
Climb an infinite steampunk clockwork tower as a tiny bronze robot. Jump between 8 types of rotating gears, collect bolts, chain combos, and race up to 3 friends to 100m in real-time RACE lobbies. Built with Three.js for Gamedev.js Jam 2026 (Theme: Machines). ~7,800 lines of TypeScript, single-file HTML build (~670KB), zero external assets — everything procedurally generated at runtime. RACE: P2P WebRTC via the Wavedash SDK. Deterministic shared tower seed — every player climbs the exact same gears. Synced countdown, 120s hard cap, first to 100m wins. Last survivor wins if everyone falls. VERSUS GHOST: Chase recorded human runs from the shared ghost pool as a translucent companion on the same seed. Practice routes solo without joining a live lobby. CONTROLS: Gamepad-preferred (Standard Gamepad API). Keyboard (WASD/Arrows + Space) and touch (virtual joystick + jump button) fully supported. FEATURES: Daily Challenge (one seed per day for everyone), Run Contracts (3 per-run mini-challenges), 20 achievements, 4 leaderboards (high score / highest climb / best combo / daily score), cloud saves, 5 environment zones with escalating difficulty, procedural 4-layer soundtrack, combo fireworks, near-miss slow-mo.
Climb an infinite steampunk clockwork tower as a tiny bronze robot. Jump between 8 types of rotating gears, collect bolts, chain combos, and race up to 3 friends to 100m in real-time RACE lobbies. Built with Three.js for Gamedev.js Jam 2026 (Theme: Machines). ~7,800 lines of TypeScript, single-file HTML build (~670KB), zero external assets — everything procedurally generated at runtime. RACE: P2P WebRTC via the Wavedash SDK. Deterministic shared tower seed — every player climbs the exact same gears. Synced countdown, 120s hard cap, first to 100m wins. Last survivor wins if everyone falls. VERSUS GHOST: Chase recorded human runs from the shared ghost pool as a translucent companion on the same seed. Practice routes solo without joining a live lobby. CONTROLS: Gamepad-preferred (Standard Gamepad API). Keyboard (WASD/Arrows + Space) and touch (virtual joystick + jump button) fully supported. FEATURES: Daily Challenge (one seed per day for everyone), Run Contracts (3 per-run mini-challenges), 20 achievements, 4 leaderboards (high score / highest climb / best combo / daily score), cloud saves, 5 environment zones with escalating difficulty, procedural 4-layer soundtrack, combo fireworks, near-miss slow-mo.