Party-Based RPG

Lore of Luvarith: The Hollow Crown

A dark, story-driven RPG set in the dying kingdom of Luvarith. Lore of Luvarith follows scavengers, traitors, and survivors caught in a cycle of sacrifice and hidden truths. Walk the blackened stones of Vespera’s Cradle and the halls of Orr-Sihm Castle toward the Throne of Aether, where every answer costs blood. Features: 2Deco Visual Style: Features classic 2D pixel-art character sprites navigating fully 3D low-poly environments with real-time dynamic lighting. First-Person Turn-Based Combat: Engage in tactical party-based battles viewed from a first-person perspective. Asymmetrical Character Kits: Every companion brings distinct battle systems, ranging from spellcasters and brute-force fighters to utility specialists using specialized dungeon tools. Non-Linear Storylines: Tackle character-specific narratives in any order you choose before their paths converge at the empire's heart. Dark Fantasy World: Explore a bleak realm where companions can be broken, stolen, or lost to betrayal as the stakes rise.

JRPG · Story Rich · Lore-Rich

The Black Knight Chronicles - The Quest Beyond Destiny

The story continues in an expanded 16-bit JRPG adventure blending high fantasy, lost technology, and refined turn-based battles. The Black Knight is pulled back into a web of mystery, betrayal, and ancient powers. Reuniting with familiar allies and bringing new companions into the fold, the journey stretches far beyond what fate originally intended. Face unprecedented threats as science runs amok, testing the balance of the realm in a quest defined by courage and sacrifice. Features: A Massive World: An adventure nearly twice the size of the original game, packed with diverse regions, side quests, and secrets. Refined Side-View Combat: Fast-paced, strategic turn-based encounters polished for smoother flow and deeper party tactics. Puzzle-Focused Dungeons: Complex, rewarding dungeon layouts designed to challenge your problem-solving skills alongside your battle readiness. The Ancient Cave Returns: Test your limits in an expanded, 70-floor optional dungeon built for master strategists. Evolving Hybrid Soundtrack: An all-new score by Alexander Ehlers, fusing classic orchestral composition with modern electronic influences.

JRPG · 2D · Exploration

Reiver

Version 0.90 (Open Beta) BETA-Test is live for Reiver! Please give me feedback, report bugs, and let me know how we can improve this game! Reiver is a grim dark-fantasy horror hex crawl about desperate people crossing a dying land beneath the shadow of the Pale Spire. Gather a company of thieves, deserters, pilgrims, hedge-wizards, mercenaries, vagabonds and other doomed souls, then push into the wilderness in search of relics, coin, answers—and a way to survive what waits at the center of the Marches. Every journey costs time and supplies. Every road can turn bad. Every night spent in the wild gives the dark another chance to find you. The world is full of ash wastes, drowned bogs, dead forests, forgotten barrows, ruined temples and isolated hamlets struggling to endure. Hunt and forage when you can. Pray at strange shrines. Recruit henchmen. Scavenge equipment. Take dangerous jobs. Decide when to fight, when to flee, and when whatever you found is valuable enough to risk bringing home. Combat is fast, brutal and unforgiving. Wolves, brigands and restless dead are only the beginning. The farther you travel, the stranger the world becomes: faceless pilgrims, impossible geometry, things beneath black water, and creatures that seem less like animals than mistakes in reality. Above it all stands the Pale Spire. And sooner or later, your company will have to climb. Reiver features: Old-school, rules-light party-based RPG gameplay Open-ended hex-crawl exploration Dangerous wilderness travel and resource management Hirelings, henchmen and expendable adventurers Dark fantasy equipment, relics and trophies Barrows, ruins, shrines, settlements and hidden sites Brutal turn-based combat where retreat is often the smart choice A rising sense of Doom as the world grows increasingly unnatural Lovecraftian horror without abandoning its filthy medieval fantasy roots A seven-floor final descent into madness through the Pale Spire You are not heroes. You are Reivers. Take what you can. Learn what you shouldn't. Survive long enough to regret it. Like the art? Every hex tile, enemy, portrait and illustration in Reiver is available as an asset pack for your own games: https://simianspark.itch.io/hex-crawl-dark-fantasy Rules: Reiver is built on Knave (first edition) by Ben Milton, used under the Creative Commons Attribution 4.0 license (https://creativecommons.org/licenses/by/4.0/). We adapted the rules for a video game and added systems of our own, including the hex map, Renown, the events and the Pale Spire. Reiver is not affiliated with or endorsed by Ben Milton or Questing Beast. Get Knave from Ben Milton: https://questingbeast.itch.io/knave Generative AI was used in the creation of some of these graphics. For better or worse, they will be replaced before commercial launch.

Hex Grid · Adventure · RPG