rainbow?
A fast, colourful 2.5D top-down arena brawler where robots bash a spinning thunderstorm-ball at each other, spin to strike and parry, get hit while not spinning and you're OUT, last bot standing wins.
The most challenging JS13K unicorn Shmup 🦄💥 Free the unicorns from steam-powered goblins in Unicorn Rescue, a fast pastel shooter. Break cages, dodge bullet storms and take down the flying fortress. Get close for bigger scores and graze bullets to charge your power: Horn Blade at half charge, Rainbow Blast at full charge! Controls Start / advance through the briefing: Space on desktop, tap the screen on mobile. Move: arrow keys, WASD or ZQSD on desktop, drag a finger on mobile. Move precisely: hold Shift on desktop, small finger movements on mobile. Fire: automatic on both. Trigger the charged power: Space on desktop, bottom-right button or two fingers on mobile. Pause: P or Esc on desktop, the II button on mobile. Resume: P, Esc or Space on desktop, tap the screen on mobile. Mute / unmute: M on desktop, not available on mobile. Two powers, a single button : Horn Blade, available at half gauge, replaces your projectiles with a continuous beam that pierces through enemies. Rainbow Blast, at full gauge, adds two side beams and a five-way shot; enemy bullets caught in its beams turn into stars. Trigger them with Space or the touch button: the amount of charge decides which power you get. Mini-bosses and the flying fortress: Armored vehicles harden the crossing until the airship arrives, raining projectiles and reinforcements. Beat it to win. Rescuing all 43 unicorns is the true goal; the best score is saved locally.
Test your slicing reflexes against flying fruits in this fast-paced arcade game set against a scenic cherry blossom landscape. Swipe across the screen to chop targets and earn points while avoiding misses.
Fight through stylized urban stages in this colorful 3D beat 'em up, moving, attacking, and grabbing foes in side-scrolling martial arts brawls.
1990's · 2.5D · 2D Fighter
You are the last unicorn. A regime has decided you should not exist. You have 13 seconds to get out of the city, and every soldier you take down gives you two more.
2D Fighter · 2D · Action
A long time ago, in ancient China, the dead rose from their graves... A small submission for the "Anomalous Entity" Jam, re-interpreting necromorphs/The Thing in a Wuxia/Xuanhuan setting. Gameplay inspired by "Punch-Out", "Dead Space" and "Fear & Hunger".
Patch Notes 3D is a high-speed 3D on-rails roguelite space shooter where the game patches itself while you play. Pilot your spacecraft through five chaotic sectors of a software release cycle—Alpha, Beta, Early Access, 1.0 Launch, and Live Service—weaving through asteroid canyons, banking through speed rings, and battling massive software-industry bosses like The Deadline, The Publisher, Day-One DLC, Launch Day Server Fire, and Live Service. Every Upgrade is a Live Software Patch Fly through Patch Gates mid-run to draft experimental code commits. Every patch rewrites the rules of the game with: A Major Buff: Homing ricochet rounds, orbital debug drones, chain lightning, or giant hitboxes. A Breaking Side Effect: Inverted gravity, rubber-banding enemies, disappearing floors, or bullet-hell mitosis. Tech Debt: Stack Tech Debt to multiply your score—push it past 100% to trigger Crunch Mode for massive risk-and-reward multipliers! Key Features Merge Conflict Synergies: Combine compatible patches mid-run to unlock overpowered hybrid evolutions. Ctrl+Z Time Rewind: Made a mistake in a bullet-hell pattern? Hit Spacebar to rewind time by 2 seconds and erase nearby enemy projectiles. Multi-Target Lock-On Salvo: Hold F or Right-Click to paint targets across the screen and release a swarm of homing missiles. Force Push Shockwave: Press E or Q to detonate a radial pulse that vaporizes incoming hazards. The Dev Studio Meta-Game: Spend Reviews earned from
3D · 3D Fighter · Addictive