Really cool game, nice use of Ben Milton's Knave game. here a few suggestion after wining twice. Bug: helmets works like a magical item, you can have 5 of them and they each give you + 1 AC you can pray indefinitely in spires, meaning you can start the game at lvl 10 idk if its a bug, but not eating doesn't deal you damage and as time passes i lose food and torches even when not camping or not asking to lit the torches. Suggestion: Incense is too powerful, i pacified the architect with one. it should be more expensive and not work on bosses clearer effect: what impact does "Gravity/crushed" have? what roll determine if [Item name] is succesfull or not? why my chain managed to make prone someone but some just duck the attack? it would be nice to understand whats going on. Stronger monsters: when you arrive at lvl 5, you begin to crush everything without a care in the world, even bosses dies quickly. you should get some 2D6 damage some 1D8+4 and with good stats because it become too easy too quickly which is asking you to rush the game in order to still have a challenge agaisnt the main bosses and forego exploration overall really fun game!