Jam Johnny Beagle is a little kid platform game using a well known cartoon dog from my old time.
This is a retro remake using Fairchild Channel palette from a old Commodore 64 game from 1984, and in of course just using 64x64 pixels play area (for Lowres Jam, since a little bit wider after the jam release. Colors is from Fairchild F palette, so not random choosen.
Currectly the game have 25 screens for the LowRes Jam version.
Hope you like this little game, and this game was created totally for fun. Hence free.
Controls for the browser version (if keyboard does not work, you may need to refresh the browser):
Left, Q ,A or J is Left
Right, D, L or W is Right
Shift, W, I, Spacebar or Return for Jump
Controllers:
This game is playable with a controller.
With touchscreen:
Move left by touch the left side of screen.
Move right by touch the right side of screen.
Touch both side to jump.
If you have a mouse, you can also right click to jump.
A note about some tunes:
Some of the covers tunes done by Suno. The C64 style tunes (heard on title screen and in the start of the game was done by me with SidTracker 64 on iPad. Suno did covers based on those tunes.
No art wise is AI.
- You can no longer change speed.
- hiscore is now saved.
- There is 4 loops (two days and two night).
- Arrow Keys now works.
- Controller is supported.
- The Catch It level is moved to Level 13, where you now get exta live(s) to catch it.
- Music change after when you catch it, and when its shift day.
Jam Johnny Beagle is a little kid platform game using a well known cartoon dog from my old time.
This is a retro remake using Fairchild Channel palette from a old Commodore 64 game from 1984, and in of course just using 64x64 pixels play area (for Lowres Jam, since a little bit wider after the jam release. Colors is from Fairchild F palette, so not random choosen.
Currectly the game have 25 screens for the LowRes Jam version.
Hope you like this little game, and this game was created totally for fun. Hence free.
Controls for the browser version (if keyboard does not work, you may need to refresh the browser):
Left, Q ,A or J is Left
Right, D, L or W is Right
Shift, W, I, Spacebar or Return for Jump
Controllers:
This game is playable with a controller.
With touchscreen:
Move left by touch the left side of screen.
Move right by touch the right side of screen.
Touch both side to jump.
If you have a mouse, you can also right click to jump.
A note about some tunes:
Some of the covers tunes done by Suno. The C64 style tunes (heard on title screen and in the start of the game was done by me with SidTracker 64 on iPad. Suno did covers based on those tunes.
No art wise is AI.
- You can no longer change speed.
- hiscore is now saved.
- There is 4 loops (two days and two night).
- Arrow Keys now works.
- Controller is supported.
- The Catch It level is moved to Level 13, where you now get exta live(s) to catch it.
- Music change after when you catch it, and when its shift day.
Please Note:
This was a simple game im did in a week for a 54x54px jam and has since explanded it a bit to been 96x54 as im still wanted the retro style demake of a C64 game, which was pretty simple and also very brutal early Commodore 64 game.
This game was newer meant to been serious, hihi, and is no where so brutal like the original.
Im used this game for testing the leaderboard. Im will soon adapt leaderboard to PowerUp Elevation and Cave Heroes 2023 soon.
Im have done 7 WebGL games and im will adapt other games as well. Genius Greedy Mouse being the last as its was the biggest game.
Im do left this game open as its was fun to do. Im like small games like this.