Mouth Customs
Starting Mouth Customs…
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Mouth Customs

Rareless Studios

Every traveller says they are human. Every traveller has a throat.

You are the inspector at Booth 7, which admits humans only. Each traveller sits in front of your
x-ray and talks, and every voice is made on the spot by a physical model of a throat, tongue and
lips: nothing in the game is recorded. Question them, make them say "aah" to sound the length of
the throat, order them to sing the anthem, and read the instruments against the rulebook. Then
stamp. One wrong stamp is one citation.

  • Twelve travellers, seven a shift. The first shift is set; after that the queue is drawn fresh,
    and it favours the ones you have not met.
  • Read the skull, the pitch and the throat off a live x-ray, and a tune meter that knows when
    somebody sings too well.
  • Type anything after "Repeat after me" and the traveller has to say it out loud.
  • Pat them on the head. A human objects.
  • Memos from the Ministry change the rules while the queue moves.
  • At the end of the shift, the Ministry audits you.

Plays in the browser on a computer or a phone, with a mouse or a finger, and a keyboard for the
phrases. Sound on. On Wavedash your shifts worked, your best shift and the travellers you have met
are kept in your cloud save.

The voices are CHIMERA, Jameson Hodge's physical-modelling voice synthesizer (MIT licence).

Game details

Last Updated
November 9, 2026
Languages
English