Dizzy Dish

You never touch the car. Dizzy Dish gives you exactly one control: the spin of the giant dish the car is sitting in. Everything else is physics. Friction between the turning floor and the wheels drags the car around with it, centrifugal force throws it outward and up the sloping wall, and gravity pulls it back down toward the middle the moment you ease off. Somewhere between those forces is a speed that holds the car exactly where you want it. Find it, steer the car into the dimple half way out from the centre, and keep it there for two seconds to win. One warning, because it is the thing everyone tries first: spinning the other way does not pull the car back in. Centrifugal force does not care which direction you turn. The only way back to the middle is to let the spin die down. Hold LEFT or RIGHT, or push a gamepad stick. That is the whole game.