
A single-player tactical shooter round on Dune Yard, a sun-baked bombsite of crates, stairs and narrow lanes. Five bots push in from two routes, peek, take cover and try to plant the charge. Hold the site with an assault rifle, a bolt-action sniper rifle and a knife, or defuse if they get it down. Sides alternate every round, so next time you carry the charge yourself.
Short, tense rounds with real recoil patterns, movement inaccuracy, headshots and armor. Every round you win counts toward the rounds-won leaderboard.
Controls: WASD to move, mouse to aim, left click to fire, right click to scope or aim, Shift to crouch, Ctrl to walk, Space to jump, 1 2 3 for weapons, R to reload, E to plant or defuse. Desktop GPU recommended.
Created with Claude. The map, weapons, hands and bots were built procedurally by scripts in Blender; the sound effects are CC0 recordings.