This is the free demo of Crumbworks: a tiny, very serious janitor cleans a giant keyboard, one section at a time.
There's a catch: the owner is still using it. A key lights up just before it gets pressed, and if you're standing next to it, it sends you flying and spills part of your basket. Read along on their monitor (emails to Greg, typos, a very honest budget) and sweep up the snack crumbs they keep dropping.
Walk between the keys and your broom sweeps up the crumbs by itself. Walk past the bin and the basket on your back empties itself for credits. Spend them in the workshop on better gear, level by level: a bigger basket, a wider broom, faster boots, a better mop, a vacuum cleaner. You can't afford everything, so pick what you like. Your gear shows on the janitor. Clean enough of one section and open the gate to the next part of the keyboard.
Then step onto part of a second, bigger keyboard: a dark, backlit mechanical one, where every key you clean lights up. Cat hair won't come off with a broom, so get a hair fork. Sticky lemonade only smears until you have a scraper, and if you walk through it, you'll be mopping up your own footprints. Dust hides under the keys, out of reach of anything but a crevice nozzle.
No timers, no enemies, no tutorial to read. Just a satisfying tidy-up, with the occasional keystroke to the face.
The full game is still being designed, and what you tell me about this demo decides where it goes.
Made in Godot. It plays right here in the browser. Move with WASD, the arrow keys or a gamepad stick. Press E (or A on a gamepad) to open the workshop and the gates. Your progress is saved.
I read every comment. When did you want to keep cleaning, and when did it start to drag?
The demo sends anonymous play stats (no personal data, no player ID) so we can see how far people get. You can switch them off in Pause menu → Settings. Details: https://stoneforgelabs.games/privacy.html