
Turn-based 3D artillery. Pick a target and the terrain between you unfolds into a 2D side-view for aiming, then the shot resolves back in the 3D world — carving real craters into a procedurally-baked landscape.
Turn-based 3D artillery. Pick a target and the terrain between you unfolds into a 2D side-view for aiming, then the shot resolves back in the 3D world — carving real craters into a procedurally-baked landscape.
Join the conversation
Sign up to like, comment, and reply.
No comments yet. Be the first to leave one!