Tag

Turn-Based

Awestruck

🎴 Awestruck is a deckbuilding card game that synergizes words. ## How to Play Cards - The top-left number on the card is the cost, which decreases your energy - A modifier card enhances the payload card (and modifiers can be stacked) - The last card in the chain must be a payload for "Execute" to work Stats - Player stats can be found at the top-left of the screen - Enemy stats can be found at the top-right of the screen - Defeat the enemy and don't let your health go below 0 - Select rewards to upgrade your cards/stats ## Credits - AstreFone (Music): https://soundcloud.com/astrefone - Blue_Fox (Art): https://ko-fi.com/bluefox77551 - Mark (Programming): https://github.com/remarkablemark - Heal Up: https://pixabay.com/sound-effects/film-special-effects-heal-up-39285/ - Health Pickup: https://pixabay.com/sound-effects/film-special-effects-health-pickup-6860/ - Kenney Interface Sounds: https://kenney.nl/assets/interface-sounds - Punch Sound Effects: https://pixabay.com/sound-effects/film-special-effects-punch-sound-effects-28649/

Card Game · Deckbuilding · Pixel Graphics

Catgammon

A work in progress! Building with Phaser 4.

Board Game · Cats · Turn-Based

Doodle Machine War

Draw your way to victory in this turn-based doodle strategy game! 🖊️ DRAW TO BUILD • Horizontal line → Shield (blocks enemy attacks) • Triangle → Fighter (deploy and attack) • Circle → Cannon (one-shot piercing blast) ⚔️ DRAW TO ATTACK Draw a line FROM your Fighter toward the enemy. The first thing it hits takes the damage! 🎯 GOAL Cross out all 4 letters of the enemy's B-A-S-E before they do the same to yours! 👥 CREDITS Game Design & Development: Gary Ng Art & Graphics: Arno Yan Sound Effects: Free assets & original recordings by Gary Ng Made for Gamedev.js Jam 2026

Turn-Based · Strategy

My little armageddon

My 2026 js13kgames submission. My Little Armageddon: Glitter and gore! This homage to the classic grub centric balistic combat game features background music, sound effects, announcer voice, 2D animations, gore, bots and online multiplayer, all in a <13kb package! ** Controls ** (During your turn) Up/Down Arrow: Change angle Left/Right Arrow: Move Hold spacebar to shoot You can experiment with 4 different weapons!

Turn-Based · Action

Rogue

In the early 1980s, a computer game emerged that changed the world of fantasy gaming forever. Randomly generated rooms meant that each journey into the infamous Dungeons of Doom was unique. The potent combination of random generation with perma-death proved to be intoxicating, and the game was so influential it spawned an entire genre: "Rogue-likes". Now you too can experience the thrill of dungeon crawling for the fabled Amulet of Yendor in this pioneering game. The original Rogue had many different versions and variations, and was ported to a wide variety of computer platforms. This particular version is Epyx Rogue, one of the earliest versions designed for commercial distribution, ported to MSDOS on the IBM PC, and is v1.49 of that port. - Battle dozens of unique and powerful enemies. - Gather armor, weapons, food and other items to help you on your quest. - Scour rooms for secret hidden doors and traps. - Discover strange magical spells and potions, which have different wonderous effects every time you play the game. - Survive through 26 randomly generated levels, each more tricky and dangerous than the last, to find the Amulet, then escape... if you can!

Roguelike · Dungeon Crawler · Procedural Generation

Slipgrid

SlipGrid is a competitive minesweeper meets path-racing game. Each tile you step on reveals how many mines surround it — read the clues, deduce a safe route across the board, and reach the far side before your rivals. Play the shared Daily Ranked map, grind Solo Practice, or race live in turn-based Multiplayer rooms. Collect and merge skill items, pick your hero, and climb the leaderboard.

Isometric · Puzzle · Grid-Based Movement

Star Journey Tactics

Star Journey Tactics is a space combat, turn-based-tactics game. This is a game I've been developing as a prototype. It's nowhere near finished, but I've gotten it to a point where I actually have fun playing it, so I'm posting it for anyone else who wants to play and give feedback. A lot more to come.

Turn-Based · Turn-Based Tactics · Singleplayer