Merge money bubbles in a glass flask: cents become cash stacks, gold bars, diamonds — and finally a black hole. Drop items, chain merges for bigger payouts and hit the press when the pile gets too high. Every press pops the whole flask for cash, but it builds pressure — push it into the red zone for double payouts, or blow the gauge and lose half the take.
Each shift has a quota. Every quarter ends with an audit boss that bends the rules: a tilted flask, a frozen ice block, worthless small change, a full moon that turns your bubbles. Pick schemes between shifts, buy coupons and quotes at the Market, and grow a 44-node empire tree across three locations — from a basement branch to a vault to an orbital bank.
How big can your bubble get before it pops?