
Async cooperative multiplayer online automation game. With a bit of incremental / idle thrown in. Made for Ludum Dare 59 ("Signal") and Gamedev.js 2026 ("Machines"). Definitely overscoped.
Warning: some people enjoying the game report spending an hour or more on the tutorial and first level...
Controls: Mouse and keyboard.
Cross-play between Wavedash, Itch, and Ludum Dare supported (note: Ludum Dare players do not have a chat interface, as that was added after the Ludum Dare deadline - use Signs to communicate with them instead!)