The Harness

The Harness

thenanox

The Harness

Climb a dead machine. Reignite the core. One ember, one cable, one run.

You are the last maintainer of a colossal engine that stopped turning a hundred years ago. The ignition chamber sits at the top of the stalled core, and you're carrying the last live ember on a winch cable.

Climb the machine's internal shafts. Thread your cable through frozen boiler halls and dead gauge shafts. Reach the core before your ember burns out.

Point-and-fire — the rope is the only locomotion. No jump. No walk. Just aim, shoot, swing, and climb.

Inspired by the Worms Ninja Rope and Jump King: a single life, a single rope, and a tower that wants you at the bottom.

Controls:

• Mouse: aim → Left-click: fire/detach → W/S: reel in/out → A/D: pump

• Touch: tap to fire, joystick to pump and reel

• Plays natively in portrait on mobile

Built for Gamedev.js Jam 2026 — Theme: MACHINES

Entirely built with Claude Code from a mobile phone. No laptop. No keyboard. Just a phone and a model. 16 PRs. 13 days. One rope.

Phaser 4 + Matter.js · TypeScript · MIT

Play: thenanox.github.io/theharness

Game details

Developer
thenanox
Publisher
thenanox
Last Updated
April 29, 2026
Languages
English