127 Little Bugs is a fast-paced 3D roguelite survivor game set inside a late-night software engineering office. It is 2:00 AM, production is on fire, and v1.0 ships at 9:00 AM. Armed with developer tools like Hotfix Patches, console.log sprays, Orbital Floppy Disks, Unit Tests, and git push --force, you must survive a 10-minute shift against swarms of Syntax Errors, Null Pointers, Race Conditions, and Heisenbugs.
There is just one catch: patching bugs in production can trigger regressions, splitting a dying bug into two higher-level bugs! Chain clean kills to build your Flow State fire-rate multiplier, dodge through swarms with your git stash i-frame dash, brew Caffeine Overdrive at the office Espresso Bar, and reboot Overheating Server Nodes to unleash massive EMP shockwaves. Evolve your weapons through Merge Requests, defeat notorious bosses like the Memory Leak, Scope Creep, 404 Not Found, and The Client, and catalogue all 127 bug species in bugs.db!
Key Features:
The Regression Twist: Every dirty patch risks splitting a bug into two stronger regressions. Use Code Review, Floppy Disks, or evolved weapons to keep production clean.
Active git stash Dash & Flow State: Dash through swarms with Space or Shift for temporary invulnerability and radial knockback while chaining hitless kills for up to +28% weapon fire rate.
Interactive 3D Office Arena: Step onto Espresso Bar pads for Caffeine Overdrive or hold your ground inside Overheating Server Nodes to detonate 185px EMP blasts.
Weapon Evolutions & Career Progression: Pair level-5 weapons with matching passives to merge devastating evolutions (CI/CD Pipeline, RAID-5, Hot Reload, Full Coverage), earn Reputation, unlock Senior & Full-Stack characters, and take on the Daily On-Call Shift.