
Build a treehouse in a giant tree, one block at a time, and discover the secrets it hides.
Plant a tree, then place a block. That's the only thing to do — Treetop Tales does the rest. Decks grow railings, rooms get roofs and windows, thin walkways become rope bridges, and a staircase of blocks turns into a slide.
Every shape hides a surprise. A lone tower becomes a cardboard rocket ship. A long pier becomes a pirate ship. Paint the grass blue for a paddling pool with rubber ducks, yellow for a sandy beach, red for flower beds. Build a hut on stilts and hens move in, with a fox watching from behind the trunk.
There are 119 things to discover, from castles and catapults to zip lines, owls, glow-worms, birthday parties and fireworks. Each one gets a page in your discovery journal.
Watch your tree grow from a seed to its own little tune. Turn day to dusk and see the lanterns glow. Keep a whole grove of trees, each with its own treehouse.
No timers, no goals, no fail states. Just a cosy toy for making something lovely.
Free to play: the oak, every building piece, and 114 of the 119 discoveries. The Grove Pack ($4.99) adds four more kinds of tree and orchard surprises, and helps a small indie dev make more cosy games.
Plays in your browser on desktop and phones.