Tokyo 42 is a hyper-stylish isometric open-world shooter. Framed for a murder you didn't commit, you'll delve into a world of assassins, deadly corporate intrigue and...tactical cats. Spin the camera to see every angle of this beautifully hand-crafted micro Tokyo, as you discover a huge range of weapons, secrets and stories. Skillful shooting, bullet physics, sneaky stealth and crowd simulation all play a role in this ultra-colourful kinetic frenzy. A single player open-world story mode and a host of multiplayer modes await in this unique and critically acclaimed action masterpiece. "Stunning...looks like Monument Valley and plays like Grand Theft Auto set in the world of Blade Runner" (Vice) "Gorgeous...Tokyo 42 is shaping up to be something pretty special" (Kotaku)
WASD to control your Beaver Hold Shift to Sprint Press/Hold E to chew down the trees The goal of the game is to finish building the dam so it can be your new home! Take shelter in bushes or the dam in order to stay safe from the wolf when he notices you! Programming / Original Concept / Design Andrei (.jiwuu on Discord) https://jiwuu.itch.io/ Programming / Enemy Design Shadowwolf (shadowwolfk on Discord) https://shadowolfk9.itch.io/ Pixel Art / Design Abel (agarlic2 on Discord) https://AbelGameDev.itch.io/ Music used: The 25th Hour - Schlatt Crossing Composed by Philip Milman ► https://pmmusic.pro/ https://www.youtube.com/watch?v=44MCworZf78
Save Me, Commander! is a top-down stealth game where you guide a stranded soldier through enemy-controlled warzones using only your commands over radio. The soldier and his squad were carrying a message so important it could decide the outcome of the war. Unfortunately, the soldier picked the worst possible time in military history to take a nap. He wakes up alone. His squad is gone. Enemy tanks now control the roads ahead. And somehow the fate of the mission still depends on the one guy who slept through the ambush. As the commander, your job is to guide the soldier safely to headquarters using mouse clicks or touch controls. Avoid enemy tank sightlines, hide behind walls and structures, use the environment to stay unseen, and in some levels, grab abandoned RPG launchers to destroy tanks to reach the exit. Some tanks remain still. Some patrol. Some actively search. Every level is a puzzle of timing, positioning, and trusting the soldier to finally stay awake long enough to save the day. FEATURES: 1. Click or tap to move the soldier 2. Static and moving tank patrols 3. Five handcrafted levels 4. Built for the GameDev.js Jam 2026 theme: Machines CREDITS: Graphics: https://craftpix.net/product/tds-modern-pixel-game-kit/ https://craftpix.net/product/soldier-emote-512x512-icons-for-game-ui/ Music/Sound: https://pixabay.com/music/percussion-war-490671/ https://pixabay.com/sound-effects/film-special-effects-modern-war-129016/ https://kenney.nl/assets/sci-fi-sound https://elevenlabs.io